Grug the Half-Orc / Half-Ogre Wizard

Post/Author/DateTimePost
#1

qoshea

Mar 26, 2009 20:25:21
This is probably the most unoptimized character I've made (aside from his spell selection).

Introducing Grug the Orgre Wizard
Level 8
Race: Half-Ogre / Half-Orc
Class: Wizard
Level Adjustment: +1
Class Level: 7

Ability Scores, with racial adjustments:
Str 20 (+5)
Dex 13 (+1)
Con 15 (+2)
Int 13 (+1) Originally 12
Wis 13 (+1)
Cha 06 (-2)

Skills:
Concentration (+12; 10 ranks + CON)
Knowledge - Arcana (+11; 10 ranks + INT)
Spellcraft (+11; 10 ranks + INT)


Feats & Class Abilities:
Summon Familiar; Scribe Scroll; Improved Initiative; EWP (Greathammer); Craft Magic Arms & Armor

Spells:
Level 1: 5 / day
Identify
True Strike
Enlarge Person
Mage Armor
Fist of Stone
Power Word: Pain
Shield

Level 2: 3 / day
Invisibility
Bull's Strength
See Invisibility

Level 3: 2 / day
Might Wallop, Greater
Bite of the Wererat

Magic Items:
None as yet, will provided by GM fiat or purchased if I use him as a character.
#2

sofawall

Mar 26, 2009 20:43:16
Make the armour twilight, or thistledown, or w/e to get rid of ASF, otherwise, sounds fun. 6 int orcs are always fun, 13 int orcs pretending to have 6 int while secretly being a wizard is just too much fun. Almost like that all orc, 18 str, greataxe party someone was discussing.
#3

qoshea

Mar 26, 2009 20:51:18
Make the armour twilight, or thistledown, or w/e to get rid of ASF, otherwise, sounds fun. 6 int orcs are always fun, 13 int orcs pretending to have 6 int while secretly being a wizard is just too much fun. Almost like that all orc, 18 str, greataxe party someone was discussing.

Any armor he gets will definitely be Twilight enhanced, especially since he can do it himself.

I saw that thread, it was partially the inspiration for this.

I may actually make this my character instead of giving it to the DM as an NPC lol.
#4

jameswilliamogle

Mar 26, 2009 21:12:07
Since you only need higher Int to prepare or cast spells beyond what your Int allows, you could use Fox's Cunning a couple of times per day to prepare then cast some of those 4th level spells if your DM doesn't give a +Int item.
#5

qoshea

Mar 26, 2009 21:17:56
Since you only need higher Int to prepare or cast spells beyond what your Int allows, you could use Fox's Cunning a couple of times per day to prepare then cast some of those 4th level spells if your DM doesn't give a +Int item.

I thought INT modifiers like that don't allow extra spells and the like.
#6

jameswilliamogle

Mar 26, 2009 21:24:11
I thought INT modifiers like that don't allow extra spells and the like.

This isn't to gain bonus spells, but rather just to get the ability to prepare and later cast the spells you have due to your class ability.

This gets around the "to prepare or cast a spell you need an Int of 10+the spell level" rule.
#7

qoshea

Mar 28, 2009 17:58:04
Any other suggestions?

I haven't made any changes to it yet, still deciding between 7 levels of Wizard or Wiz 6 / Barb 1.
#8

chibishuffle

Mar 28, 2009 18:09:23
since this is more for the fun factor than optimization may I recommend the rage mage I think he is in complete arcane.
#9

qoshea

Mar 29, 2009 11:47:23
since this is more for the fun factor than optimization may I recommend the rage mage I think he is in complete arcane.

Well, I'd say that I'm trying to optimize the fun factor. :D