Healing Cleric Builds.

Post/Author/DateTimePost
#1

x0_lt_0x

May 14, 2008 17:01:24
This is pretty strait forward, I'm looking for Healing cleric Builds.
My DM is only letting me use stuff from the following:

Source Material Currently Allowed.
Materials marked "(with permission)" require each item to be approved by DM. This may be because the book is filled with content not normally allowed

Players Handbook
Players Handbook 2
Dungeon Masters Guide
Dungeon Masters Guide 2
Monster Manual 1
Monster Manual 2
Monster Manual 3
Monster Manual 4
Expanded Psionics Handbook
System Reference Document (SRD) (with permission)
Complete Adventurer
Complete Arcane
Complete Psionics
Complete Divine
Complete Warrior
Masters of Arms (d20 sourcebook by Steve Palmer Peterson)
Arms and Equipment (Weapons, Armor, and non-magical items require no permission. Magic and Alchemical items do require permission.)
Savage Species (with Permission) (Some material will require 3.0 to 3.5 conversion)
Spell Compendium (with Permission) (some of the spells from this book are considered Taboo, Rare, or even non-existant. Some spells from this book are banned outright)
Magic Item Compendium (with Permission)
Complete Scoundrel (With Permission) (Bards may choose luck feats as described below as bonus feats. This does not allow bards to take them normally, however.)

I will prefer Cleric Builds from with stuff from these books, however, I would like to see everything out there.

Please and thank you =3
#2

Wyvernhand

May 14, 2008 17:10:15
Cleric6/RadiantServantofX5/SacredExorcist9
or
Cleric6/RadiantServantofX5/Contemplative1/SacredExorcist8

or, if you can cheese the alignment shift from LG to LN mid build

Cleric3/ChurchInquisitor3/RadiantServantofX5/Contemplative0-1/SacredExorcist9-8

or, if you can get Complete Champion, 1 level of Paragnostic Disciple is handy too.

Feats
Augemented Healing
Divine Ward (heal at range)
Divine Spell Power (non-healing, but useful for buffing)
Extend Spell (again, buffage)
Chain Spell (more buffage)

Healing is well and good, but buffing is stronger. The best defense is a good offense. Dropping spells like Recitation and Righteous Wrath of the Faithful gets you some strong offense from your party which'll kill folks fast enough that you shouldn't need much combat healing. Combat healing is best done with spell like Mass Cure Light (for AoEs) or Heal (for large HP gains). Everything else isn't going to keep up as well.
#3

Chaos_Redefined

May 14, 2008 17:10:26
http://forums.gleemax.com/showthread.php?t=626244 - Posting Guidelines

http://forums.gleemax.com/showthread.php?t=691564 - Cleric Handbook

Typically, we don't just hand out builds. If you come with a build in place, we will offer tips to make it better, but we won't just give you a build from scratch.
#4

Wyvernhand

May 14, 2008 17:12:03
Typically, we don't just hand out builds. If you come with a build in place, we will offer tips to make it better, but we won't just give you a build from scratch.

But I like pimping out my cleric build. I think its one of the best at what it does, but that's just me.