Help for an assassin\bladesinger build

Post/Author/DateTimePost
#1

juziel

Nov 15, 2008 13:00:32
hi all !
my ranger\psion died yesterday in a fight and now I have to make a new character for the campaign...
my rolls are 16-18-17-16-9-9 (It's strange I know)
DM allows me core books + prestige classes from the complete books, but NOT feats and spells
I want to play a sort of gish this time and I think rogue\assassin\bladesinger will be a good choice... so I search for advices...
rogue 5\assassin 8\bladesinger 7 ?
or figher 1\rogue 4\assassin 5\ bladesinger 10 ?
what feats should i take except the requested? maybe improved initiative and spring attack?
help me please
#2

jaisin

Nov 15, 2008 21:45:53
First, let's think about what it is that you want to accomplish with the character.

Second, are you starting the character at 20th level, or playing him to get there?

What you have already gives you:

1) a +16 or better BAB at 20th, and four iterative attacks
2) Death Attack
3) Quicken 2nd level spell or less 1/day
4) Cast spells in light armor (assassin, Bladesinger 6)
5) Song of Fury (basically Flurry of blows, Blade singer 10)
6) 4th level spells
7) Trapfinding of a 10th level or less character (Bladesinger doesn't really synergize)
8) "Sneakiness" of a 10th level or less character (same as above)
9) Sneak Attack (there is something to be said for this)

Fighter 1/Wizard 6/Spellsword 3/Eldritch Knight 5/Abjurant Champion 5:

1) +17 BAB at 20th
2) 9th level spells
3) Quicken and Extend all Abjurations of 3rd level or less for free; Extend all Abjuration spells for free (of any level)
4) Abjurant Armor
5) 9th level spells
6) -15% ASF chance; allowing you to cast spells in mithril twilight full plate with a 0% ASF chance
7) Only required feat is Combat Casting
8) 9th level spells
9) requires only Complete Warrior, PHB, DMG, and Complete Mage
10) 9th level spells

If you are starting somewhere in the middle and working your way to 20th, you can alter it a little, and drop the 2nd and 3rd levels of Spellsword in lieu of 2 more levels of Eldritch Knight to avoid another caster level loss.

9th level spells make up for everything else; including (if you really wanted to) using Persistent Spell on haste to have Song of Fury without a penalty all day long. Though, I think Persistent Spell is a CA feat. . .

Happy Killing
#3

juziel

Nov 16, 2008 5:24:23
First, let's think about what it is that you want to accomplish with the character.

Second, are you starting the character at 20th level, or playing him to get there?

Fighter 1/Wizard 6/Spellsword 3/Eldritch Knight 5/Abjurant Champion 5

I'm starting the character at level 3, and I want (I hope) to reach epics.. I want to be primary a fighter and then an arcanist... You reason I should have written this before...
Your build is very good at high levels because of 9th level spells and high BaB, but in the first 7 (and a bit more maybe) I'm just a magician with high StR and Con, and an "useless" level of fighter
Tough, when you wrote the advantages of the rogue\assassin way you forgot to mention LOT of skill points :D
#4

jaisin

Nov 16, 2008 6:43:09
I'm starting the character at level 3, and I want (I hope) to reach epics.. I want to be primary a fighter and then an arcanist... You reason I should have written this before...
Your build is very good at high levels because of 9th level spells and high BaB, but in the first 7 (and a bit more maybe) I'm just a magician with high StR and Con, and an "useless" level of fighter
Tough, when you wrote the advantages of the rogue\assassin way you forgot to mention LOT of skill points :D

Yes, starting at level 3 makes a big difference.

I did forget to mention the vast pool of skill points.

There are times in a gish's career that he will be squishy, but trying to compound that issue with building in glass canon levels w/out access to some of the better feats from the splatbooks is difficult at best. Are skill points and sneak attack, more important than higher level spells, more hit points, and more combat feats? Only you can answer that, but I hope our conversation at least might provide something to go on.

Alternately, you can try something like:

Grey Elf Paragon 3/Wizard 4/Spellsword 1/Abjurant Champion 5/Bladesinger 7. . . starting w/Elf Paragon 1, then Wizard 1, then finish out Elf Paragon. . .
you'll be reasonably resilient at early levels, with an Int of 23 at 4th level, making the DC's of your 2nd level spells 18. You should end up with BAB over 16, and 8th level spells thsi way.

Are you settled on playing an elf?
#5

kurashu

Nov 16, 2008 10:27:19
I will also put forward the unseen seer. Combine it with spellthief and wizard. I forget the standard build off hand though.
#6

juziel

Nov 16, 2008 11:19:20
I asked my Dm about elf paragon but... nothing
I have to play an elf for several campaign reasons, and I like to play a versatile character...lot of skill points,sneak attack, death attack, spells, hide in plain sight, etc etc... hit points are reasonably high, d6 from rogue\assassin and d8 from bladesinger and 16 constitution, playable at low (3-9) levels.. this build is keyed on versatility
I know the problems are:
1) only 4 level spells (tough the assassin spell list is very good imho)
2) feats: I agree I will need more (because the bladesinger requires 4 and I cant be human) probably I'll have to put in 1 or 2 levels of fighter?
3) I prefere to avoid picking many levels in wizard, because gameplay in the lower levels will be not so funny and I want to be primary a fighter, wear an armor and hit with a weapon