Help me finnish another build would ya?

Post/Author/DateTimePost
#1

cirek2

Oct 16, 2008 4:29:37
Cleric 3 / Wizard 5 / Wild mage 2 / Mystic theurge 10
BaB: +8/+3 (not so good...)
Saves: Fort +7, Ref +7, Will +14

Can cast 9th level wizard spells (caster level 17 +- wild mage alteration)
Can cast 7th level cleric spells (caster level 13)

Abilities would be about:

Str 13 (+1)
Dex 14 (+2)
Con 14 (+2)
Int 20 (+5) (4 raises from levels)
Wis 16 (+2) (1 raise from level)
Cha 13 (+1)

And then offcourse the appropriate items.

Nothing extremely weird or devious in it but it seems pretty sweet.
I wanted to try and make a build that has no room for a DM to say that I have made a character that was not meant to be possible. This seems pretty standard and does not have

This character would be played starting from 10th level so at that point I think I would have:

Cleric 3 / Wizard 2 /Wild mage 1 / Mystic theurge 4

4th levels wizard spells (CL 7 +- wild mage alteration)
4rd level cleric spells (CL 7)

Any suggestions on feats for this build? (gets 8 feats & 1 wizard feat)

How about:

- Tomb tainted soul (so I can use cause spells to cure myself cause this char is evil)
- Spell penetration & Imp spell penetration
- Corpse crafter (Undead are cool :D )
- Practiced spellscaster at some point? should I take it to both wiz & cleric to raise caster levels to cleric 17 and wizard 20?
- What metamagic feats would be best?

Thanks.
#2

Senevri

Oct 16, 2008 13:07:01
You want to finnish a build? You should ask for Tshern, maybe...

Practiced Spellcaster on Wizard: YES. You still have a worst case CL of 18 as a wizard. Your Cleric CL sucks too much to bother with it.

Better - go as before, but Wizard/Archivist base
(arguably) Better - go as before, but Dread Necro/Favored Soul base.

Starting at lv10 means you're at your weakest, but that actual playing levels should be more or less okay.

BAB = nothing. Divine Metamagic Persist Divine Power.
Which means, Extend+Persist+Divine Persist. Three feats.
On the other hand, you could just, not bother with BAB. You're only two less than a pure wizard.
I wouldn't take Tomb-tainted soul with this character, unless you can at least summon something that does touch=negative energy. Also, if you're taking hit point damage, you're Doing It Wrong.

You MUST get quicken spell. Your one benefit will be having a huge load of spells, and you must be capable of discharging them as fast as possible.

You should probably take a look at
http://forums.gleemax.com/showthread.php?t=860220