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| #1eremesMar 17, 2010 22:03:50 | I'm trying to create a non-evil, lighter-feat-taxed version of the ur-priest arcane monk (monk1/wizard 4/enlightned fist 3/ur-priest 2/sacred fist 3/mystic theurge 5, wich has all the goodies: 9th-level divine spells width CL 20, 7th-level arcane spells AND access to divine metamagic). Of course, those version don't have the OMFG-factor of the "evil" version, but I think that they still do the job (an arcane monk that abuses Arcane Fist to deliver arcane touch spells while using arcane and divine buffs). So, here it goes:Int-based version:Race: Illumian Class: monk 2/wizard 2/archivist 1/enlightned fist 5/abjurant champion 2/sacred fist 3/mystic theurge 5 Starting abilities (32 pt build): Str 16, Con 14, Dex 16, Int 14, Wis 8, Cha 8 Sigils: aesh, krau (+2 CL to all spellcasting classes; can use Strenght to determine the bonus spells he gains for a high ability score for all spellcasting classes) Feats: 1st - Carmendine Monk 3rd - Combat Casting (Wizard variant bonus: ???) Monk 1 bonus - Improved Unarmed Strike, Stunning Fist Monk 2 bonus - Combat Reflexes Archivist 1 bonus - Scribe Scroll 6th - Practiced Spellcaster (wizard) 9th - Arcane Strike 12th - Rapid Stunning 15th - Extra Stunning 18th - ??? BAB: +12 BAB (fractional): +13 Wizard Caster Level: 13 + 6 (krau sigil + practiced spellcaster) (casts up to 7th-spells) Archvist Caster Level: 9 + 2 (krau sigil) (casts up to 5th-level spells) Unarmed Strike: As a 10th-level monk (1d10) Monk AC Bonus: +1 (monk + enlightned fist) + 1 (sacred fist) Unarmored Speed Bonus: +20 ft. (monk + enlightned fist) + 10ft. (sacred fist) Stuning Fist/day: 7 (monk + enlightned fist) + 3 (other classes) + 3 Extra Stuning Pros: good skill points, nice monk abilities, bonus feat (as wizard 1 variant from UA), archivist can add any divine spell from a scroll to his prayer book (Greater Magic Fang and Barkskin say hi!) Cons: must use a set-specific feat (Carmendine Monk) Cha-based versionRace: Illumian Class: favored soul 1/sorcerer 3/monk 1/enlightned fist 5/abjurant champion 1/sacred fist 3/mystic theurge 6 Starting abilities (32 pt build): Str 16, Con 14, Dex 14, Int 10, Wis 8, Cha 14 Sigils: aesh, krau (+2 CL to all spellcasting classes; can use Strenght to determine the bonus spells he gains for a high ability score for all spellcasting classes) Feats: 1st - Combat Casting 3rd - Practiced Spellcaster (sorcerer) Monk 1 bonus - Improved Unarmed Strike, Stunning Fist 6th - Combat Reflexes 9th - Ascetic Mage 12th - Rapid Stunning 15th - Extra Stunning 18th - ??? BAB: +11 BAB (fractional): +13 Sorcerer caster level: 14 (casts up to 7th-level spells) + 6 (Practiced Spellcaster + krau sigil) Favored Sould caster level: 10 (casts up to 5th-level spells) + 2 (krau sigil) Unarmed Strike: As a 10th-level monk (1d10) Monk AC Bonus: +1 (monk + sorcerer +enlightned fist) + 1 (sacred fist) Unarmored Speed Bonus: +20 ft. (monk + enlightned fist) + 10ft. (sacred fist) Stuning Fist/day: 6 (monk + enlightned fist) + 3 (other classes level / 4) + 3 Extra Stuning Pros: Better saves (monk2/fav soul 1 fetch a whooping +5 to all saves), higher number of spell slots, sorcerer caster level is maxed Cons: Spontaneos spellcasting is worse than memorized spellcasting, Charisma sucks, gets Ascetic Mage only at level 9 So, how you guys think I can improve over this idea? Books allowed: Core (PHB, PHB 2, DMG, DMG 2, MM), all Completes, Unearted Arcana (but no flaws allowed), all Races (Destiny, Dragon, Wild, and Stone) and Spell Compendium. No psions also (isn't that magic? My DM does not allow psionic monks in 3.5, yet the monks are psions in 4e... that he also DMs every other week!) |