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| #1hodgie25Mar 12, 2011 1:44:20 | I think I have everything I need. I might need to choose skills, but I need to know if I'm doing this right or screwed something up. We are starting at level 1/1. I was thinking fighter/ranger, becoming the best ranger ever. My race will be elf. Any help you guys can give would be appreciated. Here is all I have. It's any book WoTC base races I think. Elf Fighter/RangerAramil LiadonHit die:1d10, 1d8. Medium size Speed:30 Chaotic nuetral. 18 Str 16 +3 16 +2 Dex 20 +5 17 -2 Con 14 +2 15 Int 17 +3 18 Wis 14 +2 14 Cha 18 +4 Immune to magic sleep effects, +2 saving throw bonus against Enchancment spells or effects Low-light vision. Weapon Proficiency: Longsword, rapier, longbow (Including composite longbow),and shortbow (Including composite shortbow). +2 racial bonus on Listen, Search, and Spot checks. An elf whomerely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it. An elf’s senses are so keen that she practically has asixth sense about hidden portals. Automatic Languages: Common and Elven. Bonus Languages:Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan. Elves commonlyknow the languages of their enemies and of their friends,as well as Draconic, the language commonly found in ancienttomes of secret knowledge. The fighter’s Skill Points at 1st Level: (2 + Int modifier) × 4.Skill Points at Each Additional Level: 2 + Int modifier. A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields). The character’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Craft (Int) , Heal(Wis), Hide (Dex),Intimidate (Cha), Jump (Str), Knowledge (dungeoneering) (Int),Knowledge (geography) (Int), Knowledge (nature) (Int), Listen(Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Search(Int), Spot (Wis), Survival (Wis), Swim (Str), and Use Rope (Dex).See Chapter 4: Skills for skill descriptions.Skill Points at 1st Level: (6 + Int modifier) × 4.Skill Points at Each Additional Level: 6 + Int modifier. Skill points: 76 Favored Enemy: Giant. +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against this type. Likewise, he gets a +2 bonus on weapon damage rolls against such creatures. Fort save: 6 Ref save: 7 Will save: 2 Feats:Point Blank Shot: +1 bonus on ranged attack and damage within 30 ft. Precise Shot: No –4 penalty for shooting into melee Rapid Shot: One extra ranged attack each round Equipment: Longbow, 2X scimitars, Breastplate, backpack, bedroll, grappeling hook. 172 gold |
| #2hodgie25Mar 16, 2011 0:06:54 | So good, no? |
| #3KruskMar 16, 2011 17:40:10 | No. don't gestalt two classes that do the same thing. The whole point of playing gestalt is to increase your characters versatility. You have two fighter classes. Maybe do something like TWF ranger//Rogue and be an ambush stalker commando. (Covers combat and skills) Elven Ranger//Cleric with zen archery so you get awesome spells ontop of pretty good archery. (Covers combat and divine spells). Also FYI We don't need all the random racial powers elves get or class skills of your two classes. They clog up your post and cause most people to skip over it. Example Post Show Hey I am making an elven ranger who uses a bow for the most part. My stats are 18, 16,17, 15, 18, 14 and I can arrange them as I wish. I am using gestalt so I am thinking ranger//fighter and again want to stress the bow usage. We are level 1 so equipment isn't paticularly special. I am thinking of taking Point blank and precise shot as my feats. (You have an extra feat for some reason). I can't use many races outside of core, but other books are open. |
| #4dracoemyrsApr 14, 2011 15:39:35 | While yes, Gestalt can be used to give your character versatility, it can alsoo be used to specialize a character even more and it looks like that is the goal of this character. that being said i tried a ranger/fighter gestalt only to realize while it sounds good on paper, during gameplay it loses a lot of what looked good. if archery is your goal i would suggest a ranger/wiz(divination specialist) divination has a lot of things that can help with archery there was a thread on it at one time...maybe someone knows where to find it now? |