Help with a Dervish

Post/Author/DateTimePost
#1

felgoroth

Nov 12, 2009 12:31:30
Ok we're going to be playing in Ebberon. As far as books anything is allowed that's from Ebberon, no Dragon. Right now I'm playing around with 2 builds. The 1st focuses on TWF and would be something like this: Elf - Ranger 2/Scout 4/Dervish 10/Tempest 4 (not necessarily in this order) with feats looking something like this:

1: Weapon Finesse
F: Dodge
F: Mobility
B: Two Weapon Fighting
3: Weapon Focus (Scimitar)
B: Swift Hunter
6: Combat Expertise
B: Spring Attack
9: Improved Two Weapon Fighting
12: Improved Skirmish
15: Greater Two Weapon Fighting
18: Open

I like the flavor more behind the second build more the downside is I can't Skirmish Undead. It would focus more on Intelligence and only fight with 1 Scimitar. I really like the idea behind this one but, I'm having trouble making the build. I need to somehow get access to all the Knowledge Skills. I know of a few ways 1 is the Lunatic Insight feat from Heroes of Horror but, that requires you to have someone rub their taint on you. The way I'd like to use is the Draconic Knowledge feat but, it requires you to be a 1st level sorcerer. Here's my idea for the build. Swashbuckler 3/Scout 7/Dervish 10 (this will definitely not be in this order) with feats like this:

1: Knowledge Devotion
F: Combat Expertise
F: (insert feat to gain all Knowledge skills here)
B: Weapon Finesse
3: Weapon Focus (Scimitar)
B: Dodge
6: Mobility
B: Spring Attack (from the Dervish should be somewhere around here)
9: open
12: open
15: open
18: open
#2

CantripN

Nov 12, 2009 13:35:11
Would you consider playing a Swiftblade, instead? It has the same fluff, but is much, much, more powerful.

In any case, be sure to take Midnight Dodge, try and use a Mobility Armor to save a feat, and consider a Martial Monk (Dragon) to get your feats for cheap, as well as flurry with your Great Scimitar (Sandstorm), which counts as a Scimitar, except it's better and 2H.

Also, consider a CHA-focus, with perhaps a Bardic Snowflake Wardance (Frostburn), Slippers of Battledancing (DMG2), Marshal (MHB) and Arcane Duelist.
#3

Jarveiyan

Nov 12, 2009 16:06:41
Ok we're going to be playing in Ebberon. As far as books anything is allowed that's from Ebberon, no Dragon. Right now I'm playing around with 2 builds. The 1st focuses on TWF and would be something like this: Elf - Ranger 2/Scout 4/Dervish 10/Tempest 4 (not necessarily in this order) with feats looking something like this:
1: Weapon Finesse
F: Dodge
F: Mobility
B: Two Weapon Fighting
3: Weapon Focus (Scimitar)
B: Swift Hunter
6: Combat Expertise
B: Spring Attack
9: Improved Two Weapon Fighting
12: Improved Skirmish
15: Greater Two Weapon Fighting
18: Open



I have a suggestion:
1: Weapon Finesse
F: Dodge
F: Mobility
B: Two Weapon Fighting
3: Weapon Focus (Scimitar)
B: Swift Hunter
6: Combat Expertise
B: Spring Attack
9: Improved Two Weapon Fighting
12: Improved Skirmish
15: Greater Two Weapon Fighting
18: Bounding Assault[PHBII]
21: Rapid Blitz[PHBII]  {5th lvl of tempest}

#4

felgoroth

Nov 12, 2009 16:10:10
I know you posted a link but, is the Swiftblade in a book?  Or is it just online?  If only this were gestalt, Sorcerer/Scout and then go into Scout/Swiftblade.  I might consider playing 1 instead of a Dervish in this campaign but, I don't know how I'd manage it.  As far as the Martial Monk goes, we're not using Dragon in this campaign.

For your 1st build what was your class order?  In the build I posted your BAB wouldn't be high enough for Improved TWF and Greater TWF when you took them.
#5

spiral_rider_h

Nov 12, 2009 16:24:01

I know you posted a link but, is the Swiftblade in a book?  Or is it just online? 



It is just online.

I have a dervish build that doesn't have skirmish dice, but seems to still fare pretty well.

I play a human Fighter 6/Dervish 10/Tempest 4 for my build. I hold off on Weapon Finesse until the level before scimitars are light weapons.

  1. Fighter 1 [Two-Weapon Fighting, Weapon Focus (scimitar), Dodge]
  2. Fighter 2 [Mobility]
  3. Fighter 3 [Combat Expertise]
  4. Fighter 4 [Weapon Specialization]
  5. Fighter 5
  6. Fighter 6 [Improved Two-Weapon Fighting, Weapon Finesse]
  7. Dervish 1
  8. Dervish 2
  9. Dervish 3 [Spring Attack, Melee Weapon Mastery (slashing weapons)]
10. Tempest 1
11. Tempest 2
12. Tempest 3 [Greater Two-Weapon Fighting]
13. Tempest 4
14. Dervish 4
15. Dervish 5 [Destruction Devotion]
16. Dervish 6
17. Dervish 7
18. Dervish 8 [Two-Weapon Rend]
19. Dervish 9
20. Dervish 10

Full Base Attack, 12/10/10 for saves before modifiers, and a good amount of bonus damage. Destruction Devotion with a two-weapon fighter is win, too. If you need a lot of skills, you could always take Able Learner, too. I used to with the build, but I just keep dance maxed out while in dervish. Works pretty well.
#6

Jarveiyan

Nov 12, 2009 18:17:37
Heres my dervish that has spent time as npc/pc.

Show
Silat (CR 15)
Male human fighter 5 / dervish 7 / tempest 3
CG Medium humanoid
Init +6; Senses Listen +6, Spot +3
Languages Common, Dwarven, Elven

AC 26{28}, touch 21{23}, flat-footed 22{24} (+4 Dex, +5 armor, +5 deflection, +2 dervish, {+2 tempest})
hp 157 (15 HD)
Immune critical hits
Fort +12, Ref +10, Will +7

Speed 40 ft. (8 squares)
Melee +2 holy great scimitars +22/+17/+12 (1d8+8/18-20x2) primary hand
Melee +2 holy great scimitar +22/+17/+12 (1d8+6/18-20x2) off hand
Melee +1 heavy mace +15/+10 (1d8+5/x2)
Base Atk +15; Grp +19
Atk Options Combat Expertise, Spring Attack [Bounding Assault]

Abilities Str 17(19) Dex 18 Con 16 Int 14 Wis 12  Cha 14
SQ Ambidexterity[ex] (-3/-1), Dervish Dance[ex] (8rnds) 4/day, Dance of Death(cleave while in a dervish dance), Elaborate Parry[ex], Improved Reaction[ex], Two Weapon Verstility[ex]
Feats Bounding Assault, Combat Expertise, Dodge, Exotic Weapon Proficiency(great scimitar), Greater Two Weapon Fighting, Improved Two Weapon Fighting, Spring Attack, Two Weapon Fighting, Weapon Focus(great scimitar), Weapon Specialization(great scimitar)
Skills Climb +12(8rnks), Craft(weaponsmith) +20(18rnks), Handle Animal +7(5rnks), Jump +11(5rnks), Listen +6(5rnks), Perform(dance) +19(17rnks), Ride +9(3rnks), sleight of Hand +10(6rnks), Spot +3(2rnks), Swim +9(5rnks), Tumble +24(18rnks)
Possessions backpack, bedroll, winter blanket, flint and steel, belt pouch, 14 days of trail rations, 50' hempen rope, 1 lb of soap, 7 torches, waterskin, whetstone, +1 heavy fortification Mithral Shirt, Ring of Protection +5, Gauntlets of Ogre Power +2, Ring of Freedom of Movement, Elixir of Fire Breath
Wealth 10 gold pieces

18 yrs-old 6' 210lbs. brown eyes black hair tanned skin


Damascus
Warhorse Light
N large animal
Init +1; Senses Low-light vision Scent Listen +4, Spot +4

AC 14, touch 10, flat-footed 13 (-1 size, +1 Dex, +4 natural)
hp 22 (3 HD)
Fort +6, Ref +4, Will +2

Speed 60 ft. (12 squares)
Melee 2 hooves +4 (1d4+3/x2) and bite -1 (1d3+1/x2)
Base Atk +2; Grp +9

Abilities Str 16 Dex 13 Con 17 Int 2 Wis 13 Cha 6
Feats Endurance, Run
Possessions bit and bridle, military saddle, saddle bags, cold weather outfit, 2 travelers outfits, tent

the build would look like this
F1 - Exotic Weapon Proficiency(great scimitar), dodge, Weapon Focus(great scimitar)
F2 - Combat Expertise
F3 - Mobility
F4 - Weapon Specialization(great scimitar)
F5
D1 - Two Weapon fighting
D2
D3 - Spring Attack
D4 - Improved Two Weapon Fighting
D5
Tem1
D6 - Greater Two Weapon Fighting
Tem2
D7
Tem3 - Bounding Assault[PHBII]
D8
Tem4
D9 - Rapid Blitz[PHBII]
Tem5
D10
#7

felgoroth

Nov 13, 2009 10:33:37
Ok so I'd really like to play the Dervish that focuses on Intelligence.  I have 2 builds for it.  I'd like to figure out how I can play the second 1 without taking 2 levels of fighter but, I don't think there's a way to pull it off.  The 1st is a Human Paragon 3/Swashbuckler 3/Dervish 10 with these feats:

1: Knowledge Devotion
H: Lunatic Insight
F: Combat Expertise
F: Dodge
B: Deadly Defense
3: Weapon Focus (Scimitar)
B: Weapon Finesse
6: Mobility
B: Spring Attack
9: Einhander?
12: open
15: Bounding Assault
18: open

and the 2nd is a Human Paragon 3/Swashbuckler 3/Fighter 2/Dervish 10 with these feats:

1: Knowledge Devotion
H: Dragontouched
F: Draconic Heritage
F: Draconic Knowledge
B: Combat Expertise
3: Deadly Defense
B: Weapon Finesse
6: Dodge
B: Mobility
B: Weapon Focus (Scimitar)
B: Spring Attack
9: Einhander
12: open
15: Bounding Assult
18: open
#8

roku

Nov 16, 2009 16:22:50
If you are wanting to play an Elf Dervish in Eberron you may want to think about the Revenant Blade class, the Bladebearer of the Valenar feat, and the Valenar double scimitar.

1.5x STR to both ends of the weapon plus power attack is awesome. Combine with Dervish dance for fun times.