Help with Drow Swashbuckler

Post/Author/DateTimePost
#1

parinho7

Jan 14, 2010 10:53:32
This is my character:

DROW SWASHBUCKLER(4)


STR  14 +2      HP 30           FORT +1   +4        |+5
DEX  20 +5      AC 18 (19)       REF  +5   +1   (+1) |+6 (+7)
CON  13 +1      INIT +5         WILL -1   +1   (+2) |+0 (+2)
INT  17 +3      BAB +4
WIS  9 -1      SR 15
CHA  14 +2      SPEED 30 ft.
                ALIGNMENT E


ATTACK
Masterwork Rapier    +10   1d6 + 5         18-20/x2

ARMOR/ITEMS
Masterwork Studded Leather +3 +5 -0


SKILLS
Balance         +5   +7   +2   |+14
Bluff           +2   +7         |+9
Climb           +2              |+2
Diplomacy       +2         +4   |+6
Escape Artist   +5   +7         |+12
Jump            +2   +7   +2   |+11
Sense Motive    -1   +6         |+5
Swim            +2              |+2
Tumble          +5   +7   +2   |+14
Use Rope        +5         +2   |+7
Perform         +2   +3         |+5


LANGUAGES
Common, Elven, Undercommon


FEATS
Dodge
Deadly Defense


SKILL TRICKS
Extreme Leap


RACIAL TRAITS
Darkvision 120 ft.
+2 on Will saves against spell and spell-like abilities


SPELL-LIKE ABILITIES
dancing lights (1/day)
darkness (1/day)
faerie fire (1/day)


CLASS FEATURES
Weapon Finesse
Grace +1
Insightful Strike


WEALTH
Platinum
Gold      3715
Silver
Copper


I want ways to improve my AC at my current level, so I basically want suggestions on equipment. As you can see I have 3715gp to spend and I have the option to sell my current equipment at it's original price. I am planning to fight defensively most of the time, and at level 7 became a duelist so I prefer the suggested items be useful when I became a duelist so no heavy armor or shields ect. Thanks in advance.

#2

Jarveiyan

Jan 14, 2010 19:31:28

Show
?? (CR 5)
(Fe)Male drow swashbuckler 4
?E Medium humanoid
Init +5; Senses Darkvision 120' Listen +1, Spot +1
Languages Common, Elven, Undercommon, 3(unasigned)

AC 18, touch 15, flat-footed 13 (+5 Dex, +3 armor)
hp 30 (4 HD)
Immune sleep effects
SR 15
Fort +5, Ref +7, Will +0 (+2 against spells, spell-like abilities, and other enchantments)
Weakness light blindness

Speed 30 ft. (6 squares)
Melee masterwork rapier +10 (1d6+2[5 is]/18-20x2)
Base Atk +4; Grp +6
Spell - Like Abilities (CL 4th):
 1/day--dancing lights, darkness, faerie fire

Abilities Str 14 Dex 20 Con 13 Int 17 Wis 9 Cha 14
SQ Grace[ex] +1, Extreme Leap{skill trick}, Insightful Strike[ex]
Feats Deadly Defense, Dodge, Weapon finesse
Skills Ballance +14(7rnks), Bluff +9(7rnks), Diplomacy +6, Disguise +2/+4 to act in character, Escape Artist +12(7rnks), Intimidate +4, Jump +11(7rnks), Listen +1, Perform(?) +5(3rnks), Search +5, Sense Motive +5(6rnks), Spot +1, Tumble +14(7rnks), Use Rope +5/+7 involving bindings
Possessions masterwork studded leather
Wealth copper pieces, silver pieces, 3715 gold pieces
#3

NiteCyper

Jan 15, 2010 15:39:31
Going for more than 3 levels in Swashbuckler? I hope you're taking the "Daring Outlaw"-feat (CSc) because I hear that's optimally-sound. Take this and use it. Also, you might fancy the "Arcane Stunt"-alternate-class-feature (CM or Dungeonscape) for Swashbucklers from  that replaces the "Grace"-class-ability.
#4

parinho7

Jan 15, 2010 17:55:16
Going for more than 3 levels in Swashbuckler? I hope you're taking the "Daring Outlaw"-feat (CSc) because I hear that's optimally-sound. Take this and use it. Also, you might fancy the "Arcane Stunt"-alternate-class-feature (CM or Dungeonscape) for Swashbucklers from  that replaces the "Grace"-class-ability.



the link is not working
#5

NiteCyper

Jan 15, 2010 18:15:20
www.google.ca/search?hl=en&client=firefo... [sic]. Yes, it seems his "build to kick" has been kicked.