| Post/Author/DateTime | Post |
|---|---|
| #1madroxkranJun 11, 2008 1:41:16 | I had a game jumped on me that we decided to keep going and the DM is going to let me redo my character's powers and feats since I'm new-ish to the game and especially to psionics. I didn't have much time to work on him before, so I just picked some classes out of my friend's psionic book. I've read some stuff about PW's working good as grapplers, but also some neat stuff with two-handers. It's a lvl 8 character. 6 PW, 2 Elo. I can redo all powers and feats, so consider that to be a blank slate. Anyone know a good setup I could use? |
| #2awaken_D_M_golemJun 12, 2008 16:25:36 | Hey, from carnivore's PsyWar handbook: http://forums.gleemax.com/showpost.php?p=11257513&postcount=2 The Battle Harrier- PW10/ Elocater 10 1: Standstill 1: Combat Reflexes 1: Dodge 2: Mobility 3: Sidestep 5: Expanded Knowledge- Entangling Ectoplasm 6: Deft Oppurtunist 8: Spring Attack 9: MageSlayer 12(EL2): Expanded Knowledge: Time Hop 15(EL5): Expanded Knowledge: Schism 18(EL8): Any@ the moment A build for all you Elocater fans out there, this build is designed to harry the opponent as much as possible. Typical Standstill setup practically guarantees early game survival, and expanded knowledge dips into non PW powers for utility purposes. Elocator comes into the build a bit late, but this is when you're really going to need it's class abilities. You go when you want, where you want with this build, and it shuts down most spellcasters in the late game. If you search the Wizards.com site for Mind's Eye, you'll find Mantled Warrior. That's the only update you'll need. Discuss with your DM what to do. Books? |