| Post/Author/DateTime | Post |
|---|---|
| #1half_dragon_infernalApr 03, 2008 7:47:45 | Hi, I'm a DM and I'm building a dungeon limited to humanoids with the goblinoid or reptilian subtype. Could someone suggest a race, feats, and class? The ability scores I'm allowing (Not in order) are 16, 16, 16, 13, 13, 10. Max CR is 7. Books are in the signature, thanks in advance. -Half_Dragon_Infernal |
| #2bruceleeroyApr 03, 2008 14:17:20 | Black Scale Lizardfolk, MM 3. Barbarian levels, Wolf Lodge Berserker from Unapproachable East, Imp. Trip. Armbands of might, torc of the titan, brute gauntlets. At least a +17 to trip with a sweeping guisarme +1. 20 foot reach, natural weapons threaten adjacent. Not entirely optimized, but a pair of them would make for a difficult encounter. |
| #3playswithfireApr 03, 2008 14:25:50 | Use wolf totem barbarian from unearthed arcana/srd to get improved trip at level 2 without meeting prereqs (costs you uncanny dodge). There's always Exotic Weapon Proficiency (Spiked Chain) and a level or two of Exotic Weapon Master (if you can meet the BAB 6 requirement). Get a Sweeping Living Chain (Living Chain also from MiC) and trip attack from Exotic Weapon Master. Improved Trip (4) + Wolf Berzerker (4) + Sweeping (2) + Living Chain (2) + trip attack stunt (2) = 14 +size and strength; add in BruceLeeroy's suggested equipment and it gets even better |
| #4snexApr 03, 2008 15:00:11 | swordsage can also net you an absurdly high trip score. get permanent enlarge, improved trip, setting sun throw maneuvers, and stances that give bonus to str checks. |