How do I make a Lycanthrope a Magical Beast?

Post/Author/DateTimePost
#1

bruceleeroy

Nov 13, 2008 6:57:38
Title says it. I need a template (or something) that can make a Lycanthrope also a Magical Beast. This is for Planar Shepard cheese, so pretty much anything goes.
#2

bruceleeroy

Nov 13, 2008 15:43:44
Oh come ON. No one has a clever way for a Lycanthrope to exist as a magical beast? It could be the most ridiculous scheme ever, as long as its RAW.
#3

pithica

Nov 13, 2008 16:02:20
Well, as far as I know, in general, 'higher order' templates generally always overwrite 'lower-order' ones, with few exceptions. Anything with magical beast is going to get overwritten by 'monstrous humanoid>shapechanger' or 'humanoid>shapechanger'. While I can think of a couple of examples of the inverse working (with spells) on other types/subtypes, I can't think of any that work for lycanthrope to magical beast.
#4

atomickitkat

Nov 14, 2008 20:32:34
There is only one. Primeval 10 turns your type into "Magical Beast". A little fuzzy as to how you should interpret it, but in my game, even if you couldn't get it(due to type pyramid), I'd make it so you count as one when beneficial(and sometimes when it's not, like vs Ranger's FE).