| Post/Author/DateTime | Post |
|---|---|
| #1MaethorialAug 28, 2012 21:56:33 | Hello! So I'm quite new to tabletop gaming, with only two D&D campaigns under my belt. Both of which I played the main healing cleric, and while I enjoyed that greatly, I really want to try something different. My last campaign I enjoyed doing odd things, though I was technically neutral good so I had to tone this down greatly. I also loved climbing stuff, because I was a buffing cleric archer, but I didn't have any real skill points to be doing all the silly maneuvers I ended up getting away with (call it beginners luck). Now I've set my mind on being a chaotic neutral playboy, and I'm leaning more towards being a rogue due to my tendency to want to, as I said, climb **** and jump over everything. However, the main thing I want to do is talk any npc (or my other teammates should I so please) out of their knickers. The main ideology for my rogue is that he either fell in love with the goddess Sune, so instead of showering others with compliments to show his devotion like any good Heartwarder would do, he believes he must shower others with his near perfect body. Or, he is simply devoted to her subservient deity, Sharess, which would explain his lustful ways anyways. |
| #2Andarious-RosethornAug 28, 2012 22:24:34 | If you want to play a spell caster, I doubt many of us would try and talk you out of it. Beguiler's a solid move as is Cleric, no need to multiclass just pick the right domains. For a melee character (a change of pace for you?), I'd reccomend a Daring Outlaw build. It's simple, acrobatic and con artisty. Your abilities that matter in order are probably Dex, Int, Cha if you do something like Rogue 3/Swashbuckler 17 with the Daring Outlaw (Complete Scoundrel) feat. Bluff, Climb and Jump are class skills for both classes the whole way, as are Use Rope, Tumble, Balance, Escape Artist, Sense Motive, and Swim. I bolded skills I think are STRONG. You're not needed as the primary Skill Monkey from the sounds of it, so be a scoundrel. Be the groups Face, and a combatant to be reconned with that uses sublety and guile to win in a fight. For feats may I reccomend Martial Study (Cloak of Deception), Martial Stance (Assassin's Stance), and Shadow Blade. In order they let do the following. Once per combat, as a swift action, become invisible (as greater invisibility) for one round. Deal an additional 2d6 sneak attack damage. Add your Dex modifier to your damage with certain weapons (unfortunately, not Rapier, but Shortsword and Dagger are both on the list). You could consider two weapon fighting a strong choice as well, particularly at level 1 where you don't have many great options. Your non-combat side is mostly handled by skills and skill tricks (see Complete Scoundrel, these will help you IN and OUT of combat). This is an archetype I've considered playing for some time. I've got some role play inspired by one of my favorite western animations, Road to El Dorado, as well as by The Princess Bride. There's a ton of great media of the swashbuckling scoundrel genre that this sort of character slips right into. Have fun, whatever you decide on. |
| #3draco1119Aug 29, 2012 1:53:03 | If you're not set on the human or elf, you could take one of the halfling races (Strongheart is a perennial fave) along the PHB2 feat Confound the Big Folk. Andarious has a good suggestion for classes, as well. Tempest also had a good build using Daring Outlaw that had no rogue levels. I don't remember if it was in a suggestion thread or one of the Weekly Optimization threads (which you can find in his sig). |
| #4Omen_of_PeaceAug 29, 2012 8:46:02 | Please tell us which books you can draw from. Otherwise we will waste time suggesting stuff you cannot use. - Changelings are the ultimate con artists. And it's even better when it comes to seducing, since you can be that woman's husband for just a little while. The Changeling Rogue substitution level in Races of Eberron is absolutely awesome for that. - Factotum (Dungeonscape) is a really good class for acrobats/con artists as well. You get to add your intelligence to your physical skills. - Bards make very good Con artists as well (look at the Glibness spell!). Beguiler was already suggested. - Rogue and Cleric don't mix especially well most of the time. - If you're Human or Changeling, you can take the Able Learner (Races of Destiny) feat at 1st level, so that cross-class skill ranks cost only 1 point. With just one level of Rogue or Factotum, you can easily keep your key skills maxed, that way. |
| #5KruskAug 29, 2012 15:33:58 | I'd say beguiller is the perfect fit for what you want. Also consider cleric 20 on its own. Just take some domains that focus on what you want to do. Maybe luck? |
| #6deoxhydroxinateAug 31, 2012 15:40:09 | +1 for Beguiler. What might be really interesting though is utilizing the Complete Scoundrel (IIRC) and picking up a bunch of the Luck feats for rerolls on pretty much anything. |
| #7radicaltaoistAug 31, 2012 19:21:09 | Are psionics allowed? |
| #8Andarious-RosethornAug 31, 2012 21:58:35 | True story, Face First is a fantastic Con artist. |