I have artificer questions

Post/Author/DateTimePost
#1

justinkossow

Jan 05, 2010 22:35:24
There are a few topics that I have questions on regarding an Artificer build...

1) It says that I can apply metamagic feats to my infusions, I understand the extended cast time, but lets pretend I cast a persistent 1st level infusion, does it take up a 1st level spell slot or a 3rd like persistent would on an actual spellcaster?

2) I am reading that metamagic spell trigger is a good idea to grab as a feat. I understand the spell trigger idea, but I don't understand how this feat would help me...

3) I have been playing for a few years, but this is my first dabble in crafting. My biggest concern in my inexperience with crafting and using wands. I am reading that an artificer acts two levels higher when crafting items, but my big question is how do metamagic feats sit inside of wands... do I have to use more than one charge per use if i want to apply metamagic abilities like twin?
#2

wubs

Jan 05, 2010 23:24:54
community.wizards.com/go/thread/view/758...

Try that link for more info, but..

1)  No idea on this question.

2)  Metamagic spell trigger is a class feature you automatically gain.  Grabbing a metamagic feat simply let's you use it.  Example:  extend spell raises it by 1 spell level, means in this case it costs 1 more charge, so you use 2 charges when using this class feature.

3)  Yes, the link above goes into more detail, as well as the above example.

Anyway, hope that helps! =)
#3

toryn

Jan 05, 2010 23:48:57
community.wizards.com/go/thread/view/758...

Try that link for more info, but..

1)  No idea on this question.

2)  Metamagic spell trigger is a class feature you automatically gain.  Grabbing a metamagic feat simply let's you use it.  Example:  extend spell raises it by 1 spell level, means in this case it costs 1 more charge, so you use 2 charges when using this class feature.

3)  Yes, the link above goes into more detail, as well as the above example.

Anyway, hope that helps! =)



This link Wubs provided is an awesome reference for artificers.
#4

vangrue

Jan 06, 2010 0:32:25
Not to nitpick or anything, but Persistent spell adds 6 spell levels.

1) Using metamagic feats with infusions works the same as for a sorcerer, in that like a wizard it can apply metamagic feats it knows to spells (or infusions in this case) it knows by taking up an appropriately higher-level slot, though to do so spontaneously it takes longer to cast/imbue. So, an extended 1st level infusion actually takes up a 2nd level infusion slot.

Due to this, you will be hard-pressed to use Persistent Spell as a metamagic feat on your infusions, though you might find it useful on a spell trigger item (only you'll burn through charges like a wildfire through a forest).
#5

wubs

Jan 06, 2010 18:05:13
Most artificers for persistent use the 3rd lvl infusion, metamagic infusion? (i forget what it was called) but it provides a free metamagic that doesn't use charges.  Quite handy for persistent spell that way.

Other hints, liberal use of spell storing infusion at low lvls = win at versatility.