I know someone else has noticed this.

Post/Author/DateTimePost
#1

archerpwr

Apr 15, 2008 21:55:53
Since I don't care to stop misinformation on a forum that bans you frequently and doesn't give you the option to lock your own threads I'm deleting all of my CO works. They might remain up at BG, but I'm tired of IDIOTs.
#2

sinfire_titan

Apr 15, 2008 22:20:00
I find this yet another way to optimize a dual-threat my friend.
#3

Khan_the_Destroyer

Apr 15, 2008 22:28:44
Why isn't this used more?

It's dangerous to run through dungeons when your mid-life crisis can strike at any moment.
#4

archerpwr

Apr 15, 2008 22:30:57
Since I don't care to stop misinformation on a forum that bans you frequently and doesn't give you the option to lock your own threads I'm deleting all of my CO works. They might remain up at BG, but I'm tired of IDIOTs.
#5

archerpwr

Apr 15, 2008 22:34:10
Since I don't care to stop misinformation on a forum that bans you frequently and doesn't give you the option to lock your own threads I'm deleting all of my CO works. They might remain up at BG, but I'm tired of IDIOTs.
#6

fun_at_funerals_dup

Apr 15, 2008 23:45:52
I believe there's a metamagic feat, Alternative Source Spell (+0 SLA) me'thinks, that allows you to prepare Divine spells in Arcane spell slots of the same level and vice versa at the cost of -1 CL of the prepared spell. Easily compensated for with Craft Magical Tatoo or something. Could be useful for a Div/Arcane dual caster
#7

davethemagicweasel

Apr 16, 2008 1:29:02
Looks good to me. iirc Complete Champion gives you a domain in place of the 5th level bonus feat ... unless you mean a domain on the Ur Priest? then its the usual Contemplative.

And I'd actually keep Earth Spell - the Caster Level boost on an Ur Priest, especially on top of the +1/2 Wizard CL, would make for some very nice Blasphemy/Dictum/Word of Chaos/Holy Word abuse (amongst other things).
#8

Iry

Apr 16, 2008 1:51:03
Earth Spell also allows you to get into Anima Mage earlier if for some reason you prefer the Binder side of things. Such as...

Sorceror1/Binder4/AnimaX

WuJen1/Binder2/AnimaX
#9

adslahnit

Apr 16, 2008 1:58:48
It's actually possible to get 18th-level archivist spellcasting and 17th-level wizard spellcasting (both Intelligence-based) at 20th-level by going Grey Elf Archivist 2/Wizard 1/Mystic Theurge 10/Wildrunner 1/Arcane Hierophant 6 with Sanctum Spell...
#10

archerpwr

Apr 16, 2008 14:09:54
Since I don't care to stop misinformation on a forum that bans you frequently and doesn't give you the option to lock your own threads I'm deleting all of my CO works. They might remain up at BG, but I'm tired of IDIOTs.
#11

piggyk

Apr 16, 2008 14:56:49
I thought Alternate Source Spell was controversial mostly because it's a Drag Mag feat. I haven't looked at it in a long time, but I feel like I remember the wording pretty strongly implying that it would allow early entry to Theurge classes...
#12

carnivore

Apr 16, 2008 15:03:45
some of the main Problems with Earth Spell:

1)cant be used on Air, Fire, Water spells or Descriptors
2)must be touching Earth

but if you used this:

Heighten Spell
Practical Metamagic(heighten Spell) ...... must be taken @6th lvl for best effect

you only spend 2 feats, but gain the ability to boost any spell +1 spell level for 0 cost

:D
#13

archerpwr

Apr 16, 2008 15:13:52
Since I don't care to stop misinformation on a forum that bans you frequently and doesn't give you the option to lock your own threads I'm deleting all of my CO works. They might remain up at BG, but I'm tired of IDIOTs.
#14

carnivore

Apr 16, 2008 15:29:49
yes.... the easy way .... do this:

Sorceror 5/ Mindbender 1/ Ur-priest 1/ MT 10

or

Wizard 5/ Mindbender 1/ Ur-priest 1/ MT 10
but take the feats like this with Flaws:

1) Heighten Spell
H) SF: Evil
3) Spell Mastery
5) Signature Spell(say... Scorching Ray)
6) Practical Metamagic(heighten Spell)

@6th lvl Iron Will .... from location(otyugh hole, 3000gp value)





Spell Mastery[General, Wizard](PH p100)
Wizard level 1st Choose a number of spells equal to your Int modifier. You may prepare these spells without a spellbook. You may take this feat multiple times, each time with different spells. Note: All Wizards have Spell Mastery of Read Magic.

Signature Spell[General](PGF p43)
Spell Mastery Choose one spell that you have mastered with Spell Mastery when you take this feat. You may spontaneously convert a Prepared Arcane spell into your Signature Spell as long as it is the same level or higher. This ability is similar to a Cleric spontaneously converting a spell into a Cure spell. You may take this feat multiple times, each time granting you a different Signature Spell.


:D
#15

pfooti

Apr 16, 2008 15:33:13
Middle Aged Human. Starting Int of at least 19.
Wiz 5/ Mindbender 1/ Ur Priest 1/ MT
1) Iron Will
H) SF: Evil
3) Earth Sense
5) Heighten Spell
6) Earth Spell

Flaws and magical locations make this easier. Why isn't this used more?

The main difference between that and the more standard Ur-Priest progression is you get into MT a level sooner. The canonical build is Wiz5 / Mindbender 1 / Urp2 / MT10. That's only one wizard level behind your build, has the same urpriest casting progression, and has Rebuke Undead to power divine feats (DMM: Quicken! Yum!).

On a whole, I'd rather keep the feats, especially in the CL15-20 range, when you're a primary Divine caster who can cast arcane as well (at level 15, you've got 9th(!)-level divine spells and 6th-level wizard ones). Having an extra wizard level won't help as much as having a few more feats.
#16

archerpwr

Apr 16, 2008 15:41:15
Since I don't care to stop misinformation on a forum that bans you frequently and doesn't give you the option to lock your own threads I'm deleting all of my CO works. They might remain up at BG, but I'm tired of IDIOTs.
#17

pfooti

Apr 16, 2008 15:48:30
In that case, you're only sacrificing rebuke undead, since you don't get that until ur-priest 2. Up to you to decide if you want to go the divine metamagic / divine spell power route.

EDIT, and don't forget the Otyugh Hole - for 3,000gp you get Iron Will forever. It's a location in complete scoundrel.
#18

nunkuruji

Apr 16, 2008 15:53:43
Dragonwrought Kobold
Sorcerer
Greater Rite of Draconic Passage
Mindbender
Ur-Priest
Mystic Theurge
?

Make it so!
#19

carnivore

Apr 16, 2008 15:56:23
@Carnivore: The wizard version actually takes 1 MORE feat than earth spell. The sorc version gets spells at the same rate as Wiz 5/ MB 1/ UP 2/ MT

true .... i just try to avoid using Earth Spell too much .... most of my fun builds are Spontaneous Casters

but what you want can be done in other ways ..... yours is quicker for Better Spell progression that is

:D
#20

archerpwr

Apr 16, 2008 15:56:24
Since I don't care to stop misinformation on a forum that bans you frequently and doesn't give you the option to lock your own threads I'm deleting all of my CO works. They might remain up at BG, but I'm tired of IDIOTs.
#21

meat_grinder

Apr 16, 2008 17:18:37
Dragonwrought Kobold
Sorcerer
Greater Rite of Draconic Passage
Mindbender
Ur-Priest
Mystic Theurge
?

Make it so!

Don't forget the Loredrake archetype from Dragons of Eberron ;)