| Post/Author/DateTime | Post |
|---|---|
| #1dr_rocktopusJun 03, 2009 2:39:00 | ECL 20, here is what I have so far... Team AMF! Books: Player's Handbook, Dungeon Master's Guide, Monster Manual, Expanded Psionics Handbook, Unearthed Arcana, Tome of Battle, Magic Item Compendium and Spell Compendium. Comp War, Div, Arc, Adv. + Complete Mage + War Weaver Rules: You will be constructing a party of four characters, to a reasonable level of optimization, with the following rules: • The books allowed are Player's Handbook, Dungeon Master's Guide, Monster Manual, Expanded Psionics Handbook, Unearthed Arcana, Tome of Battle, Magic Item Compendium and Spell Compendium. The character in each role can use the Complete book from their listing. Keld Waived this one.-Jake 6/1/09 1:06 AM • You may select one additional sourcebook from the following list: Complete Champion, Complete Mage, Complete Psionic, Complete Scoundrel; or, you may request specific material from another book. • The party must all be the same level and have no extraneous XP beyond that needed to be at their current level. • The party has free rein to purchase goods and magic items as their WBL would allow, excepting items which grant a wish or gate power or a fashion to obtain same (candle of invocation, ring of three wishes etc.) • Each character uses a 32 point buy. • The party must conform to these specifications: Probable Mounts: 4x Cauchemar Nightmares Need to buy: Rings of Enduring Arcana 32k in the pot... Can I get a price check on a scroll of genesis? |
| #2dr_rocktopusJun 03, 2009 2:39:31 | reserved |
| #3dr_rocktopusJun 03, 2009 2:40:25 | I mostly need help with spell selection, remaining EWL, and some feats. I think a lot of the tricks are self-evident if you know me fairly well, but I'm never sure what anyone knows. If you have questions about a specific choice, please ask. |
| #4SwordDiscipleJun 03, 2009 4:58:09 | I like the ideas Doc ![]() For spells.. How do you want the two arcane casters to behave? Battlefield control? Summoner? |
| #5afroakumaJun 03, 2009 6:53:38 | I wonder what this could be for? Don't worry, I won't peek. |
| #6dr_rocktopusJun 03, 2009 8:37:42 | There are three full casters: Buffs\BC Self-Buff\Persists\Gish with low DCs Mail Delivery\BC\Save or suck with DC 10+15+Spell Level + bonuses |
| #7dr_rocktopusJun 03, 2009 10:31:03 | Formatting is starting to get cleaned up. Hopefully this will be prettiful enough to read righteous soon. ![]() |
| #8dbayJun 03, 2009 13:21:02 | Assuming you're going to be fighting other insane optimized lunacies (I may have misread the post) I would go for spells without saves, mostly. Prismatic Wall is a good one, especially if there is some way of moving people backwards with no way to fight- just throw them into the wall. If you get their BSF like that, there is no way he can planeshift himself back. What exactly is your plan with the sorc? I can't really put it together. Crazy spontaneous casting, but who needs that many spells per day? An optimized dispeller could be good. If you can just lockdown the other party's casting (or prevent them from doing likewise- can you counterspell dispel magic? cool stuff) then win. I might be way off in my reading of your post. |
| #9dr_rocktopusJun 03, 2009 13:24:47 | The crazy sorcerer is in fact a mailman and counterspeller with some BC. He uses his huge count of spell slots to power metamagic through sanctum spell + ultimate magus. He's mostly unfinished, right now, so any help would be great. I was told, basically, to bring to bear my full kung-fu. Then I was told to scratch out my builds and try again. Then after that debacle where I explained that I chained timestop 12 times and built him a tomb using a lyre of building, I was told to try again. So... I.. made these. |
| #10phaedrusxyJun 03, 2009 13:26:51 | Scroll of Genesis: 9x17x25 = 3825 (base cost of a 9th level scroll) 5000 x 5 = 25000 (cost for 5000 XP) Total = 28825 |
| #11dr_rocktopusJun 03, 2009 13:31:07 | God bless you, PXY. Looks like I ought to have a demiplane, then, neh?![]() Can I recruit your assistance more directly or should I cross post this to the BG boards? |
| #12muertogJun 03, 2009 13:51:34 | Hmm. Wonder if Craft Contingent Spell for an AMF for the Barb might be a good idea... "First time a spell is cast by an unfriendly source that would affect me, trigger AMF" "First time a spell is cast by an unfriendly source, put up a dispelling screen around that source." "Second time a spell is... You could pay for CCS as an item, right? :P Wonder if using the Sorc as a mail-man type counterspeller would be useful... "I ready an action to cast an orb at the first unfriendly source that attempts to cast a spell I recognize as something I want to interrupt." Better boost your spellcraft in that case, then. |
| #13afroakumaJun 03, 2009 14:05:21 | I wonder if the challenge in question might have specific prohibitions against Craft Contingency Spell? And genesis? |
| #14bomazJun 03, 2009 14:07:14 | Have you considered using white raven tactics? its always nice to give an ally an extra turn this round |
| #15dr_rocktopusJun 03, 2009 15:40:39 | I wonder if the challenge in question might have specific prohibitions against Craft Contingency Spell? And genesis? Craft contingent I knew, but I guess I saw the rules prior to the genesis ban. It's not really a meaningful impediment, sadly. I'll just use astral hospice or something similar instead from one of the allowed books. ASTRAL HOSPICE Excerpted from SPC Conjuration (Teleportation) Level: Cleric 4 Components: V, S, M Casting Time: 1 standard action Range: Close (25 ft. + 5 ft./2 levels) Effect: See text Duration: 24 hours/level Saving Throw: None Spell Resistance: No This spell can be cast only upon the Astral Plane (DMG 154). It opens up a small planar portal to a demiplane where natural healing can occur (unlike on the Astral Plane itself). The firm surface of the demiplane is roughly 50 feet square, and the demiplane extends 50 feet above the surface. The demiplane’s traits (including time, gravity, and magic) match those of the Material Plane, and the demiplane is self-contained; walking to one end returns a character to the point from which he began. The demiplane has no unusual planar traits. he only way in or out of the demiplane is through the entrance created by you, and only those named or described by you upon the casting of the spell can enter. The portal continues to exist and remains visible on the Astral Plane only while the hospice demiplane exists. When you leave the demiplane, the portal seals shut and vanishes. Anyone still in the hospice demiplane at that time appears on the Astral Plane at the location of the hospice’s entrance. Material Component: A single flawless gemstone of at least 250 gp value. |
| #16SwordDiscipleJun 03, 2009 16:42:02 | How set are you on your mailman build? I'm not sure how one of my builds would go there but he does much of what you want him to do.. He Snipes rather well and can give an opponent -20 to a Saves for a round (or -24) Ring of Spellbattle is a cheap (and sometimes irritating for others) magic item to have.. Counter or turn one of their spells back on them.. Cheap fun ![]() You have to have Battlemagic Perception for your counterspeller.. Sorry more questions.. Team AMF is what? Is it an Arena match? and if so, how many battles are you doing before rest? Cheers Doc |
| #17dr_rocktopusJun 03, 2009 17:55:20 | Team AMF is for the Test of Might by afroakuma. It's the reference implementation of a moderately to weakly optimized party. I would love BmP, being a tremendous advocate of it, but will have to settle for rings of spellbattle. Dispelling cord... worth it? Ring of Enduring Arcana... worth it? |
| #18dr_rocktopusJun 03, 2009 18:00:24 | It was called Team AMF because the original trick was to use spellguard rings to make my team immune to my BC caster's AMFs. I'll be using those to make my team immune to things like pre-laid symbols of spell loss instead, and my dispelling screens. The going ruling is that this basically means you are totally unaffected by the spell. The AMF was vetoed, but you'll notice extraordinary spell aim on my list, which has the same purpose and effect for a higher price and lesser degree. |
| #19SwordDiscipleJun 03, 2009 18:08:12 | Dispelling cord... worth it? If you want a Vest of Resistance then no.. otherwise yes Ring of Enduring Arcana... worth it? Yes! |
| #20dr_rocktopusJun 03, 2009 18:12:07 | I don't expect the opponent to have a CL above 28. So I just need a few sundry bonuses to my counterspeller to make sure I can stick my counters. |
| #21SwordDiscipleJun 03, 2009 18:28:09 | Are you allowed a Dagger of Denial? There is also the Ring of Greater Counterspells Hmm.. If you had a feat free I would have gone True Believer and picked up the Rod of Reversal.. For 10,000gp you gain the Improved Counterspell feat.. A Charm of Countersong could work because you have Bard in there..? And a Skin of Power Damping for each character.. 10,000gp each to make any spell effect minimized on that character (in case you can't counter something?) |
| #22dr_rocktopusJun 03, 2009 18:57:40 | source on dagger of denial? |
| #23SwordDiscipleJun 03, 2009 19:01:45 | MiC pg 60 For ease: DAGGER OF DENIAL [RELIC] |
| #24phaedrusxyJun 03, 2009 19:24:06 | WTF man, that thing is insanely good for only 20k! (Well... and having to worship Vecna... Hey... maybe Dandu is right!) |
| #25SwordDiscipleJun 03, 2009 19:29:25 | Yep.. And if you are going to worship VecnaVecna-Blooded (LA+1) Doesn't give you the prereq's for the Relic but a DM might agree that you are a true believer if you have this template.. |
| #26dr_rocktopusJun 03, 2009 20:35:28 | Man, I'd love that, but no LA buy-off. Also, I won by concession. |
| #27dr_rocktopusJun 03, 2009 20:36:03 | This thread, however, is staying up, as an example and because of some of the neat resources coming up now. Dagger of Denial. Man that's good. |
| #28SwordDiscipleJun 03, 2009 20:52:55 | Man, I'd love that, but no LA buy-off. Congrats Doc ![]() |
| #29cragghunterJun 03, 2009 23:50:26 | Put simulacrum on your spell list you should be able to have a few with your wbl at least 10th level versions of team members for extra actions , aid another , flanking buddy plus I noticed cooperative spell on your arcane casters heh heh heh. |