| Post/Author/DateTime | Post |
|---|---|
| #1combat_fetusJun 01, 2008 0:25:23 | I'm trying to make a character that's mostly focused on healing, even more than a traditional cleric with augment healing and whatnot. Does the CO board have any tricks for making healers? Prestige classes or feats I should look at? |
| #2jaronkJun 01, 2008 0:41:10 | Option 1: DMM Cleric using Persistant Lesser Mass Vigor at low levels... at higher levels switch to DMM Vigorous Circle. That will keep your entire party healed all day long. Option 2: Favoured Soul 4/Binder 1/Anima Mage 10/Tenebrous Apostate 5, using the divine adaptation of Anima Mage. Make your whole party get Tomb Tainted Soul. Now you can AoE burst heal all of them once every 4 rounds, all day long. Note that you can persist up to 6 spells per day using extend spell with free persistant spell, so if there are people living in the party then Persistant Vigorous Circle works here too. Option 3: Bard 9/War Weaver 1/Sublime Chord 1/War Weaver +4/Combat Medic 5. Default any spell above 6th level to heal, and it hits the whole party at once. Option 4: Dread Necromancer 20. Make the whole party take Tomb Tainted Soul (or turn them into Necropolitans). Heal with Charnel Touch all day long, and then craft Necrosis Carnexes to handle healing for you. Does that give you enough options? JaronK |
| #322_Over_7Jun 01, 2008 0:55:15 | Suggestion? Yes -READ |