| Post/Author/DateTime | Post |
|---|---|
| #1kyomonMay 10, 2008 3:36:54 | - All books allowed except psions and dragon mgz. - Its lvl 27, start stats wont be a problem. - Im thinking on a caster - 3 000 000 GP. Firstable, i was thinking on a cleric/Dweomerkeeper (but i dont know how effective are a supernatural spell on Epic LvL); then i learn Omen of peace dispelling compilation and he recommends me Abj 3/MS 10/Io7V 7/Archmage 1/Epic MS 6 with some feats (again, i dont know how effective are dispell/counterspell on epic LvL, i learn that i can dispell/counter Supernatural on Epic but i dont find any book where i can get that information.. maybe an "epic" player can help me). So thats the idea, if someone can help me would be GREAT; i just need the multiclassing/prc progression and recommended feats (obviously the general idea)... i want something like a cleric/dweomerkeeper or a dispeller; maybe someone have a new idea with another class/prc (maybe shadowcmage, illusionist, etc) ; all welcome. Thanks. |
| #2ieniemienieMay 10, 2008 5:08:29 | What do you want your caster to be able to do? - Battlefield Control - Buff/debuff - Damage etc |
| #3logicninjaMay 10, 2008 6:04:51 | This is epic. Battlefield control basically becomes action exchange, and save-or-X spells lose utility. Ranged touches can be dangerous against opponents with Exceptional + Infinite Deflection. Metamagicked damage spells are a good bet. |
| #4SenevriMay 10, 2008 6:27:27 | Multispell nova. Supernatural Gate Spell. |
| #5Omen_of_PeaceMay 10, 2008 7:02:50 | I assumed you wanted an arcane counterspeller - Cleric/Dweomerkeeper is fine. For divine casters with access to Nightsticks, Spell Siphoning is amazing (it's in an online article - google for it). For epic rules, check out d20srd.org - the Dispel seed mentions it can dispel supernatural effects. You will get more help if you provide a sample build people can comment upon. Check out the Cleric Handbook for instance (or the Wizard Handbook if you go arcane). |
| #6rebel7284May 10, 2008 9:51:20 | A fun build I've been advocating is something like wizard 4, Cleric 1, Dweometerkeeper 10, Incantatrix 10, X 2 where X is probably epic Incantatrix. -2 to all metamagic costs before even considering things like arcane thesis or easy metamagic. |
| #7kyomonMay 10, 2008 12:54:14 | Well as omen recommends (thanks for the seed:dispell.. looks great), i'll post a medium build for the dispeller: Cloistered Cleric 1/Wizard Abjurer 3/Master Specialist 6/IoSV 7/Archmage 1/Master Specialist 4 / Epic Master Specialist ? I dont know if dip on MS its a good idea, if im wrong.. my bad; or how good its take 2 lvls of wizard for Spontaneous Divination. Taking Human: Feats H Practiced Spellcaster (Cleric) 1 Arcane Mastery 3 Spell Focus (Abjuration) 6 Divine Defiance 9 Elven Spell Lore 12 free 15 Spell Focus (Transmutation) 18 free 21 Epic Spellcasting 24 Epic Counterspell Bonus MS Improved Spell Capacity ? or free ? 27 free Bonus MS Spell Stowaway (Time Stop) ? Any recommendation about feat/class/prc its allowed please, thanks. pd : i dont know exactly the requisites for epic counterspell.. can someone help me? |
| #8awaken_D_M_golemMay 10, 2008 14:16:07 | Check above at Senevri's sig : Cast more spells as a wizard! Sane DM will allow! Wiz 10 / MotAO 11 / Ur-Priest 6 / Something that adds Turning 1 / Ur +X Versatility, maximum choices of Epic Spells. And you are Chaotic Evil, which lets you do anything you darn well please, including hiding you are CE !!! Miracle at Level 6 thread gives a way to up those Epic Spells some more. |
| #9EndarireMay 10, 2008 15:52:39 | If you can spare the feats or cash to get items that emulate the feats, grab these: Epic Counterspell (PGtF) - Improved Counterspell, Improved Initiative, Reactive Counterspell (PGtF) With this you can counter any number of spells per round if you have the spell slots. Add archmage's Mastery of Counterspelling for even more fun! Exceptional Deflection - Dex 21, Wis 19, Deflect Arrows, Improved Unarmed Strike. Infinite Deflection - Dex 25, Combat Reflexes, Deflect Arrows, Improved Unarmed Strike. With Exceptional Deflection, one ranged attack per round no longer bothers you. Coupled with Infinite Deflection, Hulking Hurlers and ray mages are useless against you. |