Iron Diamond Warblade Maneuvers

Post/Author/DateTimePost
#1

jimmynids

Apr 28, 2008 22:11:45
I am planning on playing an Iron Heart/Diamond Mind Warblade straight through 20...

I already know pretty much what I am goin to do with him, what i am looking for is if anyone knows any maneuver combos i may have overlooked(including maneuvers syncronizing with feats such as robilar's or karmic strike melding with the Tactical Feat Stormguard whatever to get +4 to hit and dmg)

So basically im lookin for some nice ideas or tricky things to do with diamond and iron both. Also note ima be using a Bastard Sword since they both have it as a preferred weapon so my Human Feat is a dump into EWP: Bastard Sword.

I am planning on going heavy on damage with sneaky tricks and utility drawn from diamond(not the same sneaky tricks as in shadow hand but still enough to spice up a battlefield)

I was considering throwing in a little White Raven if i found a good combo or a useful maneuver... but i haven't found one yet that goes well with what im aiming at, so if you know, let me in on it, thanks!
#2

sinfire_titan

Apr 28, 2008 22:14:32
Don't take EWP. You have Martial Weapon profs from Warblade anyway, just wield a Greatsword (wielding the discipline's favored weapon has no impact on the combat).
#3

wih

Apr 28, 2008 23:20:18
White Raven Tactics is gold. Your party will love you for taking it, and Leading the Attack is quite useful at low levels and can be used the the pre-req for White Raven Tactics - swap it out later on. Iron Heart Surge is just as good.
There is actually a good reason to take EWP as a Warblade - it maens that with 1 hour of practice you can use any weapon. Find a nifty weird weapon but dont have the proficency? You do now. It may not be powerful, but it's utility.
Maxing out your Concentration and grabbing the three save counters is good. If you can get a custom item of +Concntration, Insightful Strike is good at low levels.
Pearl of Black Doubt is a brilliant stance if you're a tank - Take the hits, and get harder to hit while doing that. Delay to act after all the opponents have had a chance to miss you to improve it's use. Wall of Blades can be used to make an attack miss you anyway if it looks like a bad hit.