Is there a way to get Dodge bonuses against multiple targets?

Post/Author/DateTimePost
#1

fingers_boggis

Apr 19, 2008 14:12:55
The idea is to use a combination of elusive target, improved trip, defensive throw, karmic strike, robilars and similar feats to thwart a mob of power attacking barbarian types in a melee only one off we're having to end our 3.5 experience. I know there's combat focus and combat defense to swap as an immediate action but I wondered if there was a way to get it to apply to more than one opponent to begin with?

Also if I've missed any feats please let me know.

In terms of build I was going for Cobra Strike monk 2 to start to get some pre-reqs under my belt, then probably some fighter or (more likely) psy warrior as I reckon this is going to be quite a feat heavy idea. If anyone can spot some PrCs which fit the concept well please let me know as well.

cheers guys, I'll try to post an update once I've tied together a build a bit more solidly but if you could help with the question in the title to begin with that would be great

Fingers
#2

arcane-surge

Apr 19, 2008 16:10:26
AFB, but I think that both Desert Wind Dodge (ToB) and Expeditious Dodge (RoW?) grant you a dodge bonus against everyone and count as the dodge feat. They're based on movement, so I'd look into Travel Devotion, Hustle, or anything where you don't make a lot of full attacks.
#3

phaedrusxy

Apr 19, 2008 16:13:31
The ninja from the Rokugan Campaign Setting book can have multiple dodge targets, but that's a 3rd party book.
#4

atomickitkat

Apr 19, 2008 20:48:58
Related question: Do "Counts as Dodge" Feats work with Elusive Target/Defensive Throw?
#5

davethemagicweasel

Apr 19, 2008 21:01:31
Imo the wording of Elusive Target in particular makes the substitute Dodge feats not work. IIRC, the Negate Power Attack ability specifically references your "dodge target", and since those replacement feats do not involve designating a dodge target you don't have one, and ergo the ability is never triggered.

However, the Combat Defence feat in PHB2 gives you the ability to change your Dodge target as an immediate action. You might need 3 Combat Focus feats to get that, but Fast Healing never did anyone any harm. I like it in a Shou Disciple personally, the bonus feats sync up nicely with the Defensive throw, etc prereq, and the increase in your Dodge bonus also synergizes well.