Kineticist Advice?

Post/Author/DateTimePost
#1

darthinkwell

Jun 28, 2009 13:35:12
Anyone have any advice on a human kineticist build?

32 point buy for stats. Any WotC or Malhavoc material is allowed.
#2

emy

Jun 28, 2009 14:15:48
I really like Ghostbreaker, just because you don't really give anything up. Full BAB, full manifesting, and two good saves. It's only 5 levels long, but it's nice filler. A lot like Abjurant Champion, actually, except that full manifesting PrCs are much less common than full casting PrCs.
#3

meth0dical

Jun 28, 2009 19:27:29
Max Int, get 14 Con or so, put the rest in Dex. Kineticist is an amazing blaster class, especially once you get Energy Missile. Take Overchannel and Talented.

Once you get Control Body, my understanding is that if you take one of the options available to make concentrating on a spell a free/swift action you can steal enemies and use them as combat bruisers while still acting on your own.
#4

hogarth

Jun 28, 2009 20:39:33
Ghostbreaker is good, but the Spirituel has some ridiculously good abilities. Daze all enemies within 30' for ten minutes? Add +2 to save DCs many times per day? A buff that gives allies a +4 on attack rolls or gives opponents -4 on attack rolls? You lose a caster level, but you get a lot in return!

If your DM is completely nuts, you might consider the feat Visceral Surge. If you expend your focus when you damage an opponent, he's cowed until he can make a Will save with the ridiculously high DC (5 + damage dealt)!