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| #1smartiMay 17, 2012 3:46:29 | Hey! I am joining a campaign late lvl 8 so I am planning for a lvl 9 character - my role will be tank/melee. Stats I rolled are 16,14,14,12,10,8 (4 times 3d4+3 and eihter 18,6;17,10 or 16,14). What came to mind was a RKV. Jungle Kobold Dragonborn, Dragonwrought. Multiclassing costs a feat (from UA) Str: 10 /14-4 Dex: 10 /10+2-2 Con: 18 /16+2 Wis: 18 /14+3+(1) Int: 14 /12+3-2+(1) Cha: 11 /8+3 LVL1 Cloistered Cleric LVL2 Cloistered Cleric LVL3 Cloistered Cleric LVL4 Church Inquisitor LVL5 Church Inquisitor LVL6 Church Inquisitor LVL7 Church Inquisitor LVL8 Church Inquisitor LVL9 Crusader LVL10 Cloistered Cleric LVL11-20 Ruby Knight Vyndicator Feats: Dragonwrought, Multiclass (for 1 Flaw) @1 Persistent Spell @3 DDM Persist @6 Extra Granted Maneuver @9 Domains and Devotions (Being Neutral and growing fond of Wee Jas after lvl 5): Knowledge Devotion, Undeath Domain, Planning Domain (CC) Travel Devotion (for Inquisition Domain) (CI) Ideas: Take Crusader at 9 to get lvl 3 Maneuvers CI for the Immunities and the slightly better hit die and the domain CC for Knowledge Devotion Spells to Persist: Persist Divine Power for 6 Turns Maybe persist Devine Favor as a LVL3 Spell for 4 Turns? Turns attempts would ammount to 14 (4 CC + 4 ET + 2 Relic + 4 Nightstick) I thought about playing straight human but that would result in worse stats and less Dragon. No seriously, I am undecided here , would mean 2 Feats (one for Humand one for Multiclass) I could do other things with - for example power attack(?) - any better ideas? Panda Race from DM350? (though I didn't like the flavor - it said they would hide all the time in ponds^^) Or just srap it and go druid? :P Yea any Ideas or comments would be appreciated! |