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| #1necrosnoop110Feb 22, 2009 10:46:47 | Okay, need some suggestions, here’s my situation Books Straight Core Only [PHB, DMG, MMI] Iron Kingdom Books [Any] Starting at first level Setting Iron Kingdoms If you’ve never heard of it the quick story is steampunk + restricted spellcasting. The spell casting restrictions are no teleportation, no wishes/miracles, limited healing, limited summoning, and limited necromancy. Legal PrCs: Archmage, Blackguards, Duelists, Dwarven Defender, Hierophants, Loremasters, + Iron Kingdom PrCs [short story no good warrior PrCs] Race Ogrun (Pseudo Half Ogre) [Large] [+4 Str, -2 Int, -2 Wis] Humanoid Bonus Proficiency Ogrun Warcleaver (Polearm that has reach & can strike adjacent enemies) Favored Class Barbarian 40 base move Cannot be arcane casters of any sort LA+0 [DM is dismissing level adjustment] Party Role This campaign is heavy on skill use and roleplaying. The group consists of 1) Gunmage (Pistoleer + Limited Sorcerer); 2) Arcane Mechanic (Limited Artificer + Limited Wizard); and 3) me The group has no heavy muscle, which is my role. However, I don’t want to be a completely mindless meathead who does nothing but fight. Ogrun is a definite but still unsure about class arrangement. I’ve been thinking about Barbarian 1/ Cleric X, or Rogue 3/ Fighter 4/ Barbarian X, or Ranger 6/ Fighter 6/ Barbarian X, or Barbarian 1/ Rogue X/ Fighter X, or Barbarian 1/ Druid X, or ??? I am open to all suggestions for an Ogrun character. Looking for Class Build Skeleton, Stat Array, and maybe some feat suggestions. Thanks for any and all input, Necro |
| #2necrosnoop110Feb 23, 2009 11:56:24 | Let me rephrase, to simplify my question, what is a good 'core only' martial-type build for a large creature with no LA? |
| #3guaanFeb 23, 2009 13:24:26 | Get the half-dragon template, go full fighter and get the awesome blow feat. |
| #4hogarthFeb 23, 2009 13:59:57 | Tripping seems like an obvious path to follow, but you may not have the intelligence for it. So unless you're willing to take 6 levels of monk, you might be out of luck as far as tripping goes. I like grappling, too, but it's less good if you don't have any other melee fighters to back you up. Likewise, it sounds like a rogue will have a tough time flanking. How about a druid? The animal companion can come in handy as a backup fighter, and you might be able to dish out some serious damage with a Shillelagh. By the way, exactly how is summoning limited? |
| #5necrosnoop110Feb 23, 2009 17:31:48 | Get the half-dragon template, go full fighter and get the awesome blow feat. Half-Dragon or any template for that matter is out. What can I do with awesome blow? How about a druid? The animal companion can come in handy as a backup fighter, and you might be able to dish out some serious damage with a Shillelagh. I thought about Druid but with the setting and my group being so steampunk/tech happy I think I should pass. As to the Summoning no extra planes except one, it's a case by case basis but mostly summoning spells either 1) Don't exist 2) Do exist but summon infernal demons along with use 3) Function differently, like for druid's summon monster spells only summon natural simple animals Thanks, Necro |
| #6necrosnoop110Feb 24, 2009 9:04:48 | What about Ogrun [Large, Reach] (Str +4, Int -2, Wis -2) Humanoid Auto-Proficiency: Ogrun Warcleaver (reach weapon) Starting a 1st Level 38 Point Buy Role: (1st) Reach Combatant + (2nd) Front Line Tank Cleric 4/ Fighter 4/ Barbarian 12 Starting Stats: Str 20, Dex 14, Con 14, Int 12, Wis 12, Cha 8 Progression 1) Barbarian 1 (Char1: Dodge) 2) Barbarian 1/ Cleric 1 3) Barbarian 1/ Cleric 1/ Fighter 1 (Char3: Mobility) (F1: Power Attack) 4) Barbarian 1/ Cleric 1/ Fighter 2 (F2: Combat Expertise) 5) Barbarian 1/ Cleric 2/ Fighter 2 6) Barbarian 1/ Cleric 2/ Fighter 3 (Char6: Spring Attack) 7) Barbarian 1/ Cleric 3/ Fighter 3 8) Barbarian 1/ Cleric 3/ Fighter 4 (F4: Whirlwind Attack) 9) Barbarian 1/ Cleric 4/ Fighter 4 (Char9: Cleave) 10) Barbarian 2/ Cleric 4/ Fighter 4 11-20) Barbarian 2-12/ Cleric 4/ Fighter 4 |