Looking for help with a few fighter builds

Post/Author/DateTimePost
#1

mortificator

May 08, 2009 16:26:37
I'm making a character for a game on the weekends and decided to go with a straight fighter. The character starts at 10th level, but the DM plans on working us up to 20th at a pretty fast pace so I'm planning out a long term build. Game rules limit me to the core three books, the first five "Completes" (Divine, Warrior, Adventurer, Arcane, Psionic), and PHBII. Using these books, I've come up with three possible character builds, but I'm looking for advice on how to tweak them before I pick which to use.

NOTE Character ability scores won't be an issue due to the DM's generation system. and characters will receive more feats (one at 1st and one every even level).



Build I: Push/Trip Fighter

This character is centered around bull rushing and knocking down his enemies as well as a hefty dash of weapon mastery (Driving Attack is a primary part of this character). His equipment will be a spiked heavy shield and short spear.

1st: Power Attack, Combat Expertise, Shield Specialization (H)
2nd: Improved Bull Rush, Improved Shield Bash
4th: Agile shield Fighter, Weapon Focus (shortspear)
6th: Shock Trooper, Weapon Specialization (shortspear)
8th: Melee Weapon Mastery (piercing), Shield Charge
10th: Improved Trip, Shield Slam
12th: Greater Weapon Focus (shortspear), Shield Ward
14th: Driving Attack, Greater Weapon Specialization (shortspear)
16th: Combat Reflexes, Defensive Sweep
18th: Weapon Supremacy (shortspear), Hold the Line
20th: ?, ?



Build II: Weapon Master/Tactics Fighter

A pretty simple two-handed fighter with access to several tactics feats. His primary weapon will probably be a greatsword (or great falchion if allowed, but then I need to squeeze in Exotic WP).

1st: Power Attack, Cleave, Weapon Focus (greatsword) (H)
2nd: Improved Sunder, Combat Expertise
4th: Weapon Specialization (greatsword), Improved Bull Rush
6th: Combat Brute, Shock Trooper
8th: Melee Weapon Mastery (slashing), Greater Weapon Focus (greatsword)
10th: Power Critical, Improved Trip
12th: Greater Weapon Specialization (greatsword), Dodge
14th: Slashing Flurry, Mobility
16th: Elusive Target, Iron Will
18th: Weapon Supremacy (greatsword), Lightning Reflexes
20th: Great Cleave, Improved Critical (setting up for epic feats mostly)



Build III: Defensive/AoO Fighter

Based around maximizing AC as a fighter while retaining the ability to strike using attacks of opportunity. Gear will be a heavy or tower shield and a broad-bladed shortsword (Complete Adventurer).

1st: Combat Reflexes, Dodge, Endurance (H)
2nd: Combat Expertise, Shield Specialization
4th: Exotic Weapon Proficiency (broad-bladed shortsword), Iron Will
6th: Active Shield Defense, Deft Opportunist
8th: Shield Ward, Expert Tactician
10th: Karmic Strike, Hold the Line
12th: Mobility, Indomitable Soul
14th: Robilar's Gambit, Elusive Target
16th: Lightning Reflexes, Defensive Sweep
18th: Improved Combat Expertise, Improved Toughness
20th: ?, ?


Thanks in advance to anyone who has some advice on any of these.
#2

sofawall

May 08, 2009 20:25:49
Might I suggest Dungeon Crasher for Sir Bull Rush, and a Spiked Chain for Sir Trip.

By that I mean splitting them up, by the way.
#3

adamantrue

May 09, 2009 8:34:36
You familiar with Deadly Defense, from Complete Scoundrel (since you are using the other "Complete" books)? Any defensive builds I've made that included Combat Expertise for more than just a prerequisite usually involved Deadly Defense and some form of Two-Weapon Fighting or other methods for multiple attacks (Crescent Knife, Blade Braid, Flurry of Blows, etc).
#4

meyerwilliam

May 09, 2009 18:37:06
Pop on over to the classes board, look at my thread:
Fighter Builds

There are some pretty nice builds ... all of which are themed ... let me know if any of them look like one you would want to play.
#5

jetstrike3000

May 10, 2009 10:05:03
Karmic Strike would be good too.
#6

carnivore

May 10, 2009 14:00:31
Robilars Gambit is Superior to Karmic Strike.... it requires fewer feats, and works even if they Miss

:D
#7

jopustopin

May 10, 2009 14:08:07
Basically with that many feats, everyone is a gestalt fighter. If I were you I would just play something else. There would be a lot of nice barbarian builds with that many feats. Just call yourself a fighter in the game, but your class is barbarian. Instead of 'rage' you enter 'battle focus'. That is just simply a ton of feats, and you really don't need that many.