| Post/Author/DateTime | Post |
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| #1joey_arsenicFeb 15, 2010 8:00:00 | I am dming a 3.5 campaign at 10th level. I have a friend who likes playing but isn't very good at making characters. He is a mtg person and using books to plan is awkward for him. He requested a hammerdin from diablo as the inspiration for the build. I am looking for advice. We're playing with rolled stats, which he hasn't done yet, so on your builds mark the minimum scores and which scores should get priority, but don't worry about filling them in. He is a fairly inexpirienced player so if you could keep the tricks as simple for him to work as you can. The rest of the party is a newb human fighter who has about a 95% chance of death, a newb pixie sorceress who will die on her first failed save vs breath, an okay cleric of wee jas and a strong player cleric/wizard/true necromancer, if it helps. Thank you much. |
| #2cruFeb 15, 2010 13:18:46 | First, some Diablo information: * A Hammerdin is a Paladin build involving the maxed-out use of the Blessed Hammer skill. * Blessed Hammer: Summons a magic hammer that spirals outward, damaging enemies. The Undead take additional damage. Ignores magic immunity in Demons and Undeads Possible D&D build stubs/ideas: * paladin/martial adept into bloodstorm blade (throwing hammers) * cleric using spiritual weapon and some other hammerlike spells * some kind of hammer & shield build (probably weak) * community.wizards.com/go/thread/view/758... * dwarven cleric sub level (+2 damage with warhammers) * metal domain * battlesmith prc (add wisdom to hammer damage) * titan bloodline |