Master of Telekinesis

Post/Author/DateTimePost
#1

pergentile

May 03, 2010 19:23:33
I have posted about wanting to make a Jedi before, but one who concentrates on use of the Lightsaber. This time I want to make a master of the Force.

My initial thoughts were something like Lurk 14, Master of the Unseen Hand (Complete Warrior) 5 with a base race like Jaebrin, or something else that gives immunity to mind-effecting spells and effects.

The final goal of this character is to be able to move multiple things simultaneously with "force" like effects, or manipulate something huge... (like a star-destroyer).
The Lightsaber use is completely on the backburn, and doesn't even need to be included. I was just going to give him a fiery bastard sword or something to have as flavor if needed (which it isn't).

He is going to be an NPC, and his stats are not going to be specifically known to the players, so absolutely ANYTHING goes, but I do want it to be a legally made character, and sticking to something humanoid is a personal must for me, but any ideas are welcomed.

I would like the forums thoughts on the idea before I try making up a character and probably failing miserably at it.

And yes, there are other threads similar to this, but they are all old and not very well developed, I would like to get a fairly specific character out of this thread.

Concept so far:
Jaebrin Race +1 LA (Monster Manual Five)
Lurk 14 (Complete Psionic)
Master of the Unseen Hand 5 (Complete Warrior)

Thanks in advance for any ideas guys! ^^
#2

playswithfire

May 05, 2010 20:54:18

There's always the Jean Grey build

#3

pergentile

May 05, 2010 23:49:23

There's always the Jean Grey build


I've seen that build, but I'm not really into the mind-reading and telepathy stuff, although it might be a must-have. I really just want someone who can do stupidly powerful telekinesis, preferably strong enough to pull a small moon into the planet. XD
#4

Senevri

May 12, 2010 15:14:45
While you may be able to emulate something like that, it's not going to happen with Telekinesis, which is capped at 375 lbs, IIRC. Telekinetic sphere is pretty good with weight lifting, or maybe levitate.

Animate Objects + Fly can move anything. (well, at least with a sufficiently high caster level.)
#5

carnivore

May 13, 2010 13:14:39
the problem .... Normal Telekinesis has a Cap on Weight of item(s) it can move ...... it would require an EPIC spell to move something so massive

Laughing