Multipouncing optimization

Post/Author/DateTimePost
#1

selaphiel

Apr 06, 2009 14:37:22
I am trying to optimize a multipouncing build for an upcoming campaign. I don't know what level we are starting at so just post the 20 level build. I want to pounce a lot per rounds if possible, and I know that is a drain on maneuvers readied. I am not sure what kind of weapon to use, but with the shadow blade feat I can add dex to damage with shadow hand weapons, so maybe a short sword.

I know about the swordsage shadow hand maneuvers to get 3 a round, the warlock gets infinite per day, but only 1 per round flee the scene, or 2 if you quicken it. Are there any other classes or races that get a teleport spell/SLA other then obviously a caster classes, since I am making a martial build that blinks all over and attacks.

Another question, I am away from my books, but could you take levels of shadow dancer to get more distances for your shadow jump? I think I remember that it doesn't stack, but I don't remember exactly.
#2

true_shinken

Apr 06, 2009 15:54:44
I actually like Warblade better than Swordsage for multipouncers due to the recovery method. You can nova with 3 pounces a round, sure (you get the maneuvers via Martial Study) but the other round you reload it while you still get a full-attack out of shadow jump + shadow pounce. Something like Warblade 5/Swordsage 2/Telflammar Shadowlord 6 should be pretty cool to try.
#3

tytalus

Apr 06, 2009 16:10:55
I actually like Warblade better than Swordsage for multipouncers due to the recovery method. You can nova with 3 pounces a round, sure (you get the maneuvers via Martial Study) but the other round you reload it while you still get a full-attack out of shadow jump + shadow pounce. Something like Warblade 5/Swordsage 2/Telflammar Shadowlord 6 should be pretty cool to try.

Won't you have two separate recovery mechanics with the build above?
#4

true_shinken

Apr 06, 2009 16:16:06
Won't you have two separate recovery mechanics with the build above?

Of course you will, but your jaunt maneuvers (aquired through feats) are on the Warblade side.
#5

selaphiel

Apr 06, 2009 16:49:07
I am not near my books at the moment and can't remember how swordsage recovers maneuvers. Isn't Warblade a full round action to recover? I don't recall how many they recover though...
#6

reis

Apr 06, 2009 16:55:02
I think there is some builds that can get several hundred pounces a round, there is a whole multipage thread about it somewhere
#7

arogenith

Apr 06, 2009 20:04:54
swordsage is a full round for 1 maneuver (I believe), warblade is a swift & standard to recover all, crusaders recover 1 for free every round
#8

selaphiel

Apr 25, 2009 18:45:52
But how would you have the ability to take the maneuvers if you are not a swordsage and the pre-reqs are being at least 7th level swordsage? (directed at Shinken)
#9

Grumman

Apr 25, 2009 19:04:18
But how would you have the ability to take the maneuvers if you are not a swordsage and the pre-reqs are being at least 7th level swordsage? (directed at Shinken)

You only need to be a Swordsage if you're picking them up by gaining levels in one of the base classes. If you want to pick them up as Warblade maneuvers you can either use the Martial Study feat or one of the PrCs that lets you select Shadow Hand maneuvers, such as Master of Nine or Ruby Knight Vindicator.