Mystic Theurge - Arcane Hierophant

Post/Author/DateTimePost
#1

davidgill

Sep 08, 2012 10:01:14

This is my basic character layout.

Fire Elf
Stats: str: 8, Dex: 10, con: 12, Int: 24, Wis: 12, Cha: 8
Ya, my DM gave a +4 in a stat, decided by a d8, I rolled Wis, and got to reroll thanks to donuts.

Alternates:
Focus Specialist (Conjuration) dropping Ill. Necro. Evo.
Rapid Summoning
Enchanted Summoning
Flaws: Murky eyed, Non comb.

Level: Feats
1: Wizard: Augmented Summ., ?, ?, Aereni Focus (Survival)
2: Archivist: Scribe Scroll, Dark Knowledge
3-4: Wizard: Alternate Spell Source
5-9: Mystic Theurge: ?, Endurance
10: Wild Runner: Traceless step, Fast Mov
11-20: Arcane Heirofent: ?, ?, ?
21-30: Epic : ?, ?, ?, ?


What would everyone else do for the ?s?

Things to keep in mind. I don't have to do 1 damage myself. Literally. At level one everyone else is doing 5d4, and 3d6+19... My is the group are the min maxers. My summons will be for defense, and problem solving...  

#2

Omen_of_Peace

Sep 08, 2012 19:28:58
What level do you start at?

Why are you going Mystic Theurge?

Given the existing layout, I assume all books are allowed?
#3

davidgill

Sep 08, 2012 21:08:12
lvl 1, infact we already started. This is my gaming group. Session one, I get stout as a random trait. Make everyone laugh with a few fat jokes. Combat starts, there are 18 CR1 Zombies 'around 26 health per zombie'. Six players. After 8-10 rounds, all the zombies are dead. One party member down, One @ 0, another at 1. No cheating. Also we started surrounded. This wasn't a take a step back, attack combat.
My character's contribution, enlarge person once... I do not like combat with this crowd, because it is very rareley challenging.

Since I've started playing D&D, roughly 14 years ago, I've never had a spell caster over lvl6...

With the DM I am running under, we always get to at leaste around 14ish...

I've got one chance to play a high level caster. I'm playing all three of them! Also, I'm hoping that if I have a character that does little in combat it will make the DM want to have more roleplaying time. My group does fairly good roleplaying when the need arises.

Yes all books allowed, Dungeon magazine by request...