Need a fighter with interesting powers

Post/Author/DateTimePost
#1

liveshiptrader

Mar 31, 2010 8:27:48
All right so were going to be starting a pathfinder campaign and I will be full fighter throughout career but I was hoping to get some feats or a whole chain of feats that gave me interesting but usable powers you know like illithid heritage feats (but good).

Im able to poach feats from every D&D wizards published book but not dragon.
#2

phaedrusxy

Mar 31, 2010 9:11:56
Dedicate yourself to an elder evil (Elder Evils book), and get even more free feats. Use those to pick up fun stuff like Deformity (Madness), Deformity (Tall), etc.

There are also the Abyssal feats from one of the Fiendish Codexes, and thematically these should fit onto a character that's devoted to an elder evil just fine. Tongue out

Other staples are Martial Study, Martial Stance (both from Tome of Battle), the feats that give you soulmelds (I'm not that familiar with Magic of Incarnum), and maybe Bind Vestige and the other feats in that tree.
#3

carnivore

Mar 31, 2010 9:48:42
interesting .... will get something later

Laughing
#4

ikeren

Mar 31, 2010 12:20:16
Martial Study/Martial Stance from Tome of Battle? It won't be as awesome as actually being a warblade, but it's close.
#5

Endarire

Apr 01, 2010 1:08:31
I second Tome of Battle.  It makes melee interesting.

Be a Warblade if you can.  Pathfinder's Fighter changes were minor that I saw.
#6

streamofthesky

Apr 01, 2010 2:01:33
I've always liked Daunting Prescence from Libris Mortis.  Gives you a 30 ft range fear effect, with a save DC that scales with HD.  And the shaken effect lasts long enough and is from a different source, such that stacking it with demorlizing via the Intimidate skill (or the Intimidating Strike feat) is possible.
#7

meyer_william3

Apr 01, 2010 10:00:04

In addition to martial study/martial stance ... check out the wondrous items in the ToB that grant powers from each of the schools. AND are dirt cheap.

#8

carnivore

Apr 01, 2010 15:38:46
try this .... an Archer with a Difference:

1/2 Fey Human

Fighter 20

Flaws:

Feats:
Magic in The Blood(human Bonus)
Aberation Blood(Flaw Bonus)
Inhuman Reach(Flaw Bonus)
1st lvl: Deepspawn
3rd lvl: Rapid Shot
6th lvl: Open feat or Air Heritage or Imp Flight or Flyby Attack or Improved Natural Attack(Tentacle)
9th lvl: Precise Shot 
12th lvl: Melee Weapon Mastery(Bludgeoning)
15th lvl: Ranged Weapon Mastery(Piercing)
18th lvl: Weapon Supremacy(Composite Longbow) 

Weapon Focus(Composite Longbow)(Fighter Bonus)
Weapon Focus(Tentacle)(Fighter Bonus)
Point Blank Shot(Fighter Bonus)
Weapon Specialization(Tentacle)(Fighter Bonus)
Weapon Specialization(Composite Longbow)(Fighter Bonus)
Greater Weapon Focus(Tentacle)(Fighter Bonus)
Greater Weapon Focus(Composite Longbow)(Fighter Bonus)
Greater Weapon Specialization(Tentacle)(Fighter Bonus)
Greater Weapon Specialization(Composite Longbow)(Fighter Bonus)
Imp Rapid Shot(Fighter Bonus)
Imp Precise Shot(Fighter Bonus)


Laughing

#9

necrosnoop110

Apr 03, 2010 11:33:41
Feral Stony Anthropomorphic Baleen Whale
Race: Anthropomorphic Baleen Whale (3HD, 0LA)
Template: Feral (+1 LA)
Template: Mineral Warrior (+1 LA)


1: Feral (+1 LA)
2: Mineral Warrior (+1 LA)
3: Anthropomorphic Baleen Whale 1HD
4: Anthropomorphic Baleen Whale 2HD
5: Anthropomorphic Baleen Whale 3HD
6-20: Fighter 15

For fighter 15 use as much of the feats from Fighter-20: The "Gatling Chain Gun" Tripper build as you can/need.


 


Cheers,
Necro



#10

aelryinth

Apr 03, 2010 21:29:13
Check out my sig for a basic Lockdown build, all the way up to 20. Tweak as you wish.

Works better in Pathfiinder...more bonuses and 3 more feats for the build.

==Aelryinth