| Post/Author/DateTime | Post |
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| #1dracoemyrsOct 17, 2010 15:43:29 | I was looking over various builds on the boards for the new campaign I am going to be playing in and was intrigued with the idea of the nightcrawler build. So I decided to do something similar. The campaign is geared towards psions though. Because of this I decided to build a psion based "nightcrawler". Due to some house rulings I can stack templates and not worry about LA... what is my DM thinking? Also it is a Gestalt campaign. we got a couple house rules for skill points also. We are starting at level 5 so here is the build i have so far Race: Hellbred, Spirit aspect Stats are a base of 18 per DM Templates: Shadowwalker(pg71 unapproachable east) Dark creature (Tome of Magic pg158) Phantom creature(MM5 pg130) Shadow creature(LoM pg167) Psion(psychoportation)1// Rogue 1 Dodge, Mobility, Blind-Fight, Quicken Power Psion(psychoportation)2// Rogue 2 Psion(psychoportation)3// Rogue 3 Endurance Psion(psychoportation)4//Fighter1 Weapon Focus (dagger, punching) Psion(psychoportation)5//Fighter2 Spring Attack I was thinking Tefflamar Shadowlord on the non psion side with either jaunter or horizonwalker I am not sure what to do with the Psion side though, and we can have 2 prestige classes at once. Any tips that anyone can think of would be great. |
| #2lormadorOct 17, 2010 20:59:03 | MOAR TEMPLATZ But seriously though, psionics is unlike magic in this regard: prestiging like mad doesn't help much. Sure, Thrallherd has its uses, as does Slayer, but at the end of the day there just aren't that many nifty Psion PrCs out there. Just keep rolling up the psion levels. See if you can get that Mindbender suggested adaptation, perhaps, and nab Mindsight. |
| #3Maat_MonsOct 18, 2010 7:25:56 | If you can't get a mindbender adaptation, maybe you can use the telepathic communication alternate class feature. That's for telepaths though. |
| #4carnivoreOct 19, 2010 8:09:39 | what books are allowed? if Fiendish Codex II is allowed .... use the Hellbred race, Spirit Aspect Show HELLBRED RACIAL TRAITS All hellbred share the following racial traits: • Humanoid (Hellbred): Hellbred are humanoid creatures, despite their monstrous appearance. • Infernal Mien (Ex): Hellbred have a sinister presence. They gain a +2 racial bonus on Intimidate checks. • Evil Exception (Ex): Regardless of alignment or class restrictions, a hellbred can cast spells with the evil descriptor and never gains negative levels while wielding evil magic items, such as unholy weapons or demon armor. This ability does not shield a hellbred from losing access to class features if he violates a class’s code of conduct. For example, using a +1 unholy longsword to slay orcs would not violate a hellbred paladin’s code of conduct, though using the weapon to kill another paladin would. • Hellbound (Su): A devil has a claim on a hellbred’s soul. As a result, a hellbred can be restored to life only by a resurrection spell or greater magic. • Devil’s Favor: A hellbred gains Devil’s Favor as a bonus feat for which it does not need to meet the prerequisite. See the new feats section later in this chapter for information on devil-touched feats. • Infernal Aspect: Upon completing the Scourging, a hellbred chooses one of the following aspects to manifest. Once the choice is made, it cannot be changed. Body (Ex): A hellbred who chooses body as his infernal aspect gains a +4 bonus on saves against poison. In addition, he gains a +2 bonus to Constitution and takes a –2 penalty to Intelligence. The process of the Scourging strengthens his body but weakens his mind. At 4 HD, he gains a bonus devil-touched feat. At 14 HD, he gains another bonus devil-touched feat. Spirit (Su): A hellbred who selects the spirit aspect acquires infernal senses, gaining darkvision out to 30 feet and a +2 racial bonus on Sense Motive checks. In addition, the process of the Scourging leaves him with a strong mind but a weak body. The hellbred gains a +2 bonus to Charisma and takes a –2 penalty to Constitution. At 6 HD, his darkvision extends to 60 feet. At 9 HD, his darkvision extends to 120 feet. At 12 HD, he gains the ability to see in darkness, even that created by a deeper darkness spell. At 15 HD, he gains telepathy out to 100 feet. (See MM 316 for details.) • Automatic Languages: Infernal. Hellbred gain the ability to speak Infernal upon their transformation, but they do not lose the ability to speak languages they previously knew before the Scourging. • Favored Class: Paladin. A multiclass hellbred’s paladin class does not count when determining whether he takes an experience point penalty for multiclassing. Furthermore, hellbred paladins can leave that class and return to it without penalty. |
| #5dracoemyrsOct 22, 2010 11:20:15 | I like the hellbred, it will fit in the campaign..and if not that is what background is for ![]() |
| #6dracoemyrsOct 22, 2010 11:55:41 | updated race, working on lvl20 build for this character, will post when done. I think if this character works out good I may submit it to the nightcrawler board...of course I will have to adjust the templates for that. |
| #7dracoemyrsOct 26, 2010 13:31:54 | Is there an ACF that gives the ranger sneak attack? it is a prereq for the shadow lord. |
| #8The_Crimson_DawnOct 26, 2010 13:42:25 | You could take assassins stance from TOB. It would require two feats. |