Need Advice: Warblade 8/Fighter 2/Singh Ranger 10

Post/Author/DateTimePost
#1

eviltedzies

Dec 08, 2010 20:51:53
I will be playing a Singh Ranger from the Complete Oriental. The basic build will go something like this:

Race: Human
Class: Warblade 5/Fighter 2/Singh Ranger 10/Warblade 3

Feats:
1. Iron Will, Ki Shout*
3. Power Attack
5. Endurance*
6. Steadfast Determination, Improved Bull Rush*
7. Shocktrooper*
8. Greater Ki Shout*
9. Improved Critical: Great Scimatar
10. Diehard*
12. Leap Attack
15. Open Feat
18. Open Feat

* Indicates a Bonus Feat

Manuever Selection By Level:
1. Steel Wind, Steely Strike, Sudden Leap
2. Leading the Attack
3. Wall of Blades
4. Replace Steely Strike with Rabid Wolf Strike
5. Iron Heart Surge
18. Replace Rabid Wolf Strike with Rabid Bear Strike
19. Finishing Move
20. Replace Steel Wind with Swooping Dragon Strike

Stances Known:
1. Blood in the Water
4. Punishing Stance

Manuevers Readied: (Assumes Level 20)
1. Iron Heart Surge
2. Wall of Blades
3. Swooping Dragon Strike
4. Finishing Move

Skill Tricks Known:
1. Extreme Leap
2. Nimble Stand
3. Twisted Charge
4. Back on Your Feet

Build Highlights:
*Power Attack Goodness
*High Critical Hit Range
* Rage-like ability 5/day (+6 Str, +6 Con, +3 Will, -2 AC)
* Immune to fear, additional +4 vs Mind effecting
* Pounce!
* Self Haste 10 rounds/day
* Full Fighter BAB
* Good Fort/Will saves
* Steadfast Determination synergises will with rage-like ability.
* Up to 7th level manuevers
* Iajutsu Focus as a class skill!


The basic concept I was going for was using a high threat range weapon combined with power attack+leap attack+shocktrooper+pounce to general substantial damage. If you really want to make things I little more crazy add in Iajutsu Focus from Singh Ranger for even more damage.

When I can't charge I use Iron Heart Surge and Wall of Blades to counter any status effect or to counteract my low AC after a charge.

Lastly, after I've closed the gap with a charge I use Finishing Move, Rapid Bear Strike, and Swooping Dragon Strike to do more reliable damage.

Steadfast Determination was chosen to reduce MAD and compliments the Singh Rangers good Fort & Will saves. In addition when I rage my Fort & Will gets a boost as well.

I was interested on peoples thoughts, comments, advice, suggestions, or criticisms. Please help me be all I can be. b(^_^b)
#2

dandu

Dec 08, 2010 21:33:08
Why Iron Will, and why a Great Falchion?
#3

eviltedzies

Dec 08, 2010 22:56:23
1. Iron Will is required for Singh Ranger, as is Ki Shout.

2. I chose Greater Falchion because of its 18-20/x2 crit range and its 1d12 damage. Since I will be two-handing it I wanted to get the most bang for my buck. I also wanted to make the most out of Blood In the Water stance.

I do admit that if I was willing to sacrifice some weapon damage I could save a feat by not taking EWP: Greater Falchion. This would give me more flexibility and allow me to take Shocktrooper by level 7. Thus, speeding up the point my build reaches its highest level of efficiency. A normal falchion would do just fine I guess.

Edit: I just noticed that I could use a Greater Scimatar in two hands as a martial weapon. Switched out using a Great Flachion for using a Great Scimatar in two hands (thus it is a martial weapon). This frees up a feat and allows the build to mature quicker.