| Post/Author/DateTime | Post |
|---|---|
| #1BeaumontSebosSep 04, 2014 7:52:13 | Hello all,
I am interested in starting up a 5E campaign for online play.
I used the RPGTable online for 4E and think it would work for 5E.
But before I go too far into creating the campaign, I would like your suggestions on what online game tables you like for 5E.
What has worked? What hasn't? And do you have any other input?
Thanks
Beaumont |
| #2iserithSep 04, 2014 7:56:11 | I use Roll20.net exclusively for all my campaigns, be they D&D, Dungeon World, Apocalypse World, or whatever else. I even use it for in-person games because it makes things run so quickly. |
| #3DraconesSep 04, 2014 12:13:48 | Roll20 is really easy to use since it's web based and has a petty good interface for putting down maps, tokens and tracking HP/conditions on tokens but that was about it last time I messed with it. It's a good option to start with since it's free and easy to work with.
Fantasy Grounds 2 is shaping up to having a decent 5e ruleset for it. You can see a let's play for it at https://www.youtube.com/watch?v=4YyGfv-oa1M The downside to FG2 is that it's $$ and you have to host it on your PC so opening up your firewall might be a pain for some people. But it tends to have really polished rulesets for it.
Maptool is starting to see 5e frameworks for it. Maptool is free, but really complex to work with. I don't really recommend it for people starting out as it's pretty complex to work with, but if you're a programmer or tinkerer it's the most powerful thing around(I've written 2 rulesets for it). Even so FG2 knocks it out of the park with some rulesets, like Savage Worlds. For me I'm thinking I'll probably end up on FG2 for 5e since 5e is pretty simple, FG2 has an awesome character sheet interface and since 5e will be popular the team behind the 5e ruleset for it should polish it up nicely.
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| #4frothsofSep 04, 2014 12:57:15 | RPGTO all the way. Ps what day/ time? |
| #5MistwellSep 04, 2014 13:07:02 | We use Roll20, and we love it. |
| #6ShiroikenSep 04, 2014 15:38:36 | We use Roll20 with Skype. Works really well, especially when three of our players are out-of-state. |
| #7PsikerlordSep 04, 2014 15:57:13 | we have just started experimenting with short 2 hour roll20 sessions inbetween in-person games. Seems to work really well, although our last session the dice roller died at the end for some reason. |
| #8Plaguescarred1Sep 04, 2014 17:48:11 |
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| #9vodokarSep 04, 2014 19:48:47 | Fantasy Grounds has very nice support for 5e. |
| #10silentdanteSep 05, 2014 10:48:20 | me and friends have been using Google Hangouts, and google has it's own Roll20..net app in the google hangouts call itself that makes it extremely easy to use when you join the call.
its been really amazing because i wasn't sure i would get to roleplay with the friends from my highschool years again after everyone scattered to the winds of life.
i have not joined a "random" game yet, but roll20 also has forums and different ways to find new games to join online with. |
| #11PsikerlordSep 05, 2014 16:41:51 |
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| #12DraconesSep 05, 2014 17:04:54 |
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| #13Sword_of_SpiritSep 07, 2014 17:04:42 | I'm in a minority, but I like iTabletop. It can be rather buggy, and you should use something else for the audio, but it includes video chat (which many VTTs don't) and it is great for an immersive atmosphere. Pricing is an edition purchase rather than a subscription (and options include such things as a lifetime group license), free demo version that functions as a full version in games run by someone with a higher license. I much prefer the aesthetics to Roll20, and it has the video chat at the top of the screen (important, since the less you feel like everyone is looking down rather than at you, the more you feel that they are actually paying attention). It doesn't bother you with a bunch of automation or campaign management, though you can set up dice macros, play music, and make files available. It's designed more to replicate a face to face experience at long distance, than to require you to plug in all your character and monster stats and make use of integrated rules--which is exactly what I'm looking for. I want a virtual table top, not a game-running-machine. As I said though, it can be buggy, so if that's a deal-breaker for you, don't even bother. |
| #14RhennySep 07, 2014 18:09:37 | I run games on RPGTO mostly because it is pretty easy especially if we just roll dice quickly and verbally add modifiers just like we would at the real table. I like that real game feeling.
I also play with ShadeRaven and he runs games using Fantasy Grounds (and Skype for communication). FG is a premium tabletop that does a lot. It does however require a lot of prep time and learning to work it. ShadeRaven runs it well, but I'm afraid I won't have the time or patience to learn how to run it as DM. It also costs a bit for the ultimate license (allows anyone to join your games). Maybe next summer when I have time, I'll invest in it. (Especially if I can get ShadeRaven to share all his stuff for it). |
| #15sleypySep 07, 2014 18:22:59 | I have used fantasy grounds, maptools and Roll20. I am currently only using Roll20 now. I have been using fewer battle maps and just using Roll20. Roll20 lets you remove the grid overlay and just use it as a white board with a dice roller.
I really dislike RPGTO because it has too many bugs. Fantasy ground and Maptools has a steep learning curve and can be a real trial for people new to virtual tables. |