A build template

Post/Author/DateTimePost
#1

Ashrym

Jul 31, 2014 2:39:53

This is for a variety of builds based on 2 levels of rogue and 18 levels of fighter.  What I like about it is that it provides 2 expertise skills, adds a lot of skills, adds a lot of action choices, and makes for a good non-magical template for a variety of archetypes based on background.

 

I used a non-magical bard as an example in the template.  It has strong skill abilities, 2 extra attacks, cunning action, 6 ability boosts / feats, all fighter archetype abilities, and seems very flexible in concept with a lot of short rest mechanics.

 

 

Minstrel Warrior (ie the not-a-bard bard)

 


Proficiencies: Light armor; simple weapons, hand crossbow, long sword, rapier, short sword; thieves' tools

Saving Throws: INT DEX


background: Entertainer (history, performance, persuasion; disguise kit, lute; Elven language) -- Noted Performer trait

level 1: d8 hp, Sneak Attack (d6), Thieves Cant, Expertise (history, persuasion), stealth, perception, investigation, sleight-of-hand (note: I would use the human variant and add the healer feat at first level on the build if feats are in use).
level 2: d8 hp, Cunning Action
level 3: d10 hp, Second Wind, Fighting Style (archer in this choice), medium and heavy armor proficiency, martial weapon proficiency*
level 4: d10 hp, Action Surge
level 5: d10 hp, Martial Archtype (Battle Master in this case, could go with Eldritch Knight for a magical version, or Champion)
level 6: d10 hp, Ability Score Improvement / Feat (likely the Inspired Leader feat)
level 7: d10 hp, Extra Attack
level 8: d10 hp, Ability Score Improvement / Feat (for the magical componenent of a low magic bard I would take Ritual Caster)
level 9: d10 hp, Martial Archetype Feature
level10: d10 hp, Ability Score Improvement / Feat
level11: d10 hp, Indomitable (1 use)
level12: d10 hp, Martial Archetyp Feature
level13: d10 hp, Extra Attack (2)
level14: d10 hp, Ability Score Improvement / Feat
level15: d10 hp, Indomitable (2)
level16: d10 hp, Ability Score Improvement / Feat
level17: d10 hp, Martial Archetype Feature
level18: d10 hp, Ability Score Improvement / Feat
level19: d10 hp, Action Surge (2), Indomitable (3)
level20: d10 hp, Martial Archetype Feature

 

 

I think this can be applied to an a commando survivalist style as well, like a non-magical ranger with survival expertise, as another example.  Thoughts or corrections if I missed something?

 

 

*disclaimer, pending multiclass rules updates.

#2

Novacat

Jul 31, 2014 2:49:47

Can you give us some final numbers? HP, AC, attack bonus/damage, attacks/round, highest burst damage, at-will damage output, various other important numbers?

(Reply to #2)

Ashrym

Novacat wrote: