Abilities; how to work with bonuses and penalties

Post/Author/DateTimePost
#1

Trance-Zg

Jul 04, 2014 7:48:52

We want all races to have bonuses to certain abilities that define them and some of us want also penalties that define them also.

But there is also problem that some classes will work best with some races because of bump to primary and even secondary stat relevant for that class.

So I think that both classes and races should provide bonus to abilities that do NOT stack.

 

I.E.

We all agree(more or less) that elves are dexterous, inteligent, wise but also little frail and xenophobic and arogant.

 

For race bonuses all races would have 2 out of 3 abilities that they could increase by 2 and they would get 1 out 2 abilities with -2 penalty.

 

Elves would choose to get +2 to two of the following abilities; DEX,INT and WIS

also they would have to choose one out of CON or CHA for racial -2 penalty

 

Dwarves;

+2 to two following abilities; STR, CON, WIS,

-2 to one of the following abilities: DEX, CHA

 

Halforcs

+2 to 2 out of STR, DEX, CON,

-2 to 1out of INT,CHA

 

etc.....

 

humans while are flexible, aren't best in anything so they get +2 to two lowest scores. That defines them as jack of all trades.

 

now for classes;

 

to prevent that certain class gets too much from certain race(there will always be some combos better than others) all classes get +2 to one ability from 3 primary abilites of that class that DO NOT STACK with racial bonus but STACK with racial penalty if some one wants to compensate racial inability with hard work and training.

 

Fighter: STR, DEX, CON

Wizard: INT, WIS, CON

Rogue: DEX, INT, CHA

Cleric, WIS,STR, CHA

Paladin: STR, CON, CHA

 

etc...

 

#2

docdoom77

Jul 04, 2014 7:55:36

I'm against ability score penalties in general.  I thought gettng rid of them was one of the best things to come out of 4th edition.  

#3

kev777

Jul 04, 2014 9:01:18

I like humans as the baseline.    I also don't see anything wrong with a racial penalty.