Archdruid = nigh invulnerable?

Post/Author/DateTimePost
#1

FuelDrop

Nov 08, 2014 18:36:56

I've been looking at some stuff.

 

A 20th level Druid has unlimited wildshape.

 

A circle of the moon druid can use wildshape to turn into an elemental as a bonus action by that level.

 

Elementals have something in the area of 100 hp and resistance to rather a lot of sources of damage.

 

If knocked out of wildshape, the druid can retransform as a bonus action.

 

On the surface, this seems to make the druid incredibly hard to bring down by 20th level.

#2

ProphetSword

Nov 08, 2014 19:21:42

And yet, a Sleep spell cast from an 8th or 9th level slot will take him out of the combat...

#3

Sutekh1

Nov 08, 2014 19:54:36

My wood elf druid wants to know what this Sleep is you are talking about...

But, yea, as to the original post, a level 20 archdruid of the moon circle is very hard to take down with pure damage, since they can change shape each turn as a bonus action, effectivley 'healing' them back to the shape's standard hit points (126 for the resistant tanky earth elemental) each turn.  

#4

FFSAA

Nov 08, 2014 20:36:17

And a 20 barb has something around 300 HP and is only taking half damage.  A 20th level fighter has regeneration and can get 9 or 10 attacks in a per round.  etc.

(Reply to #3)

ProphetSword

Sutekh1 wrote:
#6

Kalani

Nov 08, 2014 21:15:42

Here is a better answer..... Forcecage, then kill off everyone the Druid loves while s/he watches helplessly.

#7

raleel

Nov 08, 2014 21:35:52

Kalani wrote:
#8

MechaPilot

Nov 08, 2014 21:38:02

Kalani wrote:
#9

Rastapopoulos

Nov 08, 2014 21:49:57

Sutekh1 wrote:
(Reply to #6)

mcintma

Kalani wrote:
#11

Zardnaar

Nov 09, 2014 11:26:30

Moon Druids do not do to much damage though so you ignore the ruid, focus on someone else and then finish the off last or use things like hold monster spells.

#12

Shasarak

Nov 09, 2014 12:52:23

Kalani wrote:
(Reply to #12)

Timborama

Shasarak wrote:
#14

EmpactWB

Nov 10, 2014 10:50:47

Doesn't Forcecage allow for either solid walls or bars?  So as long as the target is small enough to fit, they are trapped for the duration. And heck, if it lasts long enough, they might just suffocate anyway.

 

EDIT: Ninja'd

#15

Zardnaar

Nov 10, 2014 11:02:43

We have a moon druid at level 10 and her damage is low along with her accuracy. She has just started using elemental forms and the ankylosaurus is her other best option. Most PCs have +9 or better to hit she has +7 to hit for 4d6+5 damage. I'll have to wait and see on the elementals may be OP if the enemy lacks magical weapons.

 

 The bucket of hit points thing is the best feature although the Druid seems OP at level 2.