Battle of the 5 Armies and the Truenamer

Post/Author/DateTimePost
#1

awogaman

Jan 02, 2015 1:19:04

So I watched The Hobbit Battle of the 5 Armies in the theaters a few times thus far and...

 

possible spoiler alert:

 

....

 

The scene where elf chick, Galandriel or however you spells it, basically turns / attempts to unname Sauron, old skool 3.5 Truenamer Bereft Prestige Class Style was prolly my favorite.

 

So much so that it actually made me wish they'd revisit the Truenamer class and make it not epically suck like it did in 3.5. 

 

...

 

So that brings me to my question, what if any class themes and such would yall like to see in upcoming books and whatnot by wotc? 

 

 

#2

BRJN

Jan 02, 2015 2:44:38

I also saw the 3.5 Truenamer and was impressed by the concept but scared away by the mechanics - how hard is it to figure out that two rolls to succeed is less likely to activate than one to-hit roll?

 

My 4e Invoker was re-conceptualized as a Truenamer.  I finalized him for the Neverwinter setting book so I never got to play at table, alas.

 

Compel Obedience (the L7 power that made enemies bow down or take damage):

Normally his magic words are said in some other language, but you can almost understand this one!

"I am the Emperor, the Khan of Khans; the Shah of Shahs; the King of Kings - the Great King.  I am the General of the Armies and the Leader of hosts.  It is my mission, ordained unto me by the gods, to bring justice and order and good government to all men on Earth.  I am Darius !"

 

(This is a poor remembery of an actual carving into a mountainside by one of the Persian Emperors, placed over a merchant's highway.)

 

In time I hope that Truenamers can come back into their own again.  Right now other stuff (more Sorcerer bloodlines / Warlock pacts) is higher-priority.  If WotC is not willing to create new mechanics then I hope they describe re-fluffed Alternate Magic Sources in a booklet.

#3

LuisCarlos17f

Jan 02, 2015 9:26:44

I love the concept of truename, but for 5th ed it would need a special playtesting, because it is a powerful at-will power  with a skill check. 

 

My suggestion is a mini-playtesting, a bard subclass about "music of the spheres", or maybe a divine spellcaster wizard variant class, the archivist from "Heroes of Horror".

#4

BRJN

Jan 04, 2015 10:14:19

Aha, I found something useful:

Testament (3.5 Biblical background) has some material that might be adapted to make a 5e Truenamer.

 

If you know somebody's (or something's) True Name, the spells you cast on him get a +4 bonus against his Saves.

You can research True Names (as in a library, or a trip to his ancestral village, to get his geneology).

 

Key Spells:

Compel True Name - make somebody tell you his True Name.  You must be able to speak his language; thickly-accented pronunciations don't work!

Manipulate True Name - this is an add-on to another spell which gives IT the bonus (against him only) too.

Command True Name - lets you use a few mind-affecting spells (such as Command) against only a person whose True Name you know, even if you don't know the base spells.

Conceal True Name - so nobody can do unto you what you do unto others

 

A prestige class exists to allow specialists in True Names:

You can cast any spell as verbal-only, at 1/2 the penalty of what other folks endure.

You CANNOT take the "Silent Spell" feat (for obvious reasons)

Cool Rule: You can soak a spell scroll in beer and eat it, saving the spell for future use.

True Spells: You learn the original spells as the gods spoke them, so you get enhancements (metamagic features) for free

At high levels, you can look somebody in the eye and learn his True Name that way.

 

The prestige class is based on Cleric, not Wizard or Bard.  Alas.  (So no "look deep into my eyes" and get a platoon of thralls.)

 

Note that this utilizes the concept of True Names as a noun, like Galadriel tried to do to Sauron.

My Invoker (above) used the broader concept of a whole special language with nouns, verbs, prepositions, &c; of which True Names are only a few words in the vocabulary.

 

The rest of Testament is full of fun stuff, and treats its source materials with respect; I think it is worth the purchase price.

 

#5

Brock_Landers

Jan 04, 2015 10:28:55

Funnily enough I have been working on a 5th Ed conversion of the 3rd Ed Truenamer, but yeah, that Truename check of +X vs. DC = 15 + 2 x CR is beyond silly.

#6

rampant

Jan 04, 2015 12:27:51

Yeah the mechanics of the class were problematic. I did like the bit where each word could be reversed to create a debuff, that was slick.