| Post/Author/DateTime | Post |
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| #1lordbubyanJul 16, 2014 0:31:06 | How can a LEV 1 spell give +1d4 to attack or save rolls to 3 creatures 10 rounds? do i have misread something? A lev 1 spell wouldnt change the result of a battle each time. 1d4 it´s a HUGE bonus, i can imagine now all the fights with a cleric in the party "well guys, as always let me start the fight, in the first round i cast bless spell"
When a character need so high level to reach +6 attack bonus (max attack bonus by class) how can a spell LEVEL 1 give +1d4, it´s a joke? The attack and AC have been reworked to fit under a lower range but the Bless Spell have been powered since previous editions? i think the old bonus (when a warrior level 20 could have +20 attack bonus by level) was +1, but now it´s +1d4, and not only adds 1d4 to attack, it gives 1d4 to save rolls!!! |
| #2Shroom-MageJul 16, 2014 0:35:43 | That's because it requires concentration. Previously you could stack up a bunch of buffs. Now the cleric can generally only have one, which means they have to count for more. It also has a chance to end early if the cleric takes damage, which, if he's fighting with a mace, is liable to happen. |
| (Reply to #2)lordbubyan | ah thank you, i didnt know he could lose the spell if he is hit :D |
| #4RoninJTJul 16, 2014 0:53:48 | Yeah, because of the concentration rule a lot of spells have gotten a little bump so they retain their usefulness. Additionally, between the beefing up of bless and the introduction of bounded accuracy they've finally made bless retain it's usefulness at higher levels of play. In previous editions bless became rather pointless at mid-high level. It's one of the things I love about 5e actually. Everything is useful much longer than before. 1st level spells are no longer throw-aways when you move into higher levels. And they did it, for the most part, without ramping up the overall already potent level of power of magic. |
| #5kill_the_wiz_firstJul 16, 2014 7:25:07 | Because a d2 is too hard to pick up as your hand will pass right through it. |
| #61eejitJul 16, 2014 7:31:52 |
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| #7EerongalJul 16, 2014 7:35:51 |
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| #8melloredJul 16, 2014 7:36:25 |
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| #91eejitJul 16, 2014 7:39:01 |
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| #10EerongalJul 16, 2014 7:49:24 |
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| #11kill_the_wiz_firstJul 16, 2014 7:57:21 | It's as if I posted my joke on a Jock Itch forum. |
| #12FFSAAJul 16, 2014 7:58:28 |
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| #13edwin_suJul 16, 2014 8:06:23 |
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| #14LawolfJul 16, 2014 8:14:48 | I think bless should have been a flat +1 bonus. At +d4 it is better than a level 3 spell (prayer). Hell, bless is better than almost any other combat buff in the game. |
| #15melloredJul 16, 2014 8:16:32 |
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| #16edwin_suJul 16, 2014 8:18:46 |
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| #17EerongalJul 16, 2014 8:22:24 |
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| #18DraconesJul 16, 2014 8:29:59 | The spell isn't as big a bump as people think. For an 11th level greatsword fighter figuring bless up 50% of the time in a 16 round day, it was adding somelike like 20-30 damage of 600 over the course of the day. Also the spell is mostly beneficial for martial classes. It doesn't help wizard DPS at all really since their damage is based off the wizard save DC.
It's a good spell, for sure, but I suspect there will be solid competition for the cleric's concentration slot. |
| #19melloredJul 16, 2014 8:38:24 |
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| #20DastionJul 16, 2014 8:56:59 |
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| #21KarnosJul 16, 2014 9:23:31 | Coins are not d2, they actually have 3 sides. They are just unbalanced, and only land on the edge very very rarely.
As far as one spell turning a battle, Sleep can do it better than Bless. It's okay, because low level spell casters can only cast 2-3 spells per day, they need to make a big impact when they are used. |
| (Reply to #18)Ashrym |
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| #23LawolfJul 16, 2014 9:40:28 |
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| (Reply to #14)AH_schulerta |
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| (Reply to #23)Ashrym |
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| #26DraconesJul 16, 2014 11:28:56 |
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| #27FallingIcicleJul 16, 2014 13:54:58 |
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| (Reply to #27)JC999 |
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| #29pukunuiJul 16, 2014 15:11:02 |
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