Custom item properties: Including my reputation system.

Post/Author/DateTimePost
#1

XunValDorl_of_HouseKilsek

Jun 06, 2015 2:24:48
In my homebrew games, I have introduced a system I came up with based on reputation. These can be applied to any item whether it's magical or nonmagical. Most of these properties are nonmagical so wouldn't be affected by things like dead magic or Dispel Magic. For instance, you could have a greataxe known as "Orcslayer" that has gained a reputation amongst orcs that has been passed down from tribe to tribe, clan to clan. Orcs would recognize the axe and the reputation of the weapon would instill a nonmagical fear unless they made their will save. If they failed, they would receive disadvantage on all attack rolls versus the person weilding it. This is just an example of an item that I have given out in my game. I would also like to discuss more about adding custom options to items without needing to add that + X. I also like using my system because it actually makes nonmagic items special.