| Post/Author/DateTime | Post |
|---|---|
| #1_Satyesu_Sep 17, 2014 9:01:00 | Is there a way to, say, make an abjurer who focuses on protection spells like shield different from one who specializes in warding spells like protection from evil? |
| #2melloredSep 17, 2014 9:20:01 | You can change is backgounds, races, ability scores, feats, and what spells you have prepaired.
Otherwise every abjurer is the same as the next. |
| #3CCSSep 17, 2014 9:21:21 | I'm going to go out on a limb here & imagine that it'd begin with carefully selecting spells..... |
| #4DemoMonkeySep 17, 2014 9:51:59 | Decorative hats? |
| (Reply to #4)arnwolf666 |
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| #6pauln6Sep 17, 2014 16:38:29 | There are loads of ways to differntiate them. Race, sex, stats, alignment, traits, bonds, flaws, equipment, backgrounds, skills, feats, multi-classing, and spell selection. That's just on paper and is not an exhaustive list. Your PC's personality and how you role play them are important. We do need more feats to choose from though. |
| #7DevilbassSep 17, 2014 20:00:21 | If you want to differentiate wizards of the same school, simply plug them into this equation:
wizard difference of subclass (s) = the limit as level apporaches zero of [f(subclass + level) - f(level)]/level.
But in all seriousness, I think there are a number of tools that exist to achieve what you it sounds like you want. With the class and subclass systems working the way they do, you will have to look beyond the options presented within them to truly make each character distinct.
One thing I got thinking of specifically in regards to abjurers is that you could actually make one that focuses on melee as their form of offense. Arcane Ward essentially gives the abjurer HP equal to a Fighter's, with the added benefit of recharging some of the Ward's HP anytime an abjuration spell is used. Shocking Grasp is much less risky to use as an abjurer than as most other wizard subclasses. |
| #8Arawn76Sep 18, 2014 1:56:41 | The only way to differentiate between any wizard, specialist or not, is by there choice of spells. And the tactics they use . All other options are differences of character. |
| #9knightserpentSep 18, 2014 4:51:33 | My son uses an Abjurer strictly for Melee combat. He is a mountain dwarf, has medium armor currently, a shield and battle axe. He is much more survivable than anything around. IF he gets hit, he pops a shield and is missed, then has shield points to go through. Pretty good idea. Easily combatted by aoe spells and effects like traps, so it's really no problem. I'm working some sort of background tweaks of a shield dwarf to a SHIELD Dwarf, and a mystical form of dwarven defender. |
| (Reply to #9)arnwolf666 |
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| #11WuzzardSep 18, 2014 7:45:21 | Obviously, you distinguish by character name. |
| #12Brock_LandersSep 18, 2014 11:00:32 |
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