| Post/Author/DateTime | Post |
|---|---|
| #1dave2008Nov 04, 2014 3:37:25 | Did anyone else notice that WotC update D&D Basic again yesterday (11/3/14)? Just the DM portion, but still updated. Any idea what changed?
here: http://dnd.wizards.com/articles/features/basicrules |
| #2melloredNov 04, 2014 4:57:54 | CHANGE LOGThis change log indicates significant updates from the previous version of the D&D Basic Rules.
|
| #3Azzy1974Nov 04, 2014 5:05:35 |
|
| #4pukunuiNov 04, 2014 5:50:02 | The encounter building guidelines got updated with v2 - unless you're saying they got updated again? |
| (Reply to #4)Azzy1974 |
|
| #6pukunuiNov 04, 2014 6:06:07 | OK cool. |
| #7abs1nthNov 04, 2014 6:46:58 | Cloak of Elvenkind gives disadvantage on perception checks against you AND advantage on your stealth checks?! Anybody else feels like this is WAY overkill. Disadvantage on perception to see you seems like enough to me that way you could still benefit situationally from advantage for stealth. This just feels like "you don't get to see me, like ever" which I can't help but feel would be problematic for game balance (unless you award it at uber high level). |
| #8IxidorRSNov 04, 2014 7:19:28 |
|
| #9TheNovaLordNov 04, 2014 7:24:26 | well. In a campaign the party may only ever find one such item. I am glad Magic items are ....well....magic and different and mighty. If the items had a flaw that may be cool too |
| #10IxidorRSNov 04, 2014 7:29:17 |
|
| #11Sword_of_SpiritNov 04, 2014 9:13:24 |
|
| (Reply to #11)Azzy1974 |
|
| #13pukunuiNov 04, 2014 14:55:26 |
|
| (Reply to #13)Azzy1974 |
|
| (Reply to #10)Eberronknight |
|
| #16Nesian42RyukaielNov 04, 2014 17:45:20 | Not bad, those items.
Now, all I need to wait for is the pre-proposed Ancient Red Dragon they said they were going to put in as Basic's top dog, plus at least one monster for each CR. High level play with Basic is limited to low CR horde killing at the moment... |
| #17MiladoonNov 04, 2014 20:38:07 | I knew it was coming. The nerf to spell scrolls.
Oh well, probably for the better. |
| (Reply to #15)seti |
|
| #19RamzourNov 05, 2014 4:52:41 |
|
| (Reply to #19)The_White_Sorcerer |
|
| #21durntaurNov 05, 2014 9:39:24 | Yeah, magic items not being ubiquitous, or required for the math to work, feels more organic and special.
Edit:
|
| (Reply to #21)The_White_Sorcerer |
|
| #23durntaurNov 05, 2014 10:01:00 |
|
| (Reply to #23)Timborama |
|
| (Reply to #7)1eejit |
|
| #26melloredNov 05, 2014 10:46:10 |
|
| #27HitdiceNov 05, 2014 11:00:42 | Passive checks get a +/-5 modifier for advantage/disadvantage. |
| (Reply to #24)The_White_Sorcerer |
|
| #29Sword_of_SpiritNov 05, 2014 12:14:18 | Without trying to open up the perrenial discussion on hiding...I think the cloak of elvenkind is a pretty good precedent for assuming that being invisible also gives you advantage on Dex (Stealth) and gives others disadvantage on Wis (Perception). I mean, the text explicitly describes the effect of the cloak as visual (not some combination of sensory effects), and if being almost invisible gives you that sort of advantage, I'd think that being actually invisible would have to be at least that good. If we go that route, invisibility is still actually a bit better, because it provides valid hiding conditions also, while the cloak doesn't say it provides hiding conditions--just that you are really good at it if they exist. I'd probably say that you need to stay still and be against a surface or in an appropriate area to get the full benefit of the cloak; you can't just run walk through a field--you have to be Frodo and Sam hiding amongst the boulders.
|
| (Reply to #28)Timborama |
|
| #31UngeheuerLichNov 05, 2014 14:36:12 | No. Hidden in this edition is silent and invisible. So you have advatage on dex checks to hide, i.e. becoming unseen and unheard, making other people unaware of your location.
the disadvantage on visual perception checks is the same as if you were in dim light, giving no further advantage in that condition. |
| (Reply to #18)Eberronknight |
|
| #33The_JesterNov 05, 2014 19:57:20 | The magic items are okay, but I'd really like to see the monsters from the two Tyranny of Dragons supplements added. |
| #34PsikerlordNov 05, 2014 22:58:03 | cloak of elvenkind sounds OP to me - is it a rare or very rare item at least? |
| #35GrazelNov 05, 2014 23:50:41 |
|
| #36GrazelNov 05, 2014 23:51:55 |
|
| #37RamzourNov 05, 2014 23:57:01 |
|
| (Reply to #30)The_White_Sorcerer |
|
| #39pukunuiNov 06, 2014 2:29:33 |
|
| #40abs1nthNov 06, 2014 4:16:16 |
|
| #41ZardnaarNov 06, 2014 4:21:43 | The cloak is funny with heavy armor. It negates the penalties to hiding but they still suffer disadvanatge to spot you or -5 on passive perception. If it is really important to sneak in heavy armor we use pass without trace or enhance ability (dex) and often guidance as well. |
| #42The_JesterNov 06, 2014 6:57:12 |
|
| (Reply to #36)Timborama |
|
| #44GrazelNov 06, 2014 15:49:23 |
|
| #45ZardnaarNov 06, 2014 16:59:04 |
|
| #46PsikerlordNov 06, 2014 20:20:30 |
|
| #47RamzourNov 07, 2014 6:35:12 |
|