| Post/Author/DateTime | Post |
|---|---|
| #1abrahamSep 09, 2015 10:21:17 | a double whip is 2 whips connected by a 6 inch bar. how would you stat it in 5th edition dnd? |
| #2DemoMonkeySep 09, 2015 10:23:48 | As a trapeze. |
| #3abrahamSep 09, 2015 10:24:16 | lol! I meant as a weapon of course. |
| #4DemoMonkeySep 09, 2015 10:38:40 | I'm trying to mentally picture how you could manage the wrist action to snap two ends of a metal bar that you are grasping at a right angle to your hand. And failing.
Honestly, I would just stat it as a whip that looks odd but doesn't do anything different.
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| #5ElfcrusherSep 09, 2015 11:28:11 | Minus 5 to all attack rolls. Any attack where you miss you hit yourself instead.
EDIT: On second thought, even if you hit you also hit yourself. |
| #6AaronOfBarbariaSep 09, 2015 11:14:51 | I would stat it as a whip, a metal bar, and another whip, which when combined is both nearly impossible to use as an effective weapon and looks ridiculous.
I would then suggest that a player looking to have two whips and wield both need look no further than having two whips and the Dual Wielder feat. |
| #7Ralif_RedhammerSep 09, 2015 13:32:07 | Hahahahah!
For my part, I’d just use the stats for a regular whip and have the double-whip part be just flavor text. Either that or what AaronOfBarbaria said.
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| #8ElfcrusherSep 09, 2015 13:44:13 | The minutes I've spent today trying to envision the physics of this thing are minutes I will never get back. |
| #9Tempest_StormwindSep 09, 2015 13:57:56 | Sorry, guys. Abraham normally dumps this stuff on Previous Editions. It's part of a long pattern, including rocket farts that did nothing that Hustle (the 3.X Dash action) didn't already do, a feat for a pretty standard flip-kick that could have been handled by descripiton, a reflavored Brew Potion that he refused to see was actually a reflavored Brew Potion, a feat for holding more than one weapon in the same hand (arguing that Wolverine's three-bladed claws should count as three attacks, despite that being a multi-pointed single claw instead of what he was describing), and a cat o nine flail that shows exactly the same designer DNA that this one does.
We try to help, where we can, but often, it's so much triage. |
| #10DemoMonkeySep 09, 2015 13:56:08 | So we are all agreed. In a game with giant flying firebreathing lizards, immortal supermodels with pointed ears, floating evil eyeballs that shoot death rays, and intelligent mushroom people, a double whip is CLEARLY too unrealistic. |
| #11Ath-kethinSep 09, 2015 14:07:28 |
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| #12Brock_LandersSep 09, 2015 14:13:02 |
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| (Reply to #12)AaronOfBarbaria |
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| #14ElfcrusherSep 09, 2015 14:26:47 |
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| #15fepriestSep 09, 2015 14:39:34 | Just use the stats for the two-bladed sword in the PhB |
| #16TenaciousJSep 10, 2015 11:24:54 | http://community.wizards.com/forum/previous-editions-general/threads/1111441
Did anyone else immediately think of the gems from this old thread? |
| #17The_White_SorcererSep 10, 2015 12:41:53 | I could see the double whip and other impractical weapons as interesting animated objects. |
| #18Brock_LandersSep 10, 2015 12:54:34 |
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| #19worrgrendel1Sep 11, 2015 14:40:40 |
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| (Reply to #18)transcendantviewer |
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| #21transcendantviewerSep 12, 2015 2:10:38 | Oh, no, wait, I'm wrong. With a casting of the Light cantrip on the Double-Whip, it could be used to create quite entertaining stage performances, at least according to Google and Amazon. It's like a fiberoptic cable that looks cool. Doesn't really make an effective weapon. Sorry, man. You're better off just grabbing two whips, grabbing the Two Weapon Fighting Style, and getting the Dual-Wielder Feat. Variant Human Fighter could do that for you. Just don't forget to shout "DANGER WILL ROBINSON! DANGER!" |
| #22Brock_LandersSep 12, 2015 3:46:04 |
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| #23Brock_LandersSep 12, 2015 3:47:18 |
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| #24cowleymenSep 12, 2015 13:11:07 | in a more general sense, I would treat any twin weapon, the dwarven urgush (spelling?) Orc Double axe, double sword (shudders) as just duel wielding. If it isnt a light weapon on both sides, have to have the duel wielder feat to use and take advantage of he duel wielding rules. Or there is a weapon master feat, I would probably let you spend one of those proficincies on being able to use a double weapon with out duel wielder feat. |
| #25Mad_JackSep 12, 2015 22:19:27 |
No, no, no... You guys are thinking about it all wrong - the double whip isn't held with both hands. You just hold the short bar in one hand like the crossbar on a katar and use it like a regular whip, with both whips doing the exact same motion at the same time so it just does twice the damage of a regular whip...
Like this... (Ignore the eyepatch from where he accidentally smacked himself with it, lol.)
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| #26transcendantviewerSep 12, 2015 23:20:48 | The problem with that is, quite simply, that you can't get the flick in the wrist, which you need to get the force into the whip. |
| #27RCanineSep 13, 2015 11:14:29 | Stat it as a whip.
/thread |
| #28Tempest_StormwindSep 13, 2015 11:32:43 |
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| #29Cyber-DaveSep 13, 2015 12:24:15 |
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| #30WuzzardSep 13, 2015 14:50:46 | Isn't a double-whip a coffee with a lot of extra cream? |
| #31Mad_JackSep 13, 2015 16:25:17 |
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| #32transcendantviewerSep 13, 2015 23:11:55 | I don't think a Cat-O-Nine-Tails can actually work like that. If it were just a cluster of chains or knotted ropes, maybe. I'd let it function as a 3d4 Exotic Bludgeoning (Or possibly Slashing) weapon. No other qualities. Requires special training to use (Weapon Master/custom feat) with proficiency. I could foresee making a feat as something similar to this...
Skinrender. Prerequisite: Proficiency with Martial Weapons, Strength 13 or higher. You have mastered the use of the Cat-O-Nine-Tails, gaining the following benefits.
Cat-O-Nine-Tails Exotic Melee Weapon Damage: 3d4 Bludgeoning |
| (Reply to #32)abraham |
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| #34transcendantviewerSep 14, 2015 9:25:12 | Knock yourself out. And before you get yourself confused, no, it doesn't have Reach, Finesse, or anything like that. All it does is 3d4 + Str Bludgeoning Damage. The extra ability is coming from the feat. |