| Post/Author/DateTime | Post |
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| #1DemoMonkeyAug 09, 2014 11:07:37 | If an Evoker wizaed with a 20 Intelligence cast Magic Missile with a 1st level slot, and directed each of the 3 darts at a different target, would each target take (d4+1)+5?
This questions would apply to a number of evocation spells that hit multiple discrete targets (but not an area), as well as to a Warlock with Agonizing Blast hitting multiple targets with the Eldritch Blast.cantrip.
I'm sure someone has asked something like this before, but I don't remember seeing it. |
| #2Mephi1234Aug 09, 2014 11:17:07 | The answer came up in one of Mike's Tweets. I believe the answer was yes, you get the bonus damage per target. Though we were talking specifically about the wizard.
With Agonizing Eldritch Blast, though, I suspect that its added differently, as I suspect that Agonizing Blast is meant to keep pace with a ranged bow attack. |
| #3DemoMonkeyAug 09, 2014 11:26:20 | "With Agonizing Eldritch Blast, though, I suspect that its added differently, as I suspect that Agonizing Blast is meant to keep pace with a ranged bow attack."
I can't comment on that, I haven't read anything about it's design philosophy. I only know it's the only evocation cantrip I've found hat can affect multiple targets. |
| (Reply to #2)Ashrym |
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| #5OverpromisesAug 10, 2014 14:54:16 | Mike Mearls’ tweet was that against multiple targets the damage bonus would apply to each target, while against a single target the +5 would only apply once.
This also seems fair, which I think actually carries more weight than Mike Mearls’ unofficial ruling. |
| #6Mephi1234Aug 10, 2014 15:18:51 |
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| #7KalaniAug 10, 2014 15:45:26 | Eldritch blast is a 1d10 (+Cha) ranged attack (assuming Agonizing Blast) which fires up to 4 beams at 17th level.
The wording on cantrips is ambiguous, and it is not clear whether they scale with class level, character level, or caster level, each of which may be different (as in the case of multiclass spellcasters). So far, I have been unable to determine which method they scale on, and have been going under the assumption of character level, as this seems in keeping with design philosophy that spellcasters should not fall behind other classes when multiclassing.
While the baseline similarity to a fighters Extra Attacks exist, there are several key differences which make warlocks and fighters much different beasts. Fighters gain Fighting Style and Action Surge, and have other class features which spike their damage further (depending on subclass).
An Eldritch knight with the Magical Initiate or Spell Sniper feat can also snag Eldritch Blast should they choose, allowing them to fire 4 beams at 1d10 damage apiece, and also follow up with a melee or ranged weapon bonus attack. Admittedly, this kind of EK will either be 3-ability dependant, or will sacrifice Intelligence for Charisma (not that this is an optimal build, but it is an optional one).
Warlocks have no features which spike their Eldritch Blast damage into fighter levels - the closest is Agonizing Blast and we have already accounted for that. Meanwhile, Fighters have other (situational) advantages I have not accounted for.
Warlock, Ranger, and Fighter Damage analysis (L17 Snapshot)
*Includes Sharpshooter in attack/damage calculations. Does not include Critical hits (Champion), or Maneuvers.
While it is not guaranteed that a fighter will have a +3 weapon by 17th level (or ever), it is not an unrealistic assumption. Should a fighter have said weapon, they would have identical AB to the warlock, and deal considerably more than double the Warlocks Eldritch Blast damage/attack (1d8+18 damage, av. 23).
As highlighted above, Agonizing Blast Warlocks deal respectable striker damage. This damage is more than sufficient to act as a replacement or secondary "archer" in any party lacking a dedicated "archer" character, or in any campaign lacking feats, and all for the bargain price of 1 invocation slot. This allows you to sub for the "archer" role without expending significant resources to that goal.
If your goal is to act as a dedicated archer however, you are better off going Ranger or Fighter and taking the Sharpshooter feat at first opportunity. You will consistantly deal more damage over the course of your adventuring career and feel you are accomplishing more toward your goals, than an equivalent level Warlock. If however, you have other reasons for going warlock - the respectable striker damage is a nice bonus. |
| #8FallingIcicleAug 10, 2014 15:32:44 | Agonizing blast and Empowered Evocation use very different wording. They're not at all the same thing. Empowered Evocation lets you "add your Intelligence modifier to the damage roll of any wizard evocation spell you cast", whereas with agonizing blast you "add your Charisma modifier to the damage it deals on a hit." Since eldritch blast can hit multiple times, a warlock can add his Cha bonus each time. |
| #9KalaniAug 10, 2014 15:34:54 |
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| #10FallingIcicleAug 10, 2014 15:35:43 |
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| (Reply to #6)Overpromises |
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| #12KalaniAug 10, 2014 16:01:42 |
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| (Reply to #12)Overpromises | The Warlock could cast Flesh to Stone, Finger of Death, Dominate Monster, and Power Word Kill, though, in addition to their regular spell slots every short rest.
I don’t actually see any reason why the warlock should have more cantrip damage than a sorcerer. |
| #14KalaniAug 10, 2014 16:59:01 |
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| #15Mephi1234Aug 10, 2014 17:01:35 |
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| (Reply to #15)Ashrym |
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| (Reply to #15)Overpromises | If the argument is that warlocks aren’t that great, therefore they should get better cantrips, then whatever, I’ll go with that part.
Can’t any caster get Eldritch Blast with their existing spellcasting ability at the cost of one feat, though, or was that changed? |
| #18KalaniAug 10, 2014 17:59:07 |
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| #19Mephi1234Aug 10, 2014 18:24:31 |
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| (Reply to #19)Overpromises | Well, my thanks for this thread, it really drove home the point of how little damage a fighter does without his Fighting Style and one of the two heavy-hitting feats.
I now have as a goal that anything but a full caster needs to do significantly more at-will damage than a warlock. |
| (Reply to #19)Ashrym |
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| (Reply to #21)TheMattyLee | This whole discussion of Warlocks vs Sorcerers is academic at best. There isn't any ambiguity in the way that Agonizing Blast is written or how it applies to Eldritch blasts. It applies to each hit. Whether you like it or not.
Addressing the original question, at least by the rules, it seems that Empowered Evocation would apply to each. Can't see any reason that it wouldn't. Each missile is a seperate damage roll. |
| (Reply to #22)Ashrym |
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| #24KalaniAug 10, 2014 21:29:29 |
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| (Reply to #24)TheMattyLee |
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| #26KalaniAug 10, 2014 22:22:49 |
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| (Reply to #25)Overpromises |
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| #28KalaniAug 10, 2014 22:50:34 |
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| (Reply to #28)Ashrym |
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| #30Mephi1234Aug 11, 2014 3:03:18 | Except Mike in the Tweet was talking about Magic Missile and Empowered Evocation there specifically. Empowered Evocation is designed around a class that relies on major AoEs that encompass multiple enemies. The wording of Empowered Evocation supports this. The only thing the tweet clarified was that when two of three magic missiles hit someone, its counted as a single damage roll. Eldritch Blast, with its distinct multiple attack rolls, has distinct multiple damage rolls.
Agonizing Blast and Eldritch Blast are different enough, not only in wording, but in the intent of the classes, that I find that the +5 per hit still makes sense as RAW. I see no reason why this tweet changes anything. You can't compare something that is meant to apply to fireballs that engulf large areas of enemies and assume it works the same with a mutli-attack roll cantrip.
The two are apples and oranges. You shouldn't be comparing the warlock to either weapon attacks, nor spell attacks. Its too different from anyone else in the game. You can only go by how the warlock class itself plays out in play. |
| #31Mephi1234Aug 11, 2014 3:12:20 |
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| #32mycroftbAug 11, 2014 4:43:15 | Here's the text of the linked tweet, emphasis mine:
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| #33AshrymAug 11, 2014 10:55:16 |
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| #34MirtekAug 11, 2014 15:02:08 |
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