Expert Hunter (Change to Ranger)

Post/Author/DateTimePost
#1

Malakav-X

Aug 05, 2015 10:07:14

I have heard how some people, especially veterans from D&D 3.x have complained about the Ranger being underpowered, I mean, it's understandable that this version brought balance back, and the DM has regained control over the players, because other versions either gave players more options so they can build Munchkins

But I just though an ability, that gives more feel to the Ranger to what it used to be, a monster hunter

Instead of Favored Enemy

Expert Hunter
You have been hunting in the wilderness and have a keen eye against any type of creature. As a Bonus Action you can call upon your Hunter instincts to designate a monster type: Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Monstrosities, Oozes, Plants, or Undead.
Alternatively, you can select a race of humanoid (such as gnoll, goblin, orc, human, etc)
You have Advantage in all attack rolls against that group of monster or humanoid until the end of the combat, you can use this ability a number of times equal to your WIS modifier, you recover these uses after a short or long rest.
Plus all the other flavor stuff that Favored Enemy does

What do you think? OP? Cool?

#2

Serpine

Aug 05, 2015 10:23:47

A starter power granting advantage with every melee/ranged attack roll for the entire combat against whatever enemy type you spot the most of several times a day...

 

Do even many high level powers grant that amount of advantage?

 

#3

Malakav-X

Aug 05, 2015 10:57:24

I was thinking just for favored enemies, but someone told me it was very situational, now you tell me it's too OP.... LOL

#4

Malakav-X

Aug 05, 2015 11:00:01

maybe just 1/per day that can be recovered on a short rest?

(Reply to #3)

Serpine

Malakav-X wrote: