| Post/Author/DateTime | Post |
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| #1scottdprtJul 31, 2015 15:48:18 | From examiner.com on May 29th, 2014,
Mike Mearls announces release date for next gen Open Game License
We won’t known until next year. Mearls explained that any OGL will be announced only after the Dungeon Master’s Guide is published:
While the details are still in flux, we can say that we plan to announce the details of our plans sometime this fall. After that announcement, we plan on launching our program in early 2015
Gencon 2015 is going on and the fans have heard no more on this. Some of us are chomping at the bit to share our adventures with others in the community. Can we please have an update or a flat at announcement that an OGL or reasonable substitute will be denied to the fans?
Scott Davenport D&D Convention Player/Dungeon Master/Writer for over 30 years. |
| #2HebitsuikazaAug 01, 2015 15:01:42 | I kind of would be interested in seeing fan published settings... but then, those get churned out for free on the forums here and at Enworld and so forth and no one really cares, so.... how much is it even worth it? |
| #3Slit518Aug 01, 2015 21:26:18 |
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| #4The_JesterAug 01, 2015 23:37:20 | I remembered seeing something to that effect but couldn't find out where. Thanks for posting the reminder.
They certainly missed their "deadline". Details were not announced in the fall of 2014 nor was the program launched in early 2015. They couldn't even get the details out for early and mid-2015 and we're rapidly approaching the fall of 2015, almost a full year late. And Mearls has moved from saying it's coming and in the works to "no comment"
At this point it's likely the OGL is dead. They couldn't get it to work or strike a balance between the desires of management/Hasbro and the desires of the D&D team/ needs of 3rd party publishers. Yeah, it could be held up by the jury duty like the conversion guide, but that seems unlikely as it's not game design but a legal document. Not a lot of overlap in needed skills. |
| #5Ath-kethinAug 02, 2015 12:03:59 | On the other hand, a number of companies are putting out excellent 5e compatible stuff using the old OGL. See Primeval Thule 5e and various publications by Frog God for examples. |
| #6moonbeastAug 02, 2015 15:52:56 | I'm curious to know..... if we got to officially publish something for 5E via OGL license, would that material then be considered canon? For example, I create a fictional city between Baldur's Gate and Waterdeep.... and build a scenario around it. It gets published via OGL license. So now my city becomes official source material for the FR? |
| #7MechaPilotAug 02, 2015 16:46:06 |
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| #8MarandahirAug 02, 2015 17:03:45 | Wait, I thought Athas.org though published under the OGL and GSL, and they're the canon publishers for 3rd edition Dark Sun and for the 4th Edition Adventure Path for Dark Sun (Ashes of Athas). So sometimes 3rd party can be canon. I presume though under 5th edition, when they want to bring in 3rd party developers/writers, they will (like they brought in Sasquatch games and the like for these early ones). |
| #9scottdprtAug 03, 2015 10:08:31 | Some excellent response, but not as much help in my situation. I want to distribute for others to judge adventures set in Greyhawk to be run at conventions I cannot attend in person. Copyright is not broken when I am the one DMing the adventure, but as soon as I hand it to a person who has done little to no authoring I can be ordered to C&D. While the risk can be judged to be small, it is still too high since not only me, but the conventions could get in trouble and I will not risk that. |
| #10MechaPilotAug 03, 2015 10:40:34 | If all you want is to share stuff that you created for free, do you actually need a license? |
| #11The_JesterAug 03, 2015 10:46:46 |
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| (Reply to #10)scottdprt |
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| #13BRJNAug 03, 2015 14:44:18 |
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| (Reply to #12)arnwolf666 |
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| #15UchawiAug 03, 2015 15:43:05 | The ability for fan published adventures, or even third parties, would take alot of pressure off WOTCs shoulders. I hope all this time they have spent considering it has gone into standards, licenses, etc. on how it should be done. They can still take the conservative route by controlling the content through contests or something similar. |
| #16BRJNAug 03, 2015 17:04:54 | I want to take a number of 3e Forgotten Realms supplements, mix in Rage of Demons, and get a new AP. I want a new OGL to enable a way that I can get I also want documentation that can be read and understood by amateurs at home.
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| #17ShasarakAug 03, 2015 17:53:44 |
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| (Reply to #14)scottdprt |
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| #19GrazelAug 03, 2015 23:02:15 |
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| #20moonbeastAug 04, 2015 3:53:37 |
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| #21WebsterAug 04, 2015 17:04:29 |
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| #22MarandahirAug 04, 2015 17:29:00 | Yeah. Sounds like what you're looking for is to negotiate with WotC for specific World of Greyhawk privelages, like Athas.org got for Dark Sun (thanks for the clarification, Jester!). |
| (Reply to #22)scottdprt |
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| #24Slit518Aug 05, 2015 12:11:24 | Is there a way to contact Mike Mearls? |
| (Reply to #24)Zalbarthemad |
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| #26Slit518Aug 05, 2015 12:56:25 |
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| (Reply to #18)arnwolf666 |
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| #28Nesian42RyukaielAug 05, 2015 14:55:26 |
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| #29Farmer42Aug 05, 2015 15:40:59 | This falls into the same territory as the headstock lawsuits that guitars faced a few years ago, and last time something like the came up in court, that was the basis for the decision, IIRC. Basically, WotC has no rights to the mechanics. Settings, characters, and formatting, yes. Mechanics, no. So if you made something MECHANICALLY compatible, but did not infringe on any of their rights (IE, you can use anything covered in the OGL, since it doesn't specify that the rights are tied exclusively to 3.x's mechanics) then you are 100% in the clear. In theory, you don't even need to follow the OGL is all you do is release something mechanically compatible. |
| #30GrazelAug 06, 2015 2:15:54 |
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| #31halvgrimAug 06, 2015 8:48:53 | It would be great to have something like Savage Worlds licensing https://www.peginc.com/licensing/
I think that it is fine to require small scale publishers to apply for an official approval of their adventures. |
| #32moonbeastAug 06, 2015 9:30:52 |
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| #33The_JesterAug 06, 2015 10:01:01 |
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| (Reply to #23)Azzy1974 |
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| (Reply to #32)scottdprt |
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| #36ZalbarthemadAug 06, 2015 11:41:01 | ...finally got a reply. Unsure how I should feel about it other than....he's being an ass? |
| #37MechaPilotAug 06, 2015 12:05:29 | Maybe Hasbro (or, more to the point, their legal staff) is being more hands-on with 5e's license. If WotC has to pass it by the Hasbro legal staff, that could be partly responsible for the hold-up. |
| #38ShasarakAug 06, 2015 18:49:39 |
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| #39MistwellAug 06, 2015 19:17:37 |
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