| Post/Author/DateTime | Post |
|---|---|
| #1edwin_suApr 07, 2015 11:21:56 | fantasygrounds Officially Licensed D&D Products
https://www.fantasygrounds.com/buyFG/DungeonsAndDragons.html |
| #2melloredApr 07, 2015 11:28:07 | And we finally have digital support.
I was kinda hoping for roll20 though. |
| #3Farmer42Apr 07, 2015 11:28:37 | But...WotC isn't working on any kinds of digital tools... |
| #4Coredump00Apr 07, 2015 12:01:01 | Interesting. Nothing mentioned about "exclusive"... so it may be coming to roll20 etc. |
| #5Tempest_StormwindApr 07, 2015 12:08:15 |
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| #6Farmer42Apr 07, 2015 12:06:30 | I use Roll20, but that's really more because it has native G+ support. But this does look nice. |
| #7melloredApr 07, 2015 12:17:59 |
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| #8pukunuiApr 07, 2015 12:25:19 | That's nice that they've finally done something on the digital tools front. That interface, though ...
I think I'll pass. |
| #9AaronOfBarbariaApr 07, 2015 12:36:59 | I am glad to see that there is something being offered for those that want digital tools.
I seem to recall my experience with Fantasy Grounds basically being summarized as me fiddling with custom maps and tokens and never actually using the program, so I can't really say anything regarding its functionality - but I do recall liking the way the program looked at the time (this was probably 5 years ago though).
I hope it does well for them... though I expect that there will be complaints about the pricing (but then, that's just the truth about anything that has any price these days). |
| #10pukunuiApr 07, 2015 13:06:36 | Smiteworks has been addressing people's questions and concerns over at EN World. |
| #11ReinhartApr 07, 2015 13:47:39 | So, to use the Fantasy Grounds tools to run D&D 5e, and not have each of my players pay individually for it, it looks like I have to fork over $250. No thank you, I'll stick to roll20. |
| #12MrHotterApr 07, 2015 13:53:18 | Roll 20 has the marketplace. Can't WotC have someone port their adventures over to Roll20 and let us pay to add it to our campaign?
I know it took me a while to create the whole adventure for use in Roll20 and what I made probably looks much worse than what someone at WotC could make. |
| #13bawylieApr 07, 2015 14:02:49 | $250?!? |
| (Reply to #13)AaronOfBarbaria |
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| #15pukunuiApr 07, 2015 14:22:25 | To quote the Fantasy Grounds people (from the EN World thread):
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| #16AaronOfBarbariaApr 07, 2015 14:40:43 | If they can deliver on (even roughly) same time release of their data packs and the hard-copy products to which they relate, that even replaces the need for PDFs (among anyone that buys a Fantasy Grounds license, anyways).
That gives it an aspect a little bit like D&D Insider. |
| #17daspianApr 07, 2015 15:30:59 | the thing i just keep looking at is what can they offer that i can't just as easily get from roll20...and for free? i mean the price seems a bit ridiculous to me for what they're offering and announcing....not to mention the quest will be how it actually is once people start using it, and will they stick to that quality of work as it goes foward. |
| #18paulstraitApr 07, 2015 15:34:40 |
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| #19paulstraitApr 07, 2015 15:38:55 |
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| (Reply to #17)Reinhart |
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| (Reply to #18)AaronOfBarbaria |
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| #22pukunuiApr 07, 2015 15:47:39 |
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| #23ZardnaarApr 07, 2015 15:52:31 | Fantasy Grounds costs about the same amount as the core books or Europa Unversalis IV and all the expansion packs for it. That is a fair bit of moolah to pay for the privlege of not smelling random D&D pick up players. |
| #24paulstraitApr 07, 2015 15:57:29 |
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| (Reply to #19)AaronOfBarbaria |
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| (Reply to #24)AaronOfBarbaria |
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| #27paulstraitApr 07, 2015 16:09:52 |
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| #28RhennyApr 07, 2015 16:13:27 | I'm very excited about Fantasy Grounds. I switched over to it about 6 months ago. I started by just doing the $9.99 monthly subscription for DM ultimate and then they had a sale for lifetime access so I paid for that.
It is a very polished table. I've been working with another guy to create characters, monsters and use maps that I scan or get from other souces online.
I'm not sure if/when I'll buy the Core Classes and Monsters (since I've made a lot of it on my own), but eventually I probably will.
It is slick. Definitely premium product. |
| #29akaddkApr 07, 2015 16:55:28 | Wow, so my comment that criticised this product was deleted without even a moderator comment to say that something was deleted. Censorship has been taken to a whole new level here it seems. |
| #30Greenstone.WalkerApr 07, 2015 17:03:43 |
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| (Reply to #22)Farmer42 |
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| (Reply to #27)Ramius613 |
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| #33Torg_SmithApr 07, 2015 17:50:51 |
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| #34Torg_SmithApr 07, 2015 17:55:43 |
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| #35Ramius613Apr 07, 2015 18:06:56 | I'm actually quite pleased. I have FG basic, and i did not purchase the MM, or PHB. I got the dmg as a gift. Looking forward to getting the monster and player sets and playing again. |
| #36EthanSentalApr 07, 2015 18:11:47 | I wonder if the macros and other such things can be ported into tabletopconnect. 2d overhead maps like roll20 and this are getting to be as old school as pen and paper in some ways. The 3d maps and minis in tabletop appeal to me more than a round token. I'm not familiar with fantasy ground so does it have fog of war or ambient lighting setting?
I am glad they got some sort of digital tool for characters out. Granted its not like herolabs as far as character generator or doesn't appear to be but it is something for us fans to us. |
| #37dafrcaApr 07, 2015 18:25:58 | So am I rading this right, the cost they ask for only gets me the content from the free pdf and that is it? What exactly am I paying for then? The right to run my games using their virtual tool?
I guess I am missing something here, need some help. |
| (Reply to #37)Farmer42 |
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| #39FallstormApr 07, 2015 18:58:18 | While I think a suite of digital tools for 5E is a step in the right direction I don't think I will be getting this. Fantasy Grounds is too expensive for what they are asking. I am honestly very surprised WOTC chose not to go with HERO LAB for their third party digital tools. I know pretty much every other game system is using HERO LAB. You still have to pay but the cost is only like 30 bucks for HL and then maybe 30 for whatever game set you are using. 60 BUCKS (or 30 if you already use HL for other games) is reasonable, plus I wouldn't have to download and learn new software.
I don't know maybe this will be wildly popular but I just can't see it, not for the price and not when I already have a system that I use for other games on my PC. |
| #40Torg_SmithApr 07, 2015 19:14:30 |
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| #41Torg_SmithApr 07, 2015 19:07:23 |
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| #42ShasarakApr 07, 2015 19:34:41 | WotC is really dead set on that $50 price point. |
| #43pukunuiApr 07, 2015 19:49:51 |
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| (Reply to #42)AaronOfBarbaria |
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| #45arnwolf666Apr 07, 2015 19:57:18 | I'm a hardback book kind of person. Why is that people who want things digital feel like they should have it cheaper than the rest of us? |
| #46akaddkApr 07, 2015 20:00:12 |
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| #47RCanineApr 07, 2015 20:29:12 |
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| #48pukunuiApr 07, 2015 20:36:25 | Let's face it. Licensed material is always overpriced. Just look at the cost of licensed Lego sets and anything with the Star Wars logo on it. |
| #49HobbitFanApr 07, 2015 20:42:41 | I'm glad they did something digital.
The pricing is ludicrous though, especially when you compare to something like roll20 which is free!
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| #50TautolitarianApr 07, 2015 21:19:48 | TL;DR: Getting mad at WotC for this is like getting mad at an author for allowing an acting troupe to perform a stage adaptation of his book. Why didn't he single-handedly produce a movie instead like that last time he failed horribly at it!? Why do I have to pay for book all over again just to see it in a ritzy theater!? Why can't the author force my local low-budget Community Theater to perform it even though they have neither the interest nor resources to put on the show?!
As someone who's been using FantasyGrounds for years, and has a pretty good read on that community, I have a reasonably educated gut feeling about the following:
- This move, if anything, shows that WotC is willing to let 3rd-party VTT's and fan-made/kickstarted projects work to create better and more agile platforms while letting WotC focus on the actual GAME instead of something they're clearly not that great at. I guarantee you that if the Roll20 or MapTools community or their internal devs managed to create a module as polished as what I just purchased on FG, WotC would be more than happy to negotiate an agreement to allow that too. They realize that Fantasygrounds is not everyone's favorite solution. But for people who were already using Fantasygrounds and were happy with their purchases, WotC's decision to allow FantasyGrounds to publish these modules is a HUGE sign of goodwill. It says "We're going to get out of the way and let you build upon our game rather than put up a bunch of legal walls to prevent you from porting your information to other platforms."
I honestly couldn't be happier. Is the price tag for the official D&D materials a little steep? Maybe. But you have to realize that for people who DM using these tools, the modules make the books NEARLY irrelevant (except for those who just love paper reference). For the ease of use that they provide to my campaign, $100 was a steal compared to the time I was spending copy-pasting and formatting data. In my opinion, they're comparable to PDF's in purpose, and 10 times as useful for people who were already using FantasyGrounds. All the reference material is right there at your fingertips, better organized, and easier to distribute to players at the table. If you're a player in one of these games and the DM has the modules, you never need to buy a book yourself, as all the character options, rules, and spells are available at a glance and you don't have to wait until another player's done reading the book to look something up. They're charging as much as they are because WotC (having ignored FantasyGrounds' pleas for the entirety of 4th edition) is naturally a little afraid that people who game on the platform could conceivable buy the module as a full substitute for a printed product.
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| (Reply to #46)Farmer42 |
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| #52paulstraitApr 07, 2015 22:10:47 |
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| (Reply to #51)AaronOfBarbaria |
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| (Reply to #40)DarkSphinx |
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| #55Sands666Apr 08, 2015 1:11:47 |
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| #56ShasarakApr 08, 2015 2:12:23 |
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| #57DaleMcCoyApr 08, 2015 2:40:50 | I'll be checking this out ... Right after I finish my taxes. |
| #58akaddkApr 08, 2015 3:25:50 |
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| #59LuisCarlos17fApr 08, 2015 5:20:59 | Has Habro tought about to sell its own D&D NFC miniatures like Spyro: Skylanders, Disney Infinity and Ninentdo Amiboo?
Here my suggestion:
A free-to-play videogame about housing (managing a stronghold) and farming(+crafting), like a mixture of Sims medieval and Castleville (social net game by Zynga, the same creator of the famous Farmville). The DLCs bought with the miniatures could be PDFs of previous editions (AD&D monster compediums, for example) or mini-games could be played off-line. |
| #60DaFleaApr 08, 2015 6:39:21 |
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| #61bawylieApr 08, 2015 7:17:47 | The price is something each person evaluates for themselves. I make plenty of money and I can afford $250 purchase without worrying too much about it.
But it's a question of value for me, not affordability. And I don't think this is worth $250 to me. Very likely I'm not the target customer. Idk. Pukunui, Id rather spend the money on Lego starwars or a new pistol. |
| (Reply to #44)Coredump00 |
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| (Reply to #44)Coredump00 |
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| (Reply to #52)Coredump00 |
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| #65DaFleaApr 08, 2015 8:25:52 | So many people complained that there was no proper digital support, particularly 3rd party, for 4e and now 5e... And now that they are starting to surface, so many people are still complaining.
Or... you can buy the digital versions (which have no requirements of you owning the physical versions) from SmiteWorks for the prices they have applied. It's your choice.
In my opinion, FG is a far superior product than Roll20. Paying the money for the additional convenience of having all of that content, as well as the extra content they are providing, is beyond worth it. I am elated that FG has licensing for this. They deserve it. Hell, Wizards copied FG when prototyping the 4e digital tools. They know it is a rock solid product.
Be happy that this is happening. It is a sign of things to come. |
| (Reply to #63)DaFlea |
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| #67edwin_suApr 08, 2015 8:57:59 |
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| #68abs1nthApr 08, 2015 9:22:28 | Since so many people are making the argument: "People wanted digital support, they got digital support. Why are they complaining?".
It's because this is all we'll get. The problem isn't that they've given us an option, the problem is that there will be no other option. It's an exclusive deal. And to some people this is not what they wanted.
Geez. It seems self-explanatory. It is not being entitled to want something and get it and not be satisfied with the execution because execution MATTERS. |
| (Reply to #68)AaronOfBarbaria |
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| #70abs1nthApr 08, 2015 10:12:52 |
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| (Reply to #58)Farmer42 |
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| #72paulstraitApr 08, 2015 11:19:33 |
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| #73paulstraitApr 08, 2015 11:24:45 |
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| #74DaFleaApr 08, 2015 11:54:45 |
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| #75dmgorgonApr 08, 2015 11:59:02 | I think I'm rather disapointed with the micro transaction approach for 5e with FG2. The cost of re-entry is too high, especially if you already own the core rule books.
Does anyone know if the modules are linked to a particular licence?
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| (Reply to #65)DaleMcCoy |
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| #77KravellApr 08, 2015 12:23:32 |
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| #78KravellApr 08, 2015 12:26:46 |
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| #79DaFleaApr 08, 2015 12:35:31 |
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| #80DaleMcCoyApr 08, 2015 13:05:11 |
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| (Reply to #67)Coredump00 |
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| (Reply to #68)Coredump00 |
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| (Reply to #52)arnwolf666 |
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| #84paulstraitApr 08, 2015 14:30:02 |
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| (Reply to #77)AaronOfBarbaria |
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| #86paulstraitApr 08, 2015 16:10:01 |
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| #87ssvegeta555Apr 08, 2015 18:07:19 | *Looks at the price*
*walks away slowly*
That's more than what I paid for my books! **** that noise! |
| (Reply to #87)AaronOfBarbaria |
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| #89GrazelApr 08, 2015 19:04:07 | I bought the ultimate license for FG a while back but I don't use it as a VTT (I don't like the UI that much and at least as far as I could find I couldn't set up encounters ahead of time) but I did manually enter the monster stats for HotDQ (a session ahead of time I add any new ones needed) and use it for combat tracking. It does do some PC math but you can't really make a full character inside of it, like if you choose a dragonborn you get a text listing their resistances and breath weapon based on ancestry but no option to choose the ancestry and have it add those traits in a convenient manner. It also doesn't calculate save DCs for casters just lists the formula for them. The only things the book packs do is pre-fill all the data for you and add tokens and artwork. I do like the 5e theme they included as it does liven up the UI a bit visually but doesn't do anything to improve on it.
Of course I felt that Hero Labs wasn't any better, and I found the pricing poing on RealmWorks way too high especially when there's no local copy or set license, it's sub only and like DDI you only have access to the material (that you pay for) as long as you have a sub/their servers are running. This was why I chose Fantasy Grounds over RealmWorks.
I'd still prefer a full and dedicated character buildler for 5e though, one that supports houseruling and custom races, classes, feats, etc. Preferably one that's like FG and allows offline use and you get and keep your material you pay for rather than some online-only subscription base. In the meantime though FG is at least usable and tolerable as a DM. While I bought the ultimate license for the flexibility of allowing online play with players for what I currently use it for a single user license would have been enough. |
| #90TautolitarianApr 08, 2015 19:13:24 | Jeez but some of you guys are dense...I mean complaining about the $50 price point that they set for each book I understand, but getting into the ethical issues of this and lack of transparency?
WotC's internal digital tool development process fell apart due to its own ineptitude. The people involved in testing can attest to that. They couldn't be any more transparent about that without publically trashing the Trapdoor devs.
Then along comes FantasyGrounds, which has been around for 10 years and sports its own fully functional community-developed 5e ruleset and the ability for GM's to create private versions of the very same products that just went on sale. They go to WotC and say "Hey, we've already internally developed a couple of 5e plugins that work with our VTT using information from your books. It's perfectly legal for GM's using our platform to duplicate this process, but we'd love to save them some time and have permission to legally distribute our copy. Do you mind letting us do that for our fans if we give you the lion's share of the profit? It's your material so obviously you'd still be able to use it for any of your own internal digital tools, or license it to any of our competitors if they chose to create a similar product."
And WotC says "Uhh...okay. What do I have to lose?"
Now at what point in that discussion does WotC need to stop, hold a big pow-wow, and ask the forums or twitter whether they should accept the offer? And what could you possibly want to say to change the outcome other than "Waaaah I don't wanna use FantasyGrounds and if I can't have it, no one can!" ?
FantasyGrounds isn't holding your game hostage. It's not an exclusive deal and it doesn't even have a character builder like the one people are thinking of, so it's not preventing WotC from developing digital tools, or preventing WotC from being approached by anyone with a more solid business plan than "Let me just upload a character builder that illegally distributes WotC material and then whine when I get a Cease and Desist!" |
| #91Sands666Apr 08, 2015 19:13:38 | So obviously the initial thing everyone is spotting is the highest price for getting it all. I personally was pretty shocked. However, from what I understand so far... the "ultimate" packages are giving you everything you need to use and run the game for your friends ... FOREVER. Am I wrong about that? The price rage is worth it if you run on line games IMO.
I don't run on line D&D games. I run at an actual table. For me, this product isn't worth the purchase at this time. Although, if I moved away from my group for some reason I might consider it. Since I don't run games on line right now though, I am looking for other forms of digital support that could make playing at a table a little easier (ie pdf books, digital compendiums that have item - npc or monster stat blocks like DDI had, etc). Anything that helps the game run smoother at the table for me.
I do hope there will be alternative forms of digital support to come. For now I'm just happy with what I have, playing d&d.
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| #92paulstraitApr 08, 2015 19:21:41 |
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| #93TautolitarianApr 08, 2015 19:24:10 |
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| #94GnarlApr 08, 2015 19:26:29 | I wonder why so many people seem to be upset that the tools aren't free. The people working at FG also need to pay their bills and eat. |
| #95paulstraitApr 08, 2015 19:33:30 |
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| #96TautolitarianApr 08, 2015 19:37:51 |
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| #97paulstraitApr 08, 2015 20:10:38 |
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| #99ShasarakApr 08, 2015 20:37:23 |
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| #100paulstraitApr 08, 2015 20:40:00 |
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| #101TautolitarianApr 08, 2015 20:50:52 |
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| #102UndrhilApr 08, 2015 23:41:28 | Honestly, I don't want a VTT. I want a character builder. FantasyGrounds doesn't do that.
I had heard rumors that Hero Lab was going to get 5e support. I had also heard that they have pretty much done all the work, but they can't release it without a license.
OK, fine. So, WotC ... this is one voice saying that is what I want. Are there others on here who want that as well? |
| #103RadaceusApr 09, 2015 4:41:38 | About a year ago, when I decided I wanted to D&D with my mates over the internet on a virtual tabletop, I looked into what was out there. RPtools , didnt have the time sync to set up my own server. VirtualTable top on steam...way to clunky to set up but neat to look at. Then i came across Fantasy Grounds. I really liked the tokens keeping track of attacks and damage....but that was it, it was to much 'Heroquest' and not enough 'Miniature Gaming' .
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| (Reply to #103)AaronOfBarbaria |
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| #105RadaceusApr 09, 2015 6:01:54 |
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| #106RadaceusApr 09, 2015 4:58:57 | Enough about me and mie
the elephant over there in the corner has something to add: |
| #107Ramius613Apr 09, 2015 6:21:36 | My question would be, and i should probably ask in the FG forums, with the influx of funds from this partnership would dynamic lighting be a possible add on? |
| #108rookrockApr 09, 2015 7:59:58 | So first I have a question for all the Fantacy Grounds users, because I've never used it. Does it have Apple and Android support? Can I use my tablet as easily as I use my PC?
The reason I ask is because Roll20 has this (its not perfect I admit, but with practice its great). When Morningstar was coming, it was going to have everything across platforms, and if it had lived up to promises, I would have bought in without thinking twice.
If I can't use my tablet which I use for everything now (including both RTT and VTT experiences) then I won't likely switch. The price doesn't bother me at all. And the micro transactions, though they tick me off in other situations, make sense here. Only want to have clerics and undead? You can do that. So cost isn't the problem, since its comparable to the cost of the books (and yes that makes sence to me because I'm not paying for the book, I'm paying for the content). Sure double paying would suck, but if I had trusted that something would eventually come out and just used the Basic rules for free, double paying wouldn't be an issue.
So, yay for WotC for getting some digital support, but boo if there is no mobile support (again any critisism is held until someone tells me one way or the other about FG's stance on mobile devices).
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| (Reply to #106)Coredump00 |
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| #110LokironApr 09, 2015 8:49:17 | I like having the basic rules pdf available on my phone. Anyway I can get something similar with FG? |
| #111FallstormApr 09, 2015 9:46:47 |
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| (Reply to #108)Farmer42 |
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| #113Jaden.ShadowcraftApr 09, 2015 10:21:15 | The problem with this entire project is that it defies the very nature of the game. The entire point of it was to get a group of friends TOGETHER around the same table at the same time. I tried the demo and I wasn't impressed. I would rather sit at the table with my friends and loved ones than being treated like i'm in another MMO.
But hey, that's me. If people want to spend money for the same product twice, that's their bag.
What would be nice is if WotC would actually release a character generator like they did in 4e. That actually would be useful. |
| #114JefferyKnightApr 09, 2015 12:57:01 |
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| (Reply to #113)Ramius613 |
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| #116paulstraitApr 09, 2015 14:29:42 |
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| #117TDarienApr 09, 2015 14:55:33 |
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| (Reply to #106)EthanSental |
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| #119FallstormApr 09, 2015 18:41:09 |
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| #120bnickelsenApr 09, 2015 18:49:31 | For the record. I would gladly pay the same amount of money for the same content in Roll20. Just saying. My personal preference is for Roll20 and although Fantasy grounds has a few nice features it does not have everything I am looking for. I am also saying that if you gave me Fantasy Grounds and all the D&D content for free I would still chose to pay money to Roll20.
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| (Reply to #119)OoftaMeg |
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| #122paulstraitApr 09, 2015 18:55:43 |
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| #123RadaceusApr 10, 2015 3:36:45 |
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| #124RadaceusApr 10, 2015 3:51:09 | I also would rather sit around the table, than to use a VTT. and my group actually does just that when I am a player and they skype me in so I can play along, But because I no longer live near them I write up in VTT (roll20 plug again here ;) ) so they can enjoy my campaign. |
| #125LuisCarlos17fApr 10, 2015 4:53:33 | In my previous post I have mentioned the NFCs miniatures from different franchises: Spyro: Skylanders, Disney Infinity and Nintendo Amiboo. This morning I have readen about a fourth one coming soon, Lego Dimensions.
I say it again: maybe the future of D&D are NFC (Near Field Comunication) minitaures.
* why not to try a videogame, a crossover between Transfomers and rpg Gamma World (adding alien races from d20 Future and characters from G.I.Joe)? |
| (Reply to #125)Radaceus |
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| #127HrallApr 10, 2015 8:23:34 | SO ...no mobile device support what so ever if I'm reading FGs FAQ correctly. Seems to be a fair tool, though a bit on $$$ side. My group actually meets around the table. I use MapTool to project maps on the table with real minis (and real dice). My Players mostly want a Digital Char/Ref sheet they can pull up on their tablets (laptops take up a lot of table realestate) and have their char, stats, spells and powers at their finger tips. Gonna run this past them but I don't think they will bite. DungeonScape was looking alomost tailor made for my group, so we weren't surprised when that relationship fell apart. Really WotC, you need to work on your 3rd party relationship skills and since this is 2nd or 3rd time this has happened I think I'm safe to point at WotC.
Code Monkey get up get coffee Code Monkey goto job Code Monkey have boring meeting With boring manager Rob
Code Monkey like Fritos Code Monkey like Tab and Mt Dew Code Monkey Like you...
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| #128ChrisCarlsonApr 10, 2015 6:42:57 | I've used all manner of digital character generators, for countless systems, for many years. Like 3.x, 4e, Pathfinder, Shadowrun, Hero, GURPS, M&M, WoD, SW, just to name a few.
But you know what system I'm finding I just don't need one for at this time? 5e. I don't feel character creation in 5e is at all scattered or complicated enough to warrant it. At least not at this time. Maybe somewhere down the road when more books spread options around more? Sure. |
| #129rookrockApr 10, 2015 7:51:19 | Hmmm, I guess with no phone/tablet support, I'm out! Thanks anyway WotC, keep up the good work of eventually getting there
Also I love 5e, so great work on that too ;) |
| (Reply to #123)Coredump00 |
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| (Reply to #129)Coredump00 |
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| (Reply to #131)Hrall |
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| (Reply to #132)rookrock |
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| (Reply to #44)Larac |
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| #135LaracApr 10, 2015 10:08:16 | Now WOTC would allow FG to ive us a Package deal on the full thing that would be helpful.
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| (Reply to #133)Coredump00 |
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| (Reply to #134)Coredump00 |
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| #138DaFleaApr 10, 2015 10:21:44 | A lot of presumptions are being thrown around. SmiteWorks has the license to produce products with the D&D name. Until we see the actual agreement (which will likely never happen), anything and everything beyond that is pure speculation.
Business is a 2-way street. SmiteWorks had plenty to say in the deal, I assure you. FG was already successful prior to this. Sure, this is really going to put them on the map, but they also wouldn't bend over to take it from WotC.
And lest we not forget, these products are specific to SmiteWorks and Fantasy Grounds. If you have no interest in FG, then you shouldn't have any issues whatsoever. As a matter of fact, you should be elated that WotC is already showing greater signs than 4e of allowing official products with 5e from 3rd party software companies. They a) listened to the community, and b) realized that officially licensed software products are best suited in the hands of competent and talented software companies with a successful history. |
| #139DaFleaApr 10, 2015 10:26:25 |
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| (Reply to #139)AaronOfBarbaria |
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| #141DaFleaApr 10, 2015 10:55:59 | I just found out that the next version of Fantasy Grounds will be made with the Unity engine...
This should mean great new things for FG, digital tabletops, and likely D&D. |
| #142AlficlesApr 10, 2015 10:57:41 | So, I'm a bit confused here. People keep saying that the $100 cost for the WotC content is optional, on the grounds that you can just input it yourself if you want. I see no reason to believe that is legal. Copying is copying whether I re-type it, take a picture with my phone, or extract it from a PDF. I'm not allowed to photocopy my PHB and give each of my players a copy. Why would I be allowed to re-type my PHB and distribute it via Fantasy Grounds? Playing 5e via FG appears to require a $100 investement, for the license to distribute the content.
Furthermore, the software appears to be available for precisely 0% of the platforms I have available at a gaming session. It doesn't run on any mobile device and appears to be Windows/Mac only.
Additionally, it appears that users can only update their characters when actively connected to the GM? I get why, but that seems really annoying.
All told, I'm seeing a $250 price tag for a product I can't use that doesn't do what I want. I'm rather disappointed. Of course, nobody's forcing me to buy it, so it's not like I am any worse off than I have been.
That said, if WotC wants to know what I will buy: license this content to Roll20 via subscription. I cannot afford $100 all at once right now. I can afford $5 a month, and I'll probably keep my subscription over the course of more than 20 months. Maybe even $10 a month. $10 a month is even probably fair for a book or two worth of digital content a year. I still have to buy the actual book to use the content, so it's not like you'll be losing revenue on book sales from it. |
| #143DaFleaApr 10, 2015 11:02:22 |
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| (Reply to #136)Hrall |
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| #147DaFleaApr 10, 2015 12:16:55 |
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| #149DaFleaApr 10, 2015 12:20:03 |
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| #150DemoMonkeyApr 10, 2015 12:55:07 | I'm not trying to be difficult here, but can someone summarize for me why any of us should care whether WOTC tendered an offer to Fantasy Grounds or vice versa? |
| #151DaFleaApr 10, 2015 13:31:38 |
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| #153GrazelApr 10, 2015 14:46:25 | I've seen quite a few "official digital product" sentiments in recent posts and don't feel like quoting them all. This isn't accurate. There was no exclusive licensing done. This is the FIRST digital product for 5e support (though not the frist digital product wth 5e elements as we have Neverwinter Online and Sword Coast Legends coming out but those aren't used for playing the TT version of 5e).
Likely we'll see other licensed products come out but they will take time. It's not like a company can just produce something, plop down money to buy a license, then do what they want. They (likely) have to propose what they want to do, submit a working version of that proposal, then have WotC review it and determine if it meets their standards for a 5e licensed product, then their legal teams hammer out the details of a license. Then it gets polished and announced/released to the public for purchase. |
| #154Coredump00Apr 10, 2015 16:25:00 | "...what seems much more likely, is that FG cameto WotC..." Whose the one making assumptions? Why does that seem more likely. |
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| #156ORC_RagnarApr 11, 2015 4:50:56 | I have removed content from this thread because trolling/baiting is a violation of the Code of Conduct.
You can review the Code here: http://www.wizards.com/Company/About.aspx?x=wz_company_about_codeofconduct
Please keep your posts polite, on-topic, and refrain from making personal attacks.You are welcome to disagree with one another but please do so respectfully and constructively.
If you wish to report a post for Code of Conduct violation, click on the Report Comment button below the post and this will submit your report to the moderators on duty. |
| #157DraconesApr 11, 2015 20:53:41 |
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| #158FinieousApr 13, 2015 9:13:02 | A new Titleist 915 driver (that's one club) is $499. An awful lot of dedicated roleplaying hobbyists are either extremely cheap or flat broke. (Not speaking of anyone in this thread, of course, just generalizing...)
IF you play by VTT, this seems like a good value. The individual subscription is cheap ($3.99/month? Is that right?). However, for me, "free" on Roll20 is even cheaper, so the only way I'd bite on FG is if I wanted the automation offered by the licensed packs. Is it worth $100 for automated character generation and monster stats? It is for me! I hate doing the data entry to build monsters in Roll20. I'm not rich, but I do have a good career, and realistically even a couple hours of my time for data entry is worth a hundred bucks...every session! I'll gladly pay that price on a one-time-basis for the ability to build encounters, dungeons and adventures simply by dragging monsters onto a map. Even if I were still playing at a tabletop, I'd happily pay someone a one-time fee of $100 to build or transcribe all my stat blocks for me until I roll my last d20. Doubt there'd be many takers for that, though.
This pretty much removes all the pain-points from DMing for me. It's a miracle of technology! It's worth the price and then some, to me.
It should go without saying, though, that if you don't play by VTT, or if you enjoy the data entry or have a lot of unpriced time on your hands, or even if you don't like that stuff but don't dislike it enough to make it go away for a hundred bucks, forever, then this product will not be a good value for you. You should not purchase it. But all this talk about IP and marginal costs of digital products is irrelevant: Those costs are the business's problem. If WotC can't produce a printed book at a cost that allows them to sell it at the price I'm willing to pay, that's their problem. I don't care about their costs; I care about the product's perceived value to me and the price I will pay for it. Likewise, if Smiteworks can produce an infinite number of copies of their product for $0 after the first, that's good for them but nothing to me. I care about whether the perceived value of the product equals or exceeds the price they are charging for it. The end.
My only concern about FG D&D is the active population. If there are enough takers that I can easily find good players and DMs, I'm in. I won't be an early adopter, though. The price is high enough, for me, that I need to see that critical mass before I jump. That's because the player network is a big part of the value for me. The software itself, though? It looks brilliant and easily worth the price they're asking. For me. |
| #159RCanineApr 14, 2015 9:25:04 |
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| #161GrazelApr 16, 2015 3:49:21 |
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| #163DraconesApr 16, 2015 13:19:37 |
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| #164dmgorgonApr 18, 2015 6:44:57 | After taking a closer look at the rulesset in FG2 I think it discourages house rules a bit too much. For example, they hard coded the healing and resting rules into the system. Sure, it's nice to right click and simply click on long rest and have the combat tracker modify everyones hit points and spells, but there certainly isn't any alternative. |
| #165Torg_SmithApr 18, 2015 10:47:38 |
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| #166DraconesApr 18, 2015 12:13:49 |
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| #167Torg_SmithApr 18, 2015 18:17:32 |
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| #168dmgorgonApr 18, 2015 19:59:16 |
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| #169MissaigonApr 20, 2015 0:07:02 | As another point of view I have been playing D&D (actually Warhammer Fantasy mostly) on Fantasy Grounds for only a few years having never touched any of the various pen and paper systems previously. While a lot of people (that I have seen on this and other forums) consider in person gaming to be a better gameplay, I am the reverse – I would never have attempted the valuable use of my time otherwise.
I’ve only tried a handful of systems on Fantasy Grounds (all having various levels of automation) and this 5e version is the most complete. The drops from the modules are instances of the modules so you are free to modify the results on the fly for special circumstances or house rules without changing anything in the modules themselves (same with the monsters).
I’ve found it to be fun without the “Oh, God, my head hurts” when 4e was attempted or the “OMG stop boring us” when the experienced in the group tried to explain Pathfinder. I’m only mentioning this to define where the value of my opinion may sit in your own spectrum – as with anything, to each their own.
So yes, the people in our group all spent the money on the Fantasy Grounds modules and as early as this is in the release I found the character creation is fast and untaxing, the system simple enough to adapt to and the functions in the VTT don’t take away from the scenario.
We have historically used Fantasy Grounds as a place to store character information in the relevant sheets, roll the dice with the results needing a lot of manual input (this has been our choice) and for the visual aspects of the maps and situational placing. The 5e modules do this and just automate a little more than our norm – so a plus that hasn’t inconvenienced us yet (another plus because most things do).
In short we are lazy new players with no history of pen-paper encounters (so no nostalgic bias) who are geographically distant. The system works for us.
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| #170bnickelsenApr 28, 2015 5:40:55 | Any word yet on a diferent VTT? |
| #171SirAntoineApr 28, 2015 19:19:31 | I am not really interested in these online tools. I play in person, and it wouldn't be as much fun. |