| Post/Author/DateTime | Post |
|---|---|
| #1Delazar78Jul 23, 2014 12:54:07 |
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| #2Delazar78Jul 23, 2014 12:56:26 | ninja'ed...
just go here |
| #3powerroleplayerJul 23, 2014 13:49:31 | I like it. It has a strong theme, all the mechanics you need to make it a reality, and enough mechanical oomph that you don't feel like you're throwing away a precious feat slot just to realize a character concept. I'm not saying it's balanced, mind you, but it's not pure flavor either. That bonus action grab is likely to get serious use. |
| #4SturmunddrangJul 23, 2014 14:13:56 |
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| #5DemoMonkeyJul 23, 2014 14:19:14 | "Really you're looking at, is +1 STR or CON worth d4 instead of d6 + flurry + ki + unarmored defense. Probably not. The only reason to take the feat is the free grab."
Shouldn't that be "1 STR or CON + the class ability for taking a level in your own class rather than a level of monk worth d4 instead of d6 + flurry + ki + unarmored defense"
That makes it a much closer call. |
| #6SturmunddrangJul 23, 2014 17:12:38 |
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| #7CennediJul 23, 2014 17:14:08 | Looks fun. |
| (Reply to #5)Marandahir |
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| #9CennediJul 23, 2014 17:49:45 | D&D is winning me over, may change my mind on allowing feats. |
| #10bawylieJul 23, 2014 22:25:22 | How many taverns must you fight as a prerequisite?
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| (Reply to #10)Azzy1974 |
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| (Reply to #6)AaronOfBarbaria |
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