Feedback: Shields and Dex Saves

Post/Author/DateTimePost
#1

Goken100

Jul 08, 2014 11:35:07

On the cover of the new D&D Starter Set, there is a heroic warrior deflecting a dragon's breath with a shield. That's an awesome picture and all. But it really bothers me that it's depicting something that just doesn't happen in the game contained therein. Shields don't do that... but they should.

 

4E introduced the concept of the shield bonus, provided by shields, magic effects, and special skills. The shield bonus was added to both AC and Reflex defense. Thus was a warrior with a shield better equipped to face down blasty dangers of all sorts.

 

In 5E, a shield adds to AC. The problem is, almost no spells and spell-like effects target AC. Of all the spells in the Basic D&D PDF, only 7 of them include a magic attack. And those are cantrips, summoned weapons, and touch attacks.

 

In contrast, there are 17 spells that require Dexterity saving throws (the most used save by a good margin). And a shield doesn't help against any of it.

 

What's to be done? I'm not sure. My first preference would be to lose the saving throws completely and go with 4E defenses, but that aint happening. So I'd say a creative 5E solution is in order. Perhaps something like this:

 

  1. Change some (or all) Dexterity Saving Throw spells and spell-like effects to a Blast Attack.
  2. Attacking a character with heavy armor with a Blast Attack is made with Advantage.
  3. Attacking a character with a shield with a Blast Attack is made with Disadvantage.

I haven't tested the idea or done any numerical analysis, but the point is that something could be done. And something should be done... cause it's on the cover.

#2

Steerpike84

Jul 08, 2014 11:53:12

Yeah that's bothered me in many editions.

 

The simplest solution people suggest around here is to have shields grant half cover on a reaction. So that's +2 AC and dex saves. Don't know if you'd want that to stack with the passice +2 AC or replace it. Either way, it would require some kind of rebalancing.

#3

Brock_Landers

Jul 08, 2014 11:55:02

Can shields be +X magical items?

#4

CelticPaladin

Jul 08, 2014 11:57:15

I've been working on a rules module that lets you use your reaction to actually block with your shield. Seems like it'd be easy to implement. Not so sure about balancing, however.

#5

Paraxis

Jul 08, 2014 12:04:22

How about a feat.

 

Shield Master

You use shields not just for protection but also for offense. You gain the following benefits:
#6

Dracones

Jul 08, 2014 12:05:03

This level of modeling the world really breaks down. First off, who says blocking a dragon's breath with a shield doesn't happen? The Dex save for a warrior in heavy plate with a shield might just mean that he ducked behind his shield.

 

But if you're going to stat it in, what about the weight of the shield slowing the person down from being able to dodge out the way? Why doesn't the wizard with a high Int or the cleric with the Wis get a better chance of getting out of the way of a dragon breathing? Both should be smart enough to see the dragon rear back and prepare to let loose. A guy with animal handling is a lot more used to animals rearing back and attacking them when training so he should be better at dodging dragon attacks as well.

 

A thief in light armor should be able to avoid dragon breath better than a fighter in heavy plate, so why doesn't that get modeled in? Should padded armor protect more vs ice dragon breath since it insulates?

 

It just never ends and it never truly models reality well in the first place. Personally I've found that Fate models these sorts of things MUCH better than d20 can hope to and that's because it elimates a lot of these stats from the game in the first place and has mechanics in place for creating these sorts of advantages on the fly.

 

 

#7

MechaPilot

Jul 08, 2014 12:12:01

Goken100 wrote:
#8

Goken100

Jul 08, 2014 12:19:19

Steerpike84 wrote:
#9

Goken100

Jul 08, 2014 12:30:17

MechaPilot wrote:
#10

MechaPilot

Jul 08, 2014 12:34:43

Goken100 wrote:
#11

Goken100

Jul 08, 2014 12:49:42

MechaPilot wrote:
#12

Gnarl

Jul 08, 2014 12:53:15

I love the fighter blocking a dragon's breath with a shield idea. In 2e, I would typically narrate a successful saving throw as a shield block. But with reactions available in the game, I wouldn't mind seeing it as an active ability instead. It's really that much cooler.

#13

Tony_Vargas

Jul 08, 2014 13:03:34

Goken100 wrote:
#14

Dracones

Jul 08, 2014 13:31:23

Goken100 wrote:
#15

Guest855761860

Jul 08, 2014 18:50:40

The answer is quite simple, yet elusive, as no bards tell of the tale, and only but a few wizards know it.

 

That shield is the shield of dragon breath protection, forged by the wizard Moldain.

 

The annals say that it will protect each bearer once, but only once from the breath of a dragon.  As does all powerful magic, it comes at a cost.  To protect the bearer, it pulls from his or her life force, lowering the constitution permanently by 2.

 

The annals state that a man named Elona II (named after his mother for some reason lost to the history books) grew up in a small village to the east.  From childhood he  loved one of the girls of the town - though his love he kept in secret.  The girl, Kajsa, showed no affection toward Elona.  And so in a private anguish he grew.  After reaching the age of manhood, and at the urgings of his mother, he approached the girl, revealed his true feelings, and asked for her hand in marriage.  Kajsa not only had no affection toward Elona, but hardly recognized his existence.  Though she felt nothing for him, she was of a good (if not foolhardy) heart.  Instead of crushing his spirit by telling him ‘no’, she told him that if he would slay the dragon Telnark, she would marry him.  Telnark had decimated many villages over the centuries when they had failed to provide their annual sacrifice, and she knew that Elona could not succeed, and thus would not try.  She underestimated the depth of Elona’s love.

 

Elona sought out the wizard Moldain.  In a ceremony lost to the ages, Elona made a pact that for Moldain’s assistance, when Elona died, his soul would become the property of a demon from beyond the ether.  And the promise of the soul then bound the demon to provide a service to Moldain.  For this triangular pact, the shield was then forged.  The spell cast upon the shield was one of Moldain’s own creation - born from years of research that he had previously performed.  Ergo the reason few have heard of it, save those who have access to the annals.  The shield was forged, the spell was cast, and Elona set out to slay a dragon and gain his love.

 

The story of Elona’s demise is a pitiful one, and one that I won’t retell.  But suffice it to say that while the spell worked as promised, it was not enough to slay the dragon.  Elona’s body fell within the Valley of Tears, his soul given up to a demon, and his mother’s soul crushed by grief.  

 

It's said that the shield still lies somewhere within the valley, though no search has yet revealed it.  The wizards who have known the story over the countless ages have searched for it in hopes of learning the secret of Moldain’s magic.  If others were to know about it, they would no doubt seek it out for its power.  


But the image on the bottom - the black and white one from the first edition DMG - yeah, that one’s fake.

 

 

#16

Psikerlord

Jul 08, 2014 18:57:20

Paraxis wrote:
#17

Rastapopoulos

Jul 08, 2014 19:21:14

Goken100 wrote:
#18

Jenks

Jul 08, 2014 19:32:10

If I remember correctly, shields gave +1 AC and Dex saves in the playtest. Perhaps it was dropped when shields increased to 2 ac?

(Reply to #18)

AaronOfBarbaria

Jenks wrote:
#20

ittyan

Jul 08, 2014 22:10:18

Tony_Vargas wrote:
#21

FFSAA

Jul 08, 2014 22:34:43

Guest855761860 wrote:
(Reply to #15)

ivstin

Guest855761860 wrote:
#23

LFK

Jul 09, 2014 1:04:53

CelticPaladin wrote:
(Reply to #21)

Steerpike84

FFSAA wrote:
(Reply to #13)

thehobb

Tony_Vargas wrote:
#26

Gnarl

Jul 09, 2014 7:18:18

AaronOfBarbaria wrote:
#27

Rastapopoulos

Jul 09, 2014 7:43:20

FFSAA wrote:
#28

Rastapopoulos

Jul 09, 2014 7:47:42

Gnarl wrote:
(Reply to #28)

AaronOfBarbaria

Rastapopoulos wrote:
#30

Tony_Vargas

Jul 09, 2014 12:58:58

Adding to DEX saves is simple.  That it might lead to confusion about why you /could/ do something (that doesn't happen all that often) is a point.  OTOH, not adding to dex sves is simple, and might lead to confusion about why you can't do something shown on the cover, variations of which happen pretty often. 

 

Seems pretty neutral, really.  No reason not to err on the side of the shield being useful and defensive fighters actually being better-defended.

 

 

#31

strider13x

Jul 09, 2014 14:10:07

While I like the idea that a shield adds to DEX saves one thing none of you have considered is Hit Points. Perhaps the Fighter in the picture has enough HP to survive the blast and the narrative is he raised his shield in time to deflect the blow so he survives. Or maybe we are not seeing the next frame where the Fighter and his shield are reduced to ashes...

This is what HP does, gives you a mechanical aspect to use in order to tell a good story. HP loss can be described in so many ways and that example is as good as any of why HP has worked for 40 years. If you can't beat it, join it!