Firearms in the DMG

Post/Author/DateTimePost
#1

Dragoloth

Oct 14, 2014 19:44:41

http://dnd.wizards.com/articles/news/extra-life

 

So according to this article on WotC's site there will be firearms, explosives and alien tech in the DMG. I personally can't wait to see it.

#2

Qmark

Oct 14, 2014 20:07:59

Good firearms, or the same old "sure, but they suck" guns D&D has done since roughly forever?

#3

Fralex

Oct 14, 2014 20:11:29

Ooooh! Cool! I never heard of alien technology in a D&D game before, apart from that one old adventure with the robots and plant beings. I wonder what to expect...

#4

Qmark

Oct 14, 2014 20:14:53

Fralex wrote:
#5

seti

Oct 14, 2014 20:23:02

I clicked that link. It's soul crushingly evil that Hasbro will only donate 5 grand...IF the goal is met. They can't even pry their Monty Burns claws off their wallets enough to match dollar for dollar.

 

That's beyond sickening. 5 grand is to Hasbro what my belly button lint is to me. At least CMN is a decent charity. ~89% of every dollar donated actually goes to what it's supposed to.

 

I'd love to see good firearms, explosives, and alien tech, though.  Weapon users need something to compare to magic users damage-wise. Guns better do more damage than bows/crossbows.

 

Although, I'd still rather have cantrips and wands, most of the time.

 

 

(Reply to #4)

seti

Qmark wrote:
(Reply to #5)

AaronOfBarbaria

seti wrote:
#8

Granville7482

Oct 14, 2014 21:58:10

We never play with guns in our games, but it's always been a cool edition to the DMG.

 

Though to be honest 2nd edition did have matchlock type firearms around and avaliable to access. It was bizzare but in hindsight i did not hate them.

 

This edition I would give them a try again, perhaps with very limited access to ammunition.

#9

lawrencehoy

Oct 14, 2014 22:10:50

seti wrote:
#10

Qmark

Oct 14, 2014 22:27:36

lawrencehoy wrote:
(Reply to #7)

seti

AaronOfBarbaria wrote:
#12

Nesian42Ryukaiel

Oct 14, 2014 23:01:19

lawrencehoy wrote:
(Reply to #11)

AaronOfBarbaria

seti wrote:
#14

ankiyavon

Oct 14, 2014 23:11:01

Nesian42Ryukaiel wrote:
#15

rampant

Oct 14, 2014 23:37:19

The problem is that armor isn't a adamage mitigation system in DnD it makes you harder to hit, and thus ignoring armor, or even reducing it becomes very powerful and tricky to balance. Ideally gunpowder weapons are just flat out superior but require feats in order to use effectively, similar to an exotic weapon, in addition to being expensive. 

#16

Brock_Landers

Oct 14, 2014 23:38:51

AaronOfBarbaria wrote:
#17

Huntsman57

Oct 14, 2014 23:50:59

lawrencehoy wrote:
(Reply to #16)

AaronOfBarbaria

Brock_Landers wrote:
#19

Brock_Landers

Oct 14, 2014 23:58:30

AaronOfBarbaria wrote:
#20

lawrencehoy

Oct 15, 2014 1:28:55

Huntsman57 wrote:
#21

Shasarak

Oct 15, 2014 1:36:56

AaronOfBarbaria wrote:
(Reply to #21)

AaronOfBarbaria

Shasarak wrote:
#23

Shasarak

Oct 15, 2014 1:54:12

AaronOfBarbaria wrote:
(Reply to #23)

AaronOfBarbaria

Shasarak wrote:
#25

FFSAA

Oct 15, 2014 6:14:52

Qmark wrote:
#26

Mommy_was_an_Orc

Oct 15, 2014 8:28:30

AaronOfBarbaria wrote:
#27

Slyck314

Oct 15, 2014 8:46:00
Maybe its simple as the manager or exec that is making the call only has a discretionary limit of 5k and this little even hasn't really involved anyone higher.
#28

GhostStepper

Oct 15, 2014 10:39:49

Guns and Warforged were the 2 main things i've been looking forward to in the DMG since they announced their inclusion back in the summer.

#29

Grifford

Oct 15, 2014 11:05:04

Guns in the DMG will be the same as they've always been - fine at lower levels, harder to believe at higher levels. Like most weapons, actually.

 

It would be nice to see modular firearms rules. A set for the "they're just weapons" crowd and another for the fans of "cinematic firearms"

 

e.g. cinematic firearms could force a Constitution save DC = 10 or 1/2 the damage dealt (whichever is highest) or be incapacitated until the damage is healed; i.e. DON'T GET SHOT!

#30

Shasarak

Oct 15, 2014 11:49:52

AaronOfBarbaria wrote:
#31

Mommy_was_an_Orc

Oct 15, 2014 12:12:33

Slyck314 wrote:
#32

edwin_su

Oct 15, 2014 14:05:38
#33

Brock_Landers

Oct 15, 2014 14:06:14

edwin_su wrote: