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| #1QwertyAzertyMar 13, 2015 7:00:23 | I hate those player who believe that there is a right way and a good way to play DnD. I hate those people who believe that their way to play the game is the ONLY fun way to play the game. I hate those people saying: I hate min/maxer because they did a half orc barbarian wielding a greatsword and he took the great weapon master feat so he can do more damage, so automatically that player is a min/maxer and do not do any RP, and he know that he at level 6 he will dip 3 level in fighter to gain some fighter ability to become even stronger etc....
Hey wake up, "min/maxing" your character IS DOING REALISTIC RP. RP mean ROLE PLAYING, role playing mean you act like your character would act in that situation. Ok so let analyse a min/max character and a "RP character" and see who got the most realistic ROLEPLAY between the 2
First Charcter creation: Before creating the character the DM should give us an overview of the world, ok we are in forgotten realm, a world with many different races, magic everywhere, and danger in every corner especially if you get outside the town wall. The DM ask you to create a character that will be ask to adventure outside the town. OK so I min/max making my half orc barbarian, putting my highest stat in Strenght and Constitution and taking the greatsword because it deal on average 0.5 damage more then a greataxe. Why would my character take a inferior weapon, he's putting his life on the line, if I'm to go fight a dragon I want the best equipement that I can afford.
Now the RPer create a barbarian with 8 strenght, 8 dex and 8 Constitution "because it's a fun concept" and decide that his barbarian will be a pacifist and read a lot of book, and record the adventure of the party so he can write books. Well that barbarian will die when he face teh first goblin in the adventure and he should know it, so why are you going on an adventure? can't you sent you strong friend to do the adventure, and ask that friend to tell you all about the story so you can write your book?. That barbarian would NEVER go on an adventure, he would NEVER have become a babarian in the first place and would join the library and study with the other physically impaired people. This RP character make NO SENSE and would NEVER exist.
The min/max Character want to SURVIVE, he want to LIVE. He is a strong solid barbarian and he receive (willingly or not) the mission to go save the princess from the dragon and he expect that if he succeed, he will probably go (or be force to go) on an other mission. So what should he train? How to better use his big sword (so planning to take the great weapon master feat), do a lot of push up to become stronger (so planning to take +2 Strenght) or because he met a gnome, a elf and he's going to face a dragon, he shoudl learn 3 new language (linguist feat)? which of those choice make more sense. Yes I am planning to use a greatsword and I'm plannning to take great weapon fighter, but this is JUST A PLAN, my plan can still change, if during the adventure I find a legendary polearm, them my character might start leanring how to use polearm instead (polearm master) if he receive a divine revelation, he might start worshipping a god, BUT THIS DO NOT MEAN HE NEED TO BECOME A CLERIC, a lot of people worship dieity in DnD without being a cleric or a paladin. My character knwo that he got 8 Intellect that he was never interested in school and never interested in study, so WHY would he become a wizard become he meet a wizard and was impress by it's prowess?
you are playing DUNGEON AND DRAGON, a game where you GIVE LIFE to a HERO, to someone who will receive (willingly or not) missions and must succeed those mission or die. Sorry but if I'm a king and I'm looking for adventurer to save my daughter (the princess) from the dragon I'll seek great wizard, strong fighter, cunnign rogue, not a sickly wimp barbarian, and if he's forced to go in the adventure he will most probably die VERY QUICKLY, so why do I want to play that guys, I want to PLAY DnD, not sit on a chair and look at my friend play because my stupid RP conceptual character die when he got ambush by the goblins.
If you want to play a linguistic fighter go ahead, but if you want to ROLEPLAY that linguist fighter, you will become a town guard at the town gate to interview merchants from far far away. If your guard captain tell you to go save the princess fromt the dragon you will tell him that in the barrack there is that guys who really know how to weild his weapon and he should send the fighter with great weapon master instead. And while you have fun being a town guard I'll play that fighter who can weild a sword, I'll play my strenght based greatsword weilding half orc who will go slay the dragon terrorizing the village, while i do this make sure the merchant do not bring any illegal merchandise in the village.
Yes when I present myself to my group I will present myself as being a strenght bases greatsword weilding fighter, that way the new player know that I will go in melee combat and deal good damage, they know what to expect from my character and they can play with that. I hate it when I join a new table and ask if everyone can present himself and the "RPer" tell me : I am a noble from house XYZ I can speak 5 languages and can cook a very good T-Rex steak... wow great so why are you coming with me on this mission? stay home and I'll bring you some dragon meat so you can cook my supper.
I hate even more those RPer who feel the need to stop EVERYONE, and stop the game and take 30 mintue expalining how they prepare their ration during the short rest, then ask the DM if he can find some wild parsley near the camp etc... then when the DM say no, he argu with the group that he want to make the camp a little bit further where he can find parsley because he absolutle need parsley for his rations. Those are 30 minute where ABSOLUTLE NOTHING HAPPEN, it's BORING for EVERYONE except that RPer guys.
The DM is there to tell us a story, and we are the main character of that story and we have to make the story advance. The DM is just there to tell the story, but it's US PLAYER who make the story go foward. and DnD is suppose to be an epic tell filled with magic, wounder and action, not a recipe book on how to cook T-Rex steak.
I do agree that if all the player at the table agree they want to do a fun adventure (Monthy Python style), they want to tell a parody of an epic tell, with a Gnome barbarian, a half orc Wizard and a dwarven rogue, and they want the barbarian to talk the dragon to sleep because it will be so funny, then go ahead, but all the player at the table (DM included) need to agree with this concept, this will be a silly game, where funny stuff work. If you play at a public game (like Adventure League) the module that are played are make for a more serious game, yes a little joke here and there can be fun, but we are playing an Indiana Jone style envrionement, 3 musketteers, etc... a setting where if someone shoot you with a gun, it will hurt and it might kill you, so you cannot simply plug the gun barrel with your finger like in Bug Bunny to be funny, you need to dodge and kill the shooter, if you try to speak the dragon to death, the dragon will breath on you and kill you, so please play a character able to weild a weapon and attack the dragon, or play a character able to inspire the other team member and help them kill the dragon.
RP do not mean to do the most ridiculous concept possible, RP do not mean to take the weakest option. RP mean to take the best option, since you are a hero, you are the best, if you are not the best, then why would your sponsor ask you to go do his mission, he'll go ask tot the best. True the little town who got a goblin problem won't ask Elminster to solve the problem, since Elmisnter is busy doing greater things, but they won't ask to the idiotic wizard, and the wimpy fighter, they are going to ask to the top of the class recruit from the fighter academy, ask the new cleric who want to show the world how great his god is by showing the miracle he can accomplish in hhis name and tell to the sorcerer who recently burn his room by mistake because he cannot control his magical power yet, might as well burn the goblin hovel instead of the village and if that sorcerer want to survive the mission (and further mission) he will need to learn how to control those spells. Then that thief will follow them becasue the goblin stole his mom ring and he want to get it back, but he's not strong enough to fight in melee, he cannot cast spell, he can use a bow and know how to make each arrow count, but he prefer to stay hidden. |
| #2VahnyuMar 13, 2015 7:06:18 | You, good sir, get a |
| #3randlMar 13, 2015 8:50:29 | Good thing most players exist in the middle of each extreme. It is when this middle is made to feel inadequate by these elitest extremes that I generally have trouble. Of course, I tell most my new players to ignore the internet and just have fun making the characters they want to play. |
| #4RastapopoulosMar 13, 2015 9:02:16 |
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| #5SynjinMar 13, 2015 9:06:50 |
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| #6SynjinMar 13, 2015 9:13:41 | Also, if a rant is supposed to be "General", how can you also target what you call "RP players"? Philosoraptor is confused. :D |
| #7CCSMar 13, 2015 9:42:27 |
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| #8QwertyAzertyMar 13, 2015 10:37:40 |
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| #9SynjinMar 13, 2015 10:27:04 | First, your language barrier isn't a problem. It's all good there man.
Second. Why would a sub-optimal PC want to be an adventurer, knowing they might be killed easier? Why not? Learn to separate your character from your own views. You think every soldier in any military is Special Forces Grade-A material? No. But they still go out and do their jobs regardless. Sure some are cooks or mechanics, but if called upon for front line work, they'd still do what they could. In your example of why the king would ask something of a sub-par PC...maybe he's part of the best of what's left? Maybe there's no other volunteers. Maybe he didn't get picked, but tagged along following the group and his adventurer's heart? Who knows. There's any number of reasons.
Third. You never once in your OP mentioned organized play and AL. Yeah I'd play something differently in AL than I would at home. AL is a different atmosphere altogether.
A heroic character isn't made because of mechanics. It's made due to their actions in the unfolding story. A sub-optimal character will of course want to better themselves along the way. (Which could make for some juicy RP sessions, depending on how far they are willing to go to become better. See your Raistlin comments, for example.), but even a good-aligned PC that wants to better themselves, can find ways of doing it along the way. |
| #10SynjinMar 13, 2015 10:48:16 |
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| #11QwertyAzertyMar 13, 2015 11:03:00 |
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| #12DM12345Mar 13, 2015 11:17:13 | ANGRY RANTS: POWERGAMERS AND METHOD ACTORS |
| #13QwertyAzertyMar 13, 2015 11:27:48 |
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| #14SynjinMar 13, 2015 11:43:54 |
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| #15QwertyAzertyMar 13, 2015 12:14:57 |
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| #16NoonMar 13, 2015 14:14:31 |
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| #17SynjinMar 13, 2015 14:26:15 |
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| #18BoldItalicMar 13, 2015 15:09:45 | Having an IQ of 200 would be the optimum score for reading this thread. To give one the best possible chance of understanding the arguments. Lets me out. I'm not optimal. I guess I'll have to stick to role-playing. |
| #19sirkaikillah11Mar 13, 2015 15:38:10 | You start by declaring how you hate others who think there is only one way to play D&D. Especially RPers who do not min/ max. Then argue how your way is the only right way and those not min/ max are doing it wrong.
IMO the right way to play and make a pc is the way each player desires. MIn/ maxers are right and Rpers are doing it right. Each to thier own desires, Thats what is great about DND, the only right way to do it, is the way you enjoy it. |
| #20sirkaikillah11Mar 13, 2015 15:50:10 |
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| (Reply to #11)CCS |
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| #22BrimleydowerMar 13, 2015 22:14:54 | I'd recommend not wasting your time hating other gamers. Instead, play with gamers you enjoy playing with. What about that concept is so hard? What's the purpose of denigrating someone for playing the game a different way? Even if you "win" the argument, what is gained? Is more division within the gaming community desirable to any one here? |
| (Reply to #22)arnwolf666 |
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| (Reply to #22)The_White_Sorcerer |
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| #25BoldItalicMar 14, 2015 1:03:19 |
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| #26KangodoMar 14, 2015 5:04:10 |
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| #27Mephi1234Mar 14, 2015 6:10:24 |
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| #28Mephi1234Mar 14, 2015 7:08:00 |
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| #29KangodoMar 14, 2015 8:52:23 |
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| #30Captain_KoboldMar 14, 2015 9:13:28 |
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| #31KangodoMar 14, 2015 9:28:27 |
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| #32Captain_KoboldMar 14, 2015 11:34:42 |
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| #33Tempest_StormwindMar 14, 2015 11:42:12 | Not in Eberron, for instance, which usually skips "rats in the basement" and jumps right into covert missions with plausible deniability. By level 2 you're fending off multiple international factions and globetrotting. You're a PC, a rare cut above the rest by definition. Leave the rata in the basement to NPC exterminators. Also, just as I wouldn't do a Seal Team Six mission, I don't think Seal Team Six would tap me to join them, even if one of them was lifelong friends with me. I'd be a liability. I recognize that, and so do they. |
| #34Captain_KoboldMar 14, 2015 12:34:12 | The Lanterns don't normally pick random 1st-level adventurers when they need to pull a deep-insertion and extraction in Darguun either.
There is a middle ground between "only capable of clubbing rats in a cellar" and "elite of a nation's personnel resources".
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| (Reply to #30)CCS |
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| #36Tempest_StormwindMar 14, 2015 13:42:08 | Oddly enough, a multinational corporation in a sticky political situation (House Cannith) did just that with 2nd level adventurers in Shadows of the Last War. They did something similar with 1st level characters in Forgotten Forge. Not all worlds assume PCs are random farmboys who have a sword and a chip on their shoulder. |
| #37OrethalionMar 14, 2015 15:02:51 |
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| #38Captain_KoboldMar 14, 2015 15:26:53 |
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| #39VahnyuMar 14, 2015 15:33:01 |
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| #40OrethalionMar 14, 2015 15:39:59 |
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| #41VahnyuMar 14, 2015 15:57:50 |
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| #42Tempest_StormwindMar 14, 2015 16:11:25 | A fellow "makes the news" by taking a dump on people's cars.
A fellow "leaves their mark on history / pop culture" by developing new scientific theories, discovering the remains of ancient civilizations, inventing technology that enhances our lives, or leading their people through crises and on to glory.
Not saying you can't have people in the latter camp who were of humble origins and products of circumstance, but I'd wager that the majority of that second camp aren't "skaters".
Similarly, I wager that the majority of our world is not composed of individuals with PC classes, or individuals higher than the lowest levels. It's not hard to show (in 3e, which at the low levels is actually very similar to 5e numerically) that level 5 individuals are the spectacular scientists, Olympic athletes, and master craftsmen that are at or very near the upper limits of human ability.
All of this has been known for a long time. The AD&D DMGs of earlier editions discussed the assumptions about their worlds, whether PCs were rare and a cut above the population by virtue of being PCs (i.e., the defintion of a PC is an exceptional individual), or whether anyone could be an adventurer and it's entirely a product of circumstance.
Now, as I've said at length, there is no One True Way To Play - so just because you assume that your world is completely populated by individuals with PC-grade ability scores and at least one level in an adventuring class (meaning any average individual can, given the right circumstances, rise to becoming the next Miyamoto Musashi), don't assume that other worlds must follow that same assumption or be full of BadWrongFun. (Especially when the world in question is quite explicit that it follows the other assumption. Eberron, very frequently, and often in its introductory pages, will include the phrase "The PCs are special" and discuss how much of an impact even low-level adventurers can have in the world.) |
| #43OrethalionMar 14, 2015 16:14:38 |
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| #44VahnyuMar 14, 2015 16:32:11 |
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| #45Tempest_StormwindMar 14, 2015 16:44:30 |
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| #46VahnyuMar 14, 2015 16:55:03 |
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| #47VahnyuMar 14, 2015 16:58:44 |
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| #48OrethalionMar 14, 2015 16:58:47 |
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| #49Tempest_StormwindMar 14, 2015 17:07:51 |
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| #50VahnyuMar 14, 2015 17:12:40 |
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| #51OrethalionMar 14, 2015 17:29:35 |
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| #52BarimenMar 14, 2015 19:13:29 | I'm not a hater, but I generally don't care for ranting, regardless of the topic or my views thereon.
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| #53Rowan_WhispercloakMar 14, 2015 19:47:18 | The whole rant/argument just fell apart for me once intelligence scores got involved and what the meaning of a 6 INT. But wow, was this even neccerary as anything beyond an example of every table/group is different and I am glad I do not have to interact with the original poster in any way outside of a forum on occassion. |
| #54Tempest_StormwindMar 14, 2015 21:24:28 | I'd rather not deal with someone like that either, which is also why I stopped posting in the other "rant" thread (this is not referring to that thread's OP, naturally - he and I differ on a lot of things but were quite civil. It's other DMs in that thread who go out of their way to make people who think different from them feel unwelcome, don't you know.) |
| #55langalMar 14, 2015 22:08:53 | Bilbo and Frodo Baggins were very sub-optimal characters. Min-maxers can get annoying because there tends to be a lack of variety during play. Every rogue is a hand-crossbow specialist. Every great weapon master is a half-orc with very low intelligence. Every Monk is a Wood Elf with crappy charisma, etc. If someone wants to play a Gnome barbarian because they have an actual character in mind - then good for them. |
| #56MechaPilotMar 14, 2015 22:16:30 |
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| #57Tempest_StormwindMar 14, 2015 22:35:16 |
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| #58langalMar 14, 2015 22:41:14 | I suppose then even someone like Aragorn (the original Ranger) would not apply then. He was stupid because he didn't put an 8 into strength or dexterity. I'm just glad hat I play with DMs that enforce a decent amount of checks across all abilities so that most "optimized" builds (like the "dex" warrior with 8 strength) suffer some ramifications - as they would in an actual quasi-realistic environment. The min-maxer pays a price for his/her combat optimization. |
| #59langalMar 14, 2015 22:47:16 | I don't assume every rogue with a hand crossbow is an optimizer. And a gnome barbarian could very well be a poor character. I've just had too many experiences with a table full of high-dex elven dual-wielders who poached one level into fighter. And I have nothing wrong with optimizers and often look to optimize myself. The original post, however, pretty much says non min-maxers are inferior players. |
| #60MechaPilotMar 14, 2015 22:50:34 |
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| #61MechaPilotMar 14, 2015 22:52:46 |
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| #62MechaPilotMar 14, 2015 23:26:37 |
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| #63MechaPilotMar 14, 2015 23:41:05 |
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| #64OrethalionMar 15, 2015 0:06:52 |
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| #65MechaPilotMar 15, 2015 0:12:59 |
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| #66Brock_LandersMar 15, 2015 2:10:24 |
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| (Reply to #41)CCS |
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| #68Captain_KoboldMar 15, 2015 15:00:11 | How exactly does one min-max in real life?
There are no points-buy, no deliberate assigning of stats. Working to effectively increase one stat doesn't preclude increasing others. There aren't many set rules on how a person develops that can be manipulated to deliberately trade off capabilities. In fact many famous figures in history and science were impressive in their capabilities outside their field of fame. Well-rounded, rather than optimised towards a single purpose. |
| #69MalovaanMar 16, 2015 7:51:19 | Can there not be some sort of happy medium?
Puposefully making a character utterly rubbish stat-wise is probably not a sensible move, but equally it doesn't mean that you have to take the most optimal build every time in order to play properly, does it?
Can a character not have small flaws? I think that just because a character you've created doesn't start off as the ultimate hero, doesn't mean that they are precluded from being allowed to go adventuring (they can still be good if not the ultimate best, right?), and they can develop into something more than they started as they go along.
I am currently playing a wizard who has a very low constitution due to a magical mistake early on in his wizarding career. Mechanics wise this is sub-optimal. Story wise, he is still a magic user and his mindset is such that he seeks great magical power - story wise I believe he is still a perfectly fine character to be out adventuring.
Maybe in a line-up of adventuring wizards, he's not the 1 particular wizard who the King would choose to be his hero for a particular task, but thats not necessarily how adventures start - there can be adventures starting through chance encounters of characters for example who go on to bond and become close allies despite not all having the optimal feat for their weapon proficiency, etc.
So I have a character who's out in the world, his base stats are sub-optimal, that can't be changed now. But I can play him to the best of my ability and develop him as I believe he would develop, indluding developments depending on events happening in game. Mechanically I can still try to compensate for his low constitution: maybe using mage armour or false life for a survivability boost, saving that all-important spell slot for 'shield' when needed, being cunning and simply not wandering into un-winnable fights. He can still progress in level and become a very strong magic user, incredibly heroic-seeming to the average NPC. Maybe his weakness ends up getting him killed, but on the other hand maybe he still does become a hero of great deeds and legends, in which case hurrah for the underdog!
Or perhaps I'm doing it wrong :D
But regardless, if I'm happy developing this character, my co-players are happy that I contribute to the party, and my DM is happy with what I want my character to do, then isn't that just fine?
At the end of the day, some people will be happier playing at some tables than others and with people creating particular types of characters than others, but that doesn't mean people who have different goals in their play are wrong, it just means they're different! Embrace the fact that D&D enables many people with all sorts of different play styles to play the same game and still have fun, albeit probably at different tables ;) |
| #70GuntharMar 16, 2015 8:08:08 |
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| #71SynjinMar 16, 2015 8:21:52 |
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| #72OrethalionMar 16, 2015 8:25:02 |
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| #73Brock_LandersMar 16, 2015 12:54:17 | Yeah, as I said in the other thread: if the Fighter with the Standard Array does not put the 15 into Str or Dex, is he an a-hole anchor? |
| #74ShasarakMar 16, 2015 12:59:59 |
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| #75Brock_LandersMar 16, 2015 13:21:08 |
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| #76SynjinMar 16, 2015 14:58:45 |
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| (Reply to #76)Reius |
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| (Reply to #73)Reius |
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| (Reply to #14)Azzy1974 |
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| #80cassi_brazucaMar 16, 2015 18:24:19 | Is this too late to say “I liked the way 4e did”? I mean, I do understand that 4e is right now the “heretic”/”apostate” edition for many D&D players, but DMG had a great work about different player preferences. Of course, the book uses idealized icons while saying that most people are a little mix or two. Really good advice. |
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| (Reply to #79)randl |
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| #83NoonMar 16, 2015 20:36:44 | Is that like a dissapearing pencil trick? |
| (Reply to #81)grendel111111 |
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| (Reply to #83)randl |
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| (Reply to #84)Reius |
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| (Reply to #87)arnwolf666 |
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| #89Brock_LandersMar 17, 2015 0:44:51 |
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| (Reply to #88)Reius |
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| (Reply to #89)Reius |
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| #92NoonMar 17, 2015 1:39:36 | Further a character with no back story but with some goals in life is perfectly roleplayable. Just by playing it, you'd be roleplaying. |
| #93KangodoMar 20, 2015 10:48:21 |
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