Goodbye From Rodney Thompson

Post/Author/DateTimePost
#1

Sands666

May 20, 2015 21:08:09

Rodney says goodbye to WotC for a new endeavor!

 

http://dnd.wizards.com/articles/news/goodbye-rodney-thompson 

 

Goodbye Rodney, you will be missed! Good luck on your next adventure, whatever it may be!

#2

Zardnaar

May 20, 2015 22:39:44

3,2,1 the sky is falling 5E is dying/they should have stuck with 3.x/4E/long live Gygax!!!!

#3

lawrencehoy

May 20, 2015 22:45:26

am a little saddened. I preferred RT's direction, with the game/rules design (along with JC's, who is still the Sage, for the moment), over some others'.

 

I wish him well though, in any venture; and, hope to see 3PP 5th Edition material from him.

#4

Sands666

May 21, 2015 0:20:05

I'm curios what he could possibly have wanted to do that could take him away from IMO the COOLEST job in life! All the same, I wish him well. I think he really helped shape d&d in a way that will live on forever.  Not many can say that!  For me, 5E is all I need. I plan on sticking with this edition. That's in part something I can thank Rodney for. So thanks!

#5

hunterian7

May 21, 2015 2:45:15

Better to leave on your own terms than face a yearly possible lay off. Rodney Thompson is responsible for some of the coolest 4E stuff- he will be missed. 

#6

Sands666

May 21, 2015 2:48:48

hunterian7 wrote:
#7

edwin_su

May 21, 2015 3:11:37

Sands666 wrote:
#8

Lady_Auralla

May 21, 2015 3:13:31

edwin_su wrote:
#9

Sands666

May 21, 2015 3:40:57

edwin_su wrote:
#10

joeburgos

May 21, 2015 5:43:38

I believe Rod represents the old 4e guard. With the success of 5e Wizards could be building their dream team, and RT is smart and is leaving to forge his own path/company. I wish him much success, which he'll undoubtedly earn. I hope that Wizards hires someone as talented and hot as RT.  

(Reply to #8)

Mechatarrasque

Lady_Auralla wrote:
#12

edwin_su

May 21, 2015 8:01:08

joeburgos wrote:
#13

Mistwell

May 21, 2015 8:14:41

Rodney is a great designer. He'll be missed, and I wish him luck.

#14

Tempest_Stormwind

May 21, 2015 9:27:13

I've worked with Rodney before and had some personal correspondence from when I was playtesting Saga, but nothing too involved. I always appreciated his design. Even in its raw form, it usually worked quickly (as quickly as the system allowed) and made sense mechanically and in the world (though in places where there was a conflict, he prioritized the game - I would have tried to engineer around the conflict, but I'm more simulationist than he is).

 

One quick story: before I was selected as a playtester, I was heavily involved in the Star Wars forums. Starships of the Galaxy had just come out, and I was enjoying playing around with fighter maneuvers before I found something unusual - with a specific chain of events involving fighter wings, designating commanders, and performing fighter maneuvers, it was possible for a group of NPC X-wings to take down a Star Destroyer in one round. Clearly, this was a problem, so I raised it on the forums. Within two weeks, Rodney put out errata for that book... with tiny changes to the specific rules elements I had used to perform the stunt, except the fighter maneuver. None of these elements were broken on their own, so they wouldn't have warranted errata otherwise. First, this meant that he, or his colleagues, were actually paying attention to the forums. Second, a more ham-fisted staffer would have nerfed the fighter maneuver involved (which would have been unfair, I think; it's not a broken maneuver at all and it's fun when a PC uses it), but Rodney left it intact, instead opting to understand what it was about that which was being broken and specifically patching the few rules elements that were causing the cracks.

 

I wish him the best, and trust that he's got something better in another harbor lined up.

#15

DaomSlayer

May 21, 2015 9:32:51

lawrencehoy wrote:
#16

Enevhar_Aldarion

May 21, 2015 11:57:11

Considering part of that article includes text from Rodney and he gives his new Twitter handle as @antarianranger, I am sure people can guess what game system/property/setting that refers to. 

#17

edwin_su

May 21, 2015 12:08:53

Enevhar_Aldarion wrote:
#18

ORC_Animus

May 21, 2015 12:52:42

I’ve removed content from this thread because trolling/baiting/personal attacks are violations of the Code of Conduct.

 

You can review the Code of Conduct here: http://company.wizards.com/conduct

 

Please keep your posts polite, on-topic, and refrain from making personal attacks.You are welcome to disagree with one another but please do so respectfully and constructively.

 

If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty.

(Reply to #14)

Azzy1974

Tempest_Stormwind wrote:
#20

dmgorgon

May 21, 2015 13:58:52

DaomSlayer wrote:
#21

ChrisCarlson

May 21, 2015 14:14:43

I'm baffled by the notion that, because someone was involved in designing a particular game system, that it's their "style". Like someone who was part of the team making the crunchtastic 4e system couldn't also be good at writing a diceless or light narrative RPG, for example.

 

Crazy. Where does that come from?

#22

Shasarak

May 21, 2015 14:36:13

ChrisCarlson wrote:
(Reply to #5)

Uchawi

hunterian7 wrote:
#24

Zardnaar

May 21, 2015 15:36:24

Heh if Rodneyhas a style it would be more Star Wars than D&D. Before he helped out with SWSE he used to run his on SWRPG.net website. He also used to like the old Star Wars D6 version by West End Games. If he goes to Fantasy Flight Games (as hinted at via his name change) it is because he likes Star Wars more than D&D. 

#25

ChrisCarlson

May 21, 2015 15:36:48

Shasarak wrote:
#26

pukunui

May 21, 2015 15:45:25

edwin_su wrote:
#27

Shasarak

May 21, 2015 15:44:38

ChrisCarlson wrote:
#28

Slit518

May 21, 2015 15:50:21

Everyone seems to be leaving.  I'm for hire!

#29

pukunui

May 21, 2015 16:54:23

Slit518 wrote:
#30

ChrisCarlson

May 21, 2015 16:58:08

Shasarak wrote:
#31

Shasarak

May 21, 2015 17:44:55

ChrisCarlson wrote:
#32

ChrisCarlson

May 21, 2015 17:48:57

...or maybe don't respond to a post not directed at you as if it was directed at you? Just a thought.

 

Especially give, it would seem, that my comment did not relate to you at all, but rather to the comments of others.

 

Here's an example of exactly what I was responding to:

 

DaomSlayer wrote:
#33

MechaPilot

May 21, 2015 17:51:33

Shasarak wrote:
#34

Shasarak

May 21, 2015 17:59:34

MechaPilot wrote:
#35

MechaPilot

May 21, 2015 18:06:18

Shasarak wrote:
#36

Shasarak

May 21, 2015 18:12:33

MechaPilot wrote:
#37

ChrisCarlson

May 21, 2015 18:15:32

Shasarak wrote:
#38

Shasarak

May 21, 2015 18:16:04

ChrisCarlson wrote:
#39

MechaPilot

May 21, 2015 18:16:24

Shasarak wrote:
#40

ChrisCarlson

May 21, 2015 18:17:53

Shasarak wrote:
#41

Shasarak

May 21, 2015 18:26:44

MechaPilot wrote:
#42

MechaPilot

May 21, 2015 18:30:02

Shasarak wrote:
#43

gregsc

May 21, 2015 20:17:03

pukunui wrote:
#44

pukunui

May 21, 2015 20:25:28

gregsc wrote:
#45

Orethalion

May 21, 2015 23:53:25

pukunui wrote:
#46

pukunui

May 22, 2015 0:10:25

Orethalion wrote:
#47

lawrencehoy

May 22, 2015 0:41:03

DaomSlayer wrote:
#48

Bluenose

May 22, 2015 13:51:48

I'd be a little more inclined to think it would look like Star WArs Saga edition, which was his baby, But it's also perfectly reasonable to think he's got his own ideas that he'd prefer to work on. 

#49

pukunui

Jun 01, 2015 20:48:55

Looks like Rodney's gone to work for Bungie:

 

IMAGE(https://pbs.twimg.com/media/CGcxYzxUgAAUe3u.jpg)

#50

Zardnaar

Jun 02, 2015 0:34:52

pukunui wrote: