[Homebrew] Kensei Base Class

Post/Author/DateTimePost
#1

Lawolf

Jan 15, 2015 15:07:32

https://docs.google.com/document/d/1zHLtUBIOpuzbhov9Jk6GsCgftm1TIb2_Q8oHBWo26Jk/edit?usp=sharing

 

This class is based on the 3e Tome of Battle: Warblade but turned into a base class for 5e. I'd appreciate some feedback.

 

Thanks!

#2

Diffan

Jan 15, 2015 18:15:36
I've read it and I'm intrigued. Couple of things: - a I love the name, much better than either the Warblade or Swordsage - Speed of Thought and Battle Mastery are the same thing, yet one is gained at 3rd and the other at 20th. Don't Diamond Mind specialists get screwed here and why the level disparity? - Martial Supremacy completely blows Bounded Accuracy out of the water. +4 to all weapon attacks all the time is just crazy good. Maybe you only gain the effect when you have Combat Focus or when initiating a strike? - From what I've read the maneuvers seem ok, nothing out of the world broken.
#3

LuisCarlos17f

Jan 16, 2015 1:19:11

A 3d swordsage doesn´t use shield and only light armour, and a warblade light and medium armour (but not heavy) and shield. 

 

Have you thought about possible abuses by munchings creating a dual class? 

#4

Vahnyu

Jan 16, 2015 3:54:43

I feel that Battering Smash is an unappealing choice, compared to the other Weapon Talents. I'd suggest granting an attack against the object's wielder, when breaking said object with your attack, as a bonus action, with perhaps a small damage boost? While you do state that you wished the option to be more of an out of combat deal, I could see it getting some use in combat as well, and well, it makes sense when you smash an opponent's shield to nick them as well.

 

Other than that, I don't have anything else to say. The class looks solid!

#5

Lawolf

Jan 16, 2015 10:08:38

Diffan wrote:
#6

Istbor

Jan 16, 2015 14:53:50

The thing I don't like about martial supremecy is that on top of that due to combat rythem, you are already immune to disadvantage.  That is already pretty strong. and more so with a static +4 added in.

#7

Lawolf

Jan 16, 2015 15:19:55

Istbor wrote:
#8

Arktix

Mar 30, 2015 17:31:38
I have a question about the dancing mongoose manuver. It states only having a weapon in your off -hand, and nothing about it being a light weapon. Is that essentially giving a character two weapon fighting style and half of the dual wielder feat without the need to hit with the attack action? As in she could have a Warhammer in each hand (I haven't found anything that says you can't just hold 2 of them) and get 3d8+12 at level 5 each round. Or with the versatile expertise feat do 1d12+4, draw 2nd hammer then attack for 1d8+4 twice. I really love the class, just curious if that is how you intended the manuver to work.